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<hr><h1>instance_material_user.h</h1><a href="instance__material__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025
00026 <font class="preprocessor">#ifndef NL_INSTANCE_MATERIAL_USER_H</font>
00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_INSTANCE_MATERIAL_USER_H</font>
00028 <font class="preprocessor"></font>
00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
00030 <font class="preprocessor">#include "<a class="code" href="u__instance__material_8h.html">nel/3d/u_instance_material.h</a>"</font>
00031 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font>
00032 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
00033 <font class="preprocessor">#include "<a class="code" href="texture__multi__file_8h.html">3d/texture_multi_file.h</a>"</font>
00034
<a name="l00035"></a><a class="code" href="instance__material__user_8h.html#a0">00035</a> <font class="preprocessor">#define NL3D_MEM_MATERIAL_INSTANCE NL_ALLOC_CONTEXT( 3dMatI )</font>
00036 <font class="preprocessor"></font>
00037 <font class="keyword">namespace </font>NL3D
00038 {
00039
00040
00041 <font class="keyword">class </font>CMeshBaseInstance;
00042 <font class="keyword">class </font>CInstanceUser;
00043 <font class="keyword">class </font>CAsyncTextureBlock;
00044
00045
00046 <font class="comment">// ***************************************************************************</font>
<a name="l00053"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html">00053</a> <font class="comment"></font><font class="keyword">class </font>CInstanceMaterialUser : <font class="keyword">public</font> UInstanceMaterial
00054 {
00055 <font class="keyword">public</font>:
<a name="l00057"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">00057</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">CInstanceMaterialUser</a>(CMeshBaseInstance *mbi, CMaterial *mat, CAsyncTextureBlock *asyncTextBlock)
00058 {
00059 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00060 <a class="code" href="debug_8h.html#a6">nlassert</a>(mat && mbi && asyncTextBlock);
00061 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>= mbi;
00062 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>= mat;
00063 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>= asyncTextBlock;
00064 }
<a name="l00066"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">00066</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">~CInstanceMaterialUser</a>()
00067 {
00068 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00069 }
00070
00071
00072
00074 <font class="comment">// @{</font>
<a name="l00075"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">00075</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">isLighted</a>()<font class="keyword"> const </font>
00076 <font class="keyword"> </font>{
00077 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00078 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isLighted();
00079 }
<a name="l00080"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">00080</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>()<font class="keyword"> const </font>
00081 <font class="keyword"> </font>{
00082 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00083 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getShader()==CMaterial::UserColor;
00084 }
00085 <font class="comment">// @}</font>
00086
00087
00089 <font class="comment">// @{</font>
00090
<a name="l00091"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">00091</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">setEmissive</a>( CRGBA emissive=CRGBA(0,0,0) )
00092 {
00093 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00094 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setEmissive(emissive);
00095 }
<a name="l00096"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">00096</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">setAmbient</a>( CRGBA ambient=CRGBA(0,0,0) )
00097 {
00098 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00099 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setAmbient( ambient);
00100 }
<a name="l00101"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">00101</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">setDiffuse</a>( CRGBA diffuse=CRGBA(0,0,0) )
00102 {
00103 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00104 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setDiffuse( diffuse);
00105 }
<a name="l00106"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">00106</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">setOpacity</a>( uint8 opa )
00107 {
00108 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00109 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setOpacity( opa );
00110 }
<a name="l00111"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">00111</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">setSpecular</a>( CRGBA specular=CRGBA(0,0,0) )
00112 {
00113 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00114 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setSpecular( specular);
00115 }
<a name="l00116"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">00116</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">setShininess</a>( <font class="keywordtype">float</font> shininess )
00117 {
00118 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00119 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setShininess( shininess );
00120 }
00121
<a name="l00122"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">00122</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">getEmissive</a>()<font class="keyword"> const </font>
00123 <font class="keyword"> </font>{
00124 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00125 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getEmissive();
00126 }
<a name="l00127"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">00127</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">getAmbient</a>()<font class="keyword"> const </font>
00128 <font class="keyword"> </font>{
00129 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00130 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getAmbient();
00131 }
<a name="l00132"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">00132</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">getDiffuse</a>()<font class="keyword"> const </font>
00133 <font class="keyword"> </font>{
00134 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00135 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getDiffuse();
00136 }
<a name="l00137"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">00137</a> <font class="keyword">virtual</font> uint8 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">getOpacity</a>()<font class="keyword"> const </font>
00138 <font class="keyword"> </font>{
00139 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00140 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getOpacity();
00141 }
<a name="l00142"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">00142</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">getSpecular</a>()<font class="keyword"> const </font>
00143 <font class="keyword"> </font>{
00144 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00145 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getSpecular();
00146 }
<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">00147</a> <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">getShininess</a>()<font class="keyword"> const </font>
00148 <font class="keyword"> </font>{
00149 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00150 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getShininess();
00151 }
00152
00153 <font class="comment">// @}</font>
00154
00155
00157 <font class="comment">// @{</font>
<a name="l00158"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">00158</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">setColor</a>(CRGBA rgba)
00159 {
00160 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00161 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setColor(rgba) ;
00162 }
<a name="l00163"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">00163</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>
00164 <font class="keyword"> </font>{
00165 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00166 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getColor();
00167 }
00168 <font class="comment">// @}</font>
00169
00170
00172 <font class="comment">// @{</font>
<a name="l00173"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">00173</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">setUserColor</a>(CRGBA userColor)
00174 {
00175 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00176 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>())
00177 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setUserColor(userColor);
00178 }
<a name="l00179"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">00179</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">getUserColor</a>()<font class="keyword"> const </font>
00180 <font class="keyword"> </font>{
00181 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00182 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>())
00183 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getUserColor();
00184 <font class="keywordflow">else</font>
00185 <font class="keywordflow">return</font> CRGBA(0,0,0,0);
00186 }
00187 <font class="comment">// @}</font>
00188
00190 <font class="comment">// @{</font>
<a name="l00191"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">00191</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">setConstantColor</a>(uint stage, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> color)
00192 {
00193 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00194 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00195 {
00196 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::setConstantColor : invalid stage"</font>);
00197 <font class="keywordflow">return</font>;
00198 }
00199 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->texConstantColor(stage, color);
00200 }
<a name="l00201"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">00201</a> <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">getConstantColor</a>(uint stage)<font class="keyword"> const</font>
00202 <font class="keyword"> </font>{
00203 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00204 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00205 {
00206 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::getConstantColor : invalid stage"</font>);
00207 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CRGBA.html#p0">NLMISC::CRGBA::Black</a>;
00208 }
00209 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getTexConstantColor(stage);
00210
00211 }
00212 <font class="comment">// @}</font>
00213
00215 <font class="comment">// @{ </font>
00216 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_0">isTextureFile</a>(uint stage = 0) <font class="keyword">const</font>;
00217 <font class="keyword">virtual</font> std::string <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_1">getTextureFileName</a>(uint stage = 0) <font class="keyword">const</font>;
00218 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_2">setTextureFileName</a>(<font class="keyword">const</font> std::string &fileName, uint stage = 0);
00219 <font class="comment">// @}</font>
00220
00221 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a2">emptyTexture</a>(uint stage = 0);
00222
00223
<a name="l00224"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">00224</a> <font class="keyword">virtual</font> sint <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">getLastTextureStage</a>()<font class="keyword"> const</font>
00225 <font class="keyword"> </font>{
00226 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00227 sint lastStage = -1;
00228 <font class="keywordflow">for</font>(uint k = 0; k < <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; ++k)
00229 {
00230 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getTexture(k) != NULL)
00231 {
00232 lastStage = k;
00233 }
00234 }
00235 <font class="keywordflow">return</font> lastStage;
00236 }
00237
00239 <font class="comment">// @{</font>
<a name="l00240"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">00240</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">setBlend</a>(<font class="keywordtype">bool</font> active)
00241 {
00242 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00243 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setBlend(active);
00244 }
<a name="l00245"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">00245</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">setBlendFunc</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> dst)
00246 {
00247 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00248 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setBlendFunc((CMaterial::TBlend)(uint32)<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, (CMaterial::TBlend)(uint32)dst);
00249 }
<a name="l00250"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">00250</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">setSrcBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val)
00251 {
00252 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00253 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setSrcBlend((CMaterial::TBlend)(uint32)val);
00254 }
<a name="l00255"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">00255</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">setDstBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val)
00256 {
00257 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00258 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setDstBlend((CMaterial::TBlend)(uint32)val);
00259 }
00260
<a name="l00261"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">00261</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">getBlend</a>()<font class="keyword"> const </font>
00262 <font class="keyword"> </font>{
00263 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00264 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getBlend();
00265 }
<a name="l00266"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">00266</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">getSrcBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>
00267 {
00268 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00269 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getSrcBlend();
00270 }
<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">00271</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">getDstBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>
00272 {
00273 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00274 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getDstBlend();
00275 }
00276 <font class="comment">// @}</font>
00277
00278
00279
00281 <font class="comment">// @{</font>
<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">00282</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">enableUserTexMat</a>(uint stage, <font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>)
00283 {
00284 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00285 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00286 {
00287 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
00288 <font class="keywordflow">return</font>;
00289 }
00290 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->enableUserTexMat(stage, enabled);
00291 }
<a name="l00292"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">00292</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">isUserTexMatEnabled</a>(uint stage)<font class="keyword"> const</font>
00293 <font class="keyword"> </font>{
00294 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00295 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00296 {
00297 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
00298 <font class="keywordflow">return</font> <font class="keyword">false</font>;
00299 }
00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage);
00301 }
<a name="l00302"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">00302</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">setUserTexMat</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &m)
00303 {
00304 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00305 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00306 {
00307 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
00308 <font class="keywordflow">return</font>;
00309 }
00310 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage))
00311 {
00312 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage);
00313 }
00314 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setUserTexMat(stage, m);
00315 }
<a name="l00316"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">00316</a> <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">getUserTexMat</a>(uint stage)<font class="keyword"> const</font>
00317 <font class="keyword"> </font>{
00318 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00319 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
00320 {
00321 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
00322 <font class="keywordflow">return</font> CMatrix::Identity;
00323 }
00324 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage))
00325 {
00326 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage);
00327 <font class="keywordflow">return</font> CMatrix::Identity;
00328 }
00329 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getUserTexMat(stage);
00330 }
00331 <font class="comment">// @}</font>
00332
00333 <font class="keyword">private</font>:
<a name="l00334"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">00334</a> CMeshBaseInstance *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>;
<a name="l00335"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">00335</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>;
<a name="l00336"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">00336</a> CAsyncTextureBlock *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>;
00337
00338 <font class="keyword">public</font>:
00339
00340 <font class="comment">// Internal Use only.</font>
<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">00341</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">getMaterial</a>()<font class="keyword"> const </font>
00342 <font class="keyword"> </font>{
00343 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
00344 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>;
00345 }
00346
00347 };
00348
00349
00350 } <font class="comment">// NL3D</font>
00351
00352
00353 <font class="preprocessor">#endif // NL_INSTANCE_MATERIAL_USER_H</font>
00354 <font class="preprocessor"></font>
00355 <font class="comment">/* End of instance_material_user.h */</font>
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