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NL3D::CPointLightInfluence Class Reference

A pointLight Influence. More...

#include <point_light_influence.h>

List of all members.

Public Methods

bool operator< (const CPointLightInfluence &sl) const

Public Attributes

CPointLightPointLight
float Influence
float BkupInfluence
float DistanceToModel


Detailed Description

A pointLight Influence.

Filled by Static Lighting system (landscape / Igs). The influence may be lower than 1, because landscape/Igs look into a grid (on patchs or on pacs surfaces) and do biLinear to avoid lighting poping.

Author:
Lionel Berenguier , Nevrax France
Date:
2001

Definition at line 45 of file point_light_influence.h.


Member Function Documentation

bool NL3D::CPointLightInfluence::operator< const CPointLightInfluence &    sl const [inline]
 

Definition at line 58 of file point_light_influence.h.

References Influence.


Member Data Documentation

float NL3D::CPointLightInfluence::BkupInfluence
 

Definition at line 53 of file point_light_influence.h.

float NL3D::CPointLightInfluence::DistanceToModel
 

Definition at line 55 of file point_light_influence.h.

float NL3D::CPointLightInfluence::Influence
 

Definition at line 51 of file point_light_influence.h.

Referenced by operator<.

CPointLight* NL3D::CPointLightInfluence::PointLight
 

Definition at line 49 of file point_light_influence.h.


The documentation for this class was generated from the following file: