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NL3D::ILogicInfo Class ReferenceAn interface for UScene to retrieve client information for a specified UTransform ( see UTransfrom::setLogicInfo() ).
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#include <logic_info.h>
List of all members.
Detailed Description
An interface for UScene to retrieve client information for a specified UTransform ( see UTransfrom::setLogicInfo() ).
implemented by user. typically, methods are called during UScene::render() and are called only if necessary (typically after clip).
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Author:
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Lionel Berenguier , Nevrax France
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Date:
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2001
Definition at line 51 of file logic_info.h.
Constructor & Destructor Documentation
NL3D::ILogicInfo::ILogicInfo |
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NL3D::ILogicInfo::~ILogicInfo |
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Member Function Documentation
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This method must return the static light setup which influence the object attached with this ILogicInfo pointLightList.size() may not be 0.
Deriver should just append his light and do not clear this list.
NB: called by CLightingManager::computeModelLightContributions() when needed -
Parameters:
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pointLightList |
append to this list static pointLights which may influence this object. |
sunContribution |
contribution factor of the sun to apply to the transform. |
localAmbient |
ig or landscape may replace sunAmbient with their special ambient. localAmbient.A tells the fraction of this color to take (255 => full contribution of the localAmbient, and no contribution of the ambient of the sun) |
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The documentation for this class was generated from the following files:
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