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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>instance_material_user.h</h1><a href="instance__material__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_INSTANCE_MATERIAL_USER_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_INSTANCE_MATERIAL_USER_H</font>
+00028 <font class="preprocessor"></font>
+00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="u__instance__material_8h.html">nel/3d/u_instance_material.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="texture__multi__file_8h.html">3d/texture_multi_file.h</a>"</font>
+00034
+<a name="l00035"></a><a class="code" href="instance__material__user_8h.html#a0">00035</a> <font class="preprocessor">#define NL3D_MEM_MATERIAL_INSTANCE NL_ALLOC_CONTEXT( 3dMatI )</font>
+00036 <font class="preprocessor"></font>
+00037 <font class="keyword">namespace </font>NL3D
+00038 {
+00039
+00040
+00041 <font class="keyword">class </font>CMeshBaseInstance;
+00042 <font class="keyword">class </font>CInstanceUser;
+00043 <font class="keyword">class </font>CAsyncTextureBlock;
+00044
+00045
+00046 <font class="comment">// ***************************************************************************</font>
+<a name="l00053"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html">00053</a> <font class="comment"></font><font class="keyword">class </font>CInstanceMaterialUser : <font class="keyword">public</font> UInstanceMaterial
+00054 {
+00055 <font class="keyword">public</font>:
+<a name="l00057"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">00057</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">CInstanceMaterialUser</a>(CMeshBaseInstance *mbi, CMaterial *mat, CAsyncTextureBlock *asyncTextBlock)
+00058 {
+00059 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00060 <a class="code" href="debug_8h.html#a6">nlassert</a>(mat &amp;&amp; mbi &amp;&amp; asyncTextBlock);
+00061 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>= mbi;
+00062 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>= mat;
+00063 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>= asyncTextBlock;
+00064 }
+<a name="l00066"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">00066</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">~CInstanceMaterialUser</a>()
+00067 {
+00068 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00069 }
+00070
+00071
+00072
+00074 <font class="comment">// @{</font>
+<a name="l00075"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">00075</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">isLighted</a>()<font class="keyword"> const </font>
+00076 <font class="keyword"> </font>{
+00077 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00078 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;isLighted();
+00079 }
+<a name="l00080"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">00080</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>()<font class="keyword"> const </font>
+00081 <font class="keyword"> </font>{
+00082 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00083 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getShader()==CMaterial::UserColor;
+00084 }
+00085 <font class="comment">// @}</font>
+00086
+00087
+00089 <font class="comment">// @{</font>
+00090
+<a name="l00091"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">00091</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">setEmissive</a>( CRGBA emissive=CRGBA(0,0,0) )
+00092 {
+00093 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00094 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setEmissive(emissive);
+00095 }
+<a name="l00096"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">00096</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">setAmbient</a>( CRGBA ambient=CRGBA(0,0,0) )
+00097 {
+00098 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00099 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setAmbient( ambient);
+00100 }
+<a name="l00101"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">00101</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">setDiffuse</a>( CRGBA diffuse=CRGBA(0,0,0) )
+00102 {
+00103 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00104 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setDiffuse( diffuse);
+00105 }
+<a name="l00106"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">00106</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">setOpacity</a>( uint8 opa )
+00107 {
+00108 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00109 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setOpacity( opa );
+00110 }
+<a name="l00111"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">00111</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">setSpecular</a>( CRGBA specular=CRGBA(0,0,0) )
+00112 {
+00113 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00114 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setSpecular( specular);
+00115 }
+<a name="l00116"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">00116</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">setShininess</a>( <font class="keywordtype">float</font> shininess )
+00117 {
+00118 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00119 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setShininess( shininess );
+00120 }
+00121
+<a name="l00122"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">00122</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">getEmissive</a>()<font class="keyword"> const </font>
+00123 <font class="keyword"> </font>{
+00124 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00125 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getEmissive();
+00126 }
+<a name="l00127"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">00127</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">getAmbient</a>()<font class="keyword"> const </font>
+00128 <font class="keyword"> </font>{
+00129 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00130 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getAmbient();
+00131 }
+<a name="l00132"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">00132</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">getDiffuse</a>()<font class="keyword"> const </font>
+00133 <font class="keyword"> </font>{
+00134 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00135 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getDiffuse();
+00136 }
+<a name="l00137"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">00137</a> <font class="keyword">virtual</font> uint8 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">getOpacity</a>()<font class="keyword"> const </font>
+00138 <font class="keyword"> </font>{
+00139 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00140 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getOpacity();
+00141 }
+<a name="l00142"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">00142</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">getSpecular</a>()<font class="keyword"> const </font>
+00143 <font class="keyword"> </font>{
+00144 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00145 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getSpecular();
+00146 }
+<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">00147</a> <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">getShininess</a>()<font class="keyword"> const </font>
+00148 <font class="keyword"> </font>{
+00149 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00150 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getShininess();
+00151 }
+00152
+00153 <font class="comment">// @}</font>
+00154
+00155
+00157 <font class="comment">// @{</font>
+<a name="l00158"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">00158</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">setColor</a>(CRGBA rgba)
+00159 {
+00160 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00161 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setColor(rgba) ;
+00162 }
+<a name="l00163"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">00163</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font>
+00164 <font class="keyword"> </font>{
+00165 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00166 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getColor();
+00167 }
+00168 <font class="comment">// @}</font>
+00169
+00170
+00172 <font class="comment">// @{</font>
+<a name="l00173"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">00173</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">setUserColor</a>(CRGBA userColor)
+00174 {
+00175 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00176 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>())
+00177 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setUserColor(userColor);
+00178 }
+<a name="l00179"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">00179</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">getUserColor</a>()<font class="keyword"> const </font>
+00180 <font class="keyword"> </font>{
+00181 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00182 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>())
+00183 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getUserColor();
+00184 <font class="keywordflow">else</font>
+00185 <font class="keywordflow">return</font> CRGBA(0,0,0,0);
+00186 }
+00187 <font class="comment">// @}</font>
+00188
+00190 <font class="comment">// @{</font>
+<a name="l00191"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">00191</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">setConstantColor</a>(uint stage, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> color)
+00192 {
+00193 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00194 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00195 {
+00196 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::setConstantColor : invalid stage"</font>);
+00197 <font class="keywordflow">return</font>;
+00198 }
+00199 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;texConstantColor(stage, color);
+00200 }
+<a name="l00201"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">00201</a> <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">getConstantColor</a>(uint stage)<font class="keyword"> const</font>
+00202 <font class="keyword"> </font>{
+00203 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00204 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00205 {
+00206 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::getConstantColor : invalid stage"</font>);
+00207 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CRGBA.html#p0">NLMISC::CRGBA::Black</a>;
+00208 }
+00209 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getTexConstantColor(stage);
+00210
+00211 }
+00212 <font class="comment">// @}</font>
+00213
+00215 <font class="comment">// @{ </font>
+00216 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_0">isTextureFile</a>(uint stage = 0) <font class="keyword">const</font>;
+00217 <font class="keyword">virtual</font> std::string <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_1">getTextureFileName</a>(uint stage = 0) <font class="keyword">const</font>;
+00218 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_2">setTextureFileName</a>(<font class="keyword">const</font> std::string &amp;fileName, uint stage = 0);
+00219 <font class="comment">// @}</font>
+00220
+00221 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a2">emptyTexture</a>(uint stage = 0);
+00222
+00223
+<a name="l00224"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">00224</a> <font class="keyword">virtual</font> sint <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">getLastTextureStage</a>()<font class="keyword"> const</font>
+00225 <font class="keyword"> </font>{
+00226 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00227 sint lastStage = -1;
+00228 <font class="keywordflow">for</font>(uint k = 0; k &lt; <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; ++k)
+00229 {
+00230 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getTexture(k) != NULL)
+00231 {
+00232 lastStage = k;
+00233 }
+00234 }
+00235 <font class="keywordflow">return</font> lastStage;
+00236 }
+00237
+00239 <font class="comment">// @{</font>
+<a name="l00240"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">00240</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">setBlend</a>(<font class="keywordtype">bool</font> active)
+00241 {
+00242 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00243 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setBlend(active);
+00244 }
+<a name="l00245"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">00245</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">setBlendFunc</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> dst)
+00246 {
+00247 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00248 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setBlendFunc((CMaterial::TBlend)(uint32)<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, (CMaterial::TBlend)(uint32)dst);
+00249 }
+<a name="l00250"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">00250</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">setSrcBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val)
+00251 {
+00252 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00253 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setSrcBlend((CMaterial::TBlend)(uint32)val);
+00254 }
+<a name="l00255"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">00255</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">setDstBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val)
+00256 {
+00257 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00258 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setDstBlend((CMaterial::TBlend)(uint32)val);
+00259 }
+00260
+<a name="l00261"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">00261</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">getBlend</a>()<font class="keyword"> const </font>
+00262 <font class="keyword"> </font>{
+00263 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00264 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getBlend();
+00265 }
+<a name="l00266"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">00266</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">getSrcBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>
+00267 {
+00268 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00269 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getSrcBlend();
+00270 }
+<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">00271</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">getDstBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font>
+00272 {
+00273 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00274 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getDstBlend();
+00275 }
+00276 <font class="comment">// @}</font>
+00277
+00278
+00279
+00281 <font class="comment">// @{</font>
+<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">00282</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">enableUserTexMat</a>(uint stage, <font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>)
+00283 {
+00284 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00285 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00286 {
+00287 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
+00288 <font class="keywordflow">return</font>;
+00289 }
+00290 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;enableUserTexMat(stage, enabled);
+00291 }
+<a name="l00292"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">00292</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">isUserTexMatEnabled</a>(uint stage)<font class="keyword"> const</font>
+00293 <font class="keyword"> </font>{
+00294 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00295 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00296 {
+00297 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
+00298 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00299 }
+00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;isUserTexMatEnabled(stage);
+00301 }
+<a name="l00302"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">00302</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">setUserTexMat</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;m)
+00303 {
+00304 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00305 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00306 {
+00307 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
+00308 <font class="keywordflow">return</font>;
+00309 }
+00310 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;isUserTexMatEnabled(stage))
+00311 {
+00312 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage);
+00313 }
+00314 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;setUserTexMat(stage, m);
+00315 }
+<a name="l00316"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">00316</a> <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">getUserTexMat</a>(uint stage)<font class="keyword"> const</font>
+00317 <font class="keyword"> </font>{
+00318 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00319 <font class="keywordflow">if</font> (stage &gt;= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>)
+00320 {
+00321 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage);
+00322 <font class="keywordflow">return</font> CMatrix::Identity;
+00323 }
+00324 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;isUserTexMatEnabled(stage))
+00325 {
+00326 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage);
+00327 <font class="keywordflow">return</font> CMatrix::Identity;
+00328 }
+00329 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>-&gt;getUserTexMat(stage);
+00330 }
+00331 <font class="comment">// @}</font>
+00332
+00333 <font class="keyword">private</font>:
+<a name="l00334"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">00334</a> CMeshBaseInstance *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>;
+<a name="l00335"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">00335</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>;
+<a name="l00336"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">00336</a> CAsyncTextureBlock *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>;
+00337
+00338 <font class="keyword">public</font>:
+00339
+00340 <font class="comment">// Internal Use only.</font>
+<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">00341</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">getMaterial</a>()<font class="keyword"> const </font>
+00342 <font class="keyword"> </font>{
+00343 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a>
+00344 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>;
+00345 }
+00346
+00347 };
+00348
+00349
+00350 } <font class="comment">// NL3D</font>
+00351
+00352
+00353 <font class="preprocessor">#endif // NL_INSTANCE_MATERIAL_USER_H</font>
+00354 <font class="preprocessor"></font>
+00355 <font class="comment">/* End of instance_material_user.h */</font>
+</pre></div>
+
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