NLMISC::IStreamable Class Reference

#include <stream.h>

Inheritance diagram for NLMISC::IStreamable:

NLMISC::IClassable CAutomataDesc NL3D::CParticleSystemProcess NL3D::CPSAttribMakerBase NL3D::CPSLocatedBindable NL3D::IMeshGeom NL3D::IMeshVertexProgram NL3D::IShape NL3D::ITexture NL3D::ITrack NLAIAGENT::CNumericIndex NLAIC::IPointerGestion

Detailed Description

An Object Streamable interface. Any polymorphic class which want to use serial() in a polymorphic way, must derive from this interface.
Author:
Lionel Berenguier

Vianney Lecroart

Nevrax France

Date:
2000

Definition at line 1463 of file stream.h.

Public Member Functions

virtual std::string getClassName ()=0
virtual void serial (IStream &f)=0


Member Function Documentation

virtual std::string NLMISC::IClassable::getClassName  )  [pure virtual, inherited]
 

Implemented in NLAIAGENT::CNumericIndex, NLAIC::IPointerGestion, NLAIC::CIdentType, and CAutomataDesc.

Referenced by NLMISC::CClassRegistry::checkObject(), and NL3D::GetTextureSize().

virtual void NLMISC::IStreamable::serial IStream f  )  [pure virtual]
 

Implemented in NL3D::CFlareShape, NL3D::CTextureCross, NL3D::CMesh, NL3D::CMeshGeom, NL3D::CMeshMRMGeom, NL3D::CMeshMRM, NL3D::CMeshMRMSkinnedGeom, NL3D::CMeshMRMSkinned, NL3D::CMeshMultiLod, NL3D::CMeshVPPerPixelLight, NL3D::CMeshVPWindTree, NL3D::CParticleSystemProcess, NL3D::CParticleSystemShape, NL3D::CPSAttribMaker< T >, NL3D::CPSAttribMakerBinOp< T >, NL3D::CPSAttribMakerT< T, F >, NL3D::CPSAttribMakerMemoryBase< T >, NL3D::CPSAttribMakerMemory< uint32 >, NL3D::CPSAttribMakerMemory< sint32 >, NL3D::CPSAttribMakerMemory< float >, NL3D::CPSDot, NL3D::CPSEmitter, NL3D::CPSEmitterDirectionnal, NL3D::CPSRadialEmitter, NL3D::CPSEmitterOmni, NL3D::CPSEmitterRectangle, NL3D::CPSEmitterConic, NL3D::CPSSphericalEmitter, NL3D::CPSFace, NL3D::CPSFaceLookAt, NL3D::CPSFanLight, NL3D::CPSForce, NL3D::CPSForceIntensityHelper, NL3D::CIsotropicForceT< T >, NL3D::CPSDirectionnalForce, NL3D::CPSGravity, NL3D::CPSCentralGravity, NL3D::CPSSpring, NL3D::CPSCylindricVortex, NL3D::CPSMagneticForce, NL3D::CPSLight, NL3D::CPSLocated, NL3D::CPSLocatedBindable, NL3D::CPSTargetLocatedBindable, NL3D::CPSMesh, NL3D::CPSConstraintMesh, NL3D::CPSParticle, NL3D::CPSPlaneBasisFollowSpeed, NL3D::CPSQuad, NL3D::CPSRibbon, NL3D::CPSRibbonBase, NL3D::CPSRibbonLookAt, NL3D::CPSShockWave, NL3D::CPSSound, NL3D::CPSTailDot, NL3D::CPSZone, NL3D::CPSZonePlane, NL3D::CPSZoneSphere, NL3D::CPSZoneDisc, NL3D::CPSZoneCylinder, NL3D::CPSZoneRectangle, NL3D::CSegRemanenceShape, NL3D::CSkeletonShape, NL3D::ITexture, NL3D::CTextureBlend, NL3D::CTextureBump, NL3D::CTextureCube, NL3D::CTextureDLM, NL3D::CTextureEmboss, NL3D::CTextureFar, NL3D::CTextureFile, NL3D::CTextureFont, NL3D::CTextureGrouped, NL3D::CTextureMem, NL3D::CTextureMultiFile, NL3D::CTextureNear, NL3D::CTrackDefaultBlendable< T >, NL3D::CTrackDefaultNotBlendable< T >, NL3D::ITrackKeyFramer< CKeyT >, NL3D::CTrackSampledQuat, NL3D::CTrackSampledVector, NL3D::CWaterShape, NL3D::CWaveMakerShape, NLAIAGENT::CNumericIndex, NLAIC::IPointerGestion, NLAIC::CIdentType, NLAIC::IBasicInterface, NLAISCRIPT::COperandVoid, NLAISCRIPT::COperandAnyObject, NLAISCRIPT::COperandSimple, NLAISCRIPT::COperandSimpleListOr, NLAISCRIPT::COperandUnknown, NLAISCRIPT::COperationType, NLAISCRIPT::COperationTypeGD, NLAISCRIPT::COperandListType, CAutomataDesc, NL3D::CPSAttribMaker< float >, NL3D::CPSAttribMaker< CPlaneBasis >, NL3D::CPSAttribMaker< NLMISC::CRGBA >, NL3D::CPSAttribMaker< uint32 >, NL3D::CPSAttribMaker< CRGBA >, NL3D::CPSAttribMaker< sint32 >, NL3D::CPSAttribMakerBinOp< float >, NL3D::CPSAttribMakerBinOp< CPlaneBasis >, NL3D::CPSAttribMakerBinOp< uint32 >, NL3D::CPSAttribMakerBinOp< NLMISC::CRGBA >, NL3D::CPSAttribMakerBinOp< sint32 >, NL3D::CPSAttribMakerT< NLMISC::CRGBA, CPSValueGradientFunc< NLMISC::CRGBA > >, NL3D::CPSAttribMakerT< sint32, CPSValueBlendFunc< sint32 > >, NL3D::CPSAttribMakerT< T, CPSValueGradientFunc< T > >, NL3D::CPSAttribMakerT< sint32, CPSValueGradientFunc< sint32 > >, NL3D::CPSAttribMakerT< uint32, CPSValueGradientFunc< uint32 > >, NL3D::CPSAttribMakerT< NLMISC::CRGBA, CPSValueBlendFunc< NLMISC::CRGBA > >, NL3D::CPSAttribMakerT< float, CPSFloatCurveFunctor >, NL3D::CPSAttribMakerT< CPlaneBasis, CPSValueBlendFunc< CPlaneBasis > >, NL3D::CPSAttribMakerT< float, CPSValueGradientFunc< float > >, NL3D::CPSAttribMakerT< float, CPSValueBlendFunc< float > >, NL3D::CPSAttribMakerT< T, CPSValueBlendSampleFunc< T, n > >, NL3D::CPSAttribMakerT< NLMISC::CRGBA, CPSValueBlendSampleFunc< NLMISC::CRGBA, n > >, NL3D::CPSAttribMakerT< CPlaneBasis, CPSValueGradientFunc< CPlaneBasis > >, NL3D::CPSAttribMakerT< CPlaneBasis, CSpinnerFunctor >, NL3D::CPSAttribMakerT< T, CPSValueBlendFunc< T > >, NL3D::CPSAttribMakerT< uint32, CPSValueBlendFunc< uint32 > >, NL3D::CPSAttribMakerMemoryBase< float >, NL3D::CPSAttribMakerMemoryBase< CPlaneBasis >, NL3D::CPSAttribMakerMemoryBase< NLMISC::CRGBA >, NL3D::CPSAttribMakerMemoryBase< uint32 >, NL3D::CPSAttribMakerMemoryBase< sint32 >, NL3D::CIsotropicForceT< CPSTurbulForceFunc >, NL3D::CIsotropicForceT< CPSFluidFrictionFunctor >, NL3D::CTrackDefaultBlendable< float >, NL3D::CTrackDefaultBlendable< NLMISC::CRGBA >, NL3D::CTrackDefaultBlendable< CQuat >, NL3D::CTrackDefaultBlendable< sint32 >, NL3D::CTrackDefaultBlendable< CVector >, NL3D::CTrackDefaultNotBlendable< std::string >, NL3D::CTrackDefaultNotBlendable< bool >, NL3D::ITrackKeyFramer< CKeyBezierVector >, NL3D::ITrackKeyFramer< CKeyTCBVector >, NL3D::ITrackKeyFramer< CKeyVector >, NL3D::ITrackKeyFramer< CKeyTCBQuat >, NL3D::ITrackKeyFramer< CKeyRGBA >, NL3D::ITrackKeyFramer< CKeyInt >, NL3D::ITrackKeyFramer< CKeyBool >, NL3D::ITrackKeyFramer< CKeyFloat >, NL3D::ITrackKeyFramer< CKeyQuat >, NL3D::ITrackKeyFramer< CKeyBezierFloat >, NL3D::ITrackKeyFramer< CKeyTCBFloat >, NL3D::ITrackKeyFramer< CKeyString >, and NL3D::ITrackKeyFramer< CKeyBezierQuat >.

Referenced by NL3D::CMeshMRMGeom::loadHeader().


The documentation for this class was generated from the following file:
Generated on Tue Mar 16 13:48:12 2004 for NeL by doxygen 1.3.6