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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>instance_material_user.h</h1><a href="instance__material__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_INSTANCE_MATERIAL_USER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_INSTANCE_MATERIAL_USER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="u__instance__material_8h.html">nel/3d/u_instance_material.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="material_8h.html">3d/material.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="texture__file_8h.html">3d/texture_file.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="texture__multi__file_8h.html">3d/texture_multi_file.h</a>"</font> +00034 +<a name="l00035"></a><a class="code" href="instance__material__user_8h.html#a0">00035</a> <font class="preprocessor">#define NL3D_MEM_MATERIAL_INSTANCE NL_ALLOC_CONTEXT( 3dMatI )</font> +00036 <font class="preprocessor"></font> +00037 <font class="keyword">namespace </font>NL3D +00038 { +00039 +00040 +00041 <font class="keyword">class </font>CMeshBaseInstance; +00042 <font class="keyword">class </font>CInstanceUser; +00043 <font class="keyword">class </font>CAsyncTextureBlock; +00044 +00045 +00046 <font class="comment">// ***************************************************************************</font> +<a name="l00053"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html">00053</a> <font class="comment"></font><font class="keyword">class </font>CInstanceMaterialUser : <font class="keyword">public</font> UInstanceMaterial +00054 { +00055 <font class="keyword">public</font>: +<a name="l00057"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">00057</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a0">CInstanceMaterialUser</a>(CMeshBaseInstance *mbi, CMaterial *mat, CAsyncTextureBlock *asyncTextBlock) +00058 { +00059 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00060 <a class="code" href="debug_8h.html#a6">nlassert</a>(mat && mbi && asyncTextBlock); +00061 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>= mbi; +00062 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>= mat; +00063 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>= asyncTextBlock; +00064 } +<a name="l00066"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">00066</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a1">~CInstanceMaterialUser</a>() +00067 { +00068 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00069 } +00070 +00071 +00072 +00074 <font class="comment">// @{</font> +<a name="l00075"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">00075</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_0">isLighted</a>()<font class="keyword"> const </font> +00076 <font class="keyword"> </font>{ +00077 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00078 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isLighted(); +00079 } +<a name="l00080"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">00080</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>()<font class="keyword"> const </font> +00081 <font class="keyword"> </font>{ +00082 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00083 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getShader()==CMaterial::UserColor; +00084 } +00085 <font class="comment">// @}</font> +00086 +00087 +00089 <font class="comment">// @{</font> +00090 +<a name="l00091"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">00091</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_0">setEmissive</a>( CRGBA emissive=CRGBA(0,0,0) ) +00092 { +00093 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00094 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setEmissive(emissive); +00095 } +<a name="l00096"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">00096</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_1">setAmbient</a>( CRGBA ambient=CRGBA(0,0,0) ) +00097 { +00098 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00099 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setAmbient( ambient); +00100 } +<a name="l00101"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">00101</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_2">setDiffuse</a>( CRGBA diffuse=CRGBA(0,0,0) ) +00102 { +00103 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00104 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setDiffuse( diffuse); +00105 } +<a name="l00106"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">00106</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_3">setOpacity</a>( uint8 opa ) +00107 { +00108 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00109 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setOpacity( opa ); +00110 } +<a name="l00111"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">00111</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_4">setSpecular</a>( CRGBA specular=CRGBA(0,0,0) ) +00112 { +00113 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00114 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setSpecular( specular); +00115 } +<a name="l00116"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">00116</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_5">setShininess</a>( <font class="keywordtype">float</font> shininess ) +00117 { +00118 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00119 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setShininess( shininess ); +00120 } +00121 +<a name="l00122"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">00122</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_6">getEmissive</a>()<font class="keyword"> const </font> +00123 <font class="keyword"> </font>{ +00124 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00125 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getEmissive(); +00126 } +<a name="l00127"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">00127</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_7">getAmbient</a>()<font class="keyword"> const </font> +00128 <font class="keyword"> </font>{ +00129 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00130 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getAmbient(); +00131 } +<a name="l00132"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">00132</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_8">getDiffuse</a>()<font class="keyword"> const </font> +00133 <font class="keyword"> </font>{ +00134 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00135 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getDiffuse(); +00136 } +<a name="l00137"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">00137</a> <font class="keyword">virtual</font> uint8 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_9">getOpacity</a>()<font class="keyword"> const </font> +00138 <font class="keyword"> </font>{ +00139 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00140 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getOpacity(); +00141 } +<a name="l00142"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">00142</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_10">getSpecular</a>()<font class="keyword"> const </font> +00143 <font class="keyword"> </font>{ +00144 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00145 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getSpecular(); +00146 } +<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">00147</a> <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z466_11">getShininess</a>()<font class="keyword"> const </font> +00148 <font class="keyword"> </font>{ +00149 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00150 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getShininess(); +00151 } +00152 +00153 <font class="comment">// @}</font> +00154 +00155 +00157 <font class="comment">// @{</font> +<a name="l00158"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">00158</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_0">setColor</a>(CRGBA rgba) +00159 { +00160 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00161 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setColor(rgba) ; +00162 } +<a name="l00163"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">00163</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z467_1">getColor</a>(<font class="keywordtype">void</font>)<font class="keyword"> const </font> +00164 <font class="keyword"> </font>{ +00165 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00166 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getColor(); +00167 } +00168 <font class="comment">// @}</font> +00169 +00170 +00172 <font class="comment">// @{</font> +<a name="l00173"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">00173</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_0">setUserColor</a>(CRGBA userColor) +00174 { +00175 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00176 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>()) +00177 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setUserColor(userColor); +00178 } +<a name="l00179"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">00179</a> <font class="keyword">virtual</font> CRGBA <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z468_1">getUserColor</a>()<font class="keyword"> const </font> +00180 <font class="keyword"> </font>{ +00181 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00182 <font class="keywordflow">if</font>(<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z465_1">isUserColor</a>()) +00183 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getUserColor(); +00184 <font class="keywordflow">else</font> +00185 <font class="keywordflow">return</font> CRGBA(0,0,0,0); +00186 } +00187 <font class="comment">// @}</font> +00188 +00190 <font class="comment">// @{</font> +<a name="l00191"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">00191</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_0">setConstantColor</a>(uint stage, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> color) +00192 { +00193 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00194 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00195 { +00196 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::setConstantColor : invalid stage"</font>); +00197 <font class="keywordflow">return</font>; +00198 } +00199 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->texConstantColor(stage, color); +00200 } +<a name="l00201"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">00201</a> <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z469_1">getConstantColor</a>(uint stage)<font class="keyword"> const</font> +00202 <font class="keyword"> </font>{ +00203 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00204 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00205 { +00206 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterialUser::getConstantColor : invalid stage"</font>); +00207 <font class="keywordflow">return</font> <a class="code" href="classNLMISC_1_1CRGBA.html#p0">NLMISC::CRGBA::Black</a>; +00208 } +00209 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getTexConstantColor(stage); +00210 +00211 } +00212 <font class="comment">// @}</font> +00213 +00215 <font class="comment">// @{ </font> +00216 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_0">isTextureFile</a>(uint stage = 0) <font class="keyword">const</font>; +00217 <font class="keyword">virtual</font> std::string <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_1">getTextureFileName</a>(uint stage = 0) <font class="keyword">const</font>; +00218 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z470_2">setTextureFileName</a>(<font class="keyword">const</font> std::string &fileName, uint stage = 0); +00219 <font class="comment">// @}</font> +00220 +00221 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a2">emptyTexture</a>(uint stage = 0); +00222 +00223 +<a name="l00224"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">00224</a> <font class="keyword">virtual</font> sint <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a3">getLastTextureStage</a>()<font class="keyword"> const</font> +00225 <font class="keyword"> </font>{ +00226 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00227 sint lastStage = -1; +00228 <font class="keywordflow">for</font>(uint k = 0; k < <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>; ++k) +00229 { +00230 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getTexture(k) != NULL) +00231 { +00232 lastStage = k; +00233 } +00234 } +00235 <font class="keywordflow">return</font> lastStage; +00236 } +00237 +00239 <font class="comment">// @{</font> +<a name="l00240"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">00240</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_0">setBlend</a>(<font class="keywordtype">bool</font> active) +00241 { +00242 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00243 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setBlend(active); +00244 } +<a name="l00245"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">00245</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_1">setBlendFunc</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> dst) +00246 { +00247 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00248 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setBlendFunc((CMaterial::TBlend)(uint32)<a class="code" href="driver__opengl__extension__def_8h.html#a409">src</a>, (CMaterial::TBlend)(uint32)dst); +00249 } +<a name="l00250"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">00250</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_2">setSrcBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val) +00251 { +00252 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00253 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setSrcBlend((CMaterial::TBlend)(uint32)val); +00254 } +<a name="l00255"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">00255</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_3">setDstBlend</a>(<a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> val) +00256 { +00257 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00258 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setDstBlend((CMaterial::TBlend)(uint32)val); +00259 } +00260 +<a name="l00261"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">00261</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_4">getBlend</a>()<font class="keyword"> const </font> +00262 <font class="keyword"> </font>{ +00263 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00264 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getBlend(); +00265 } +<a name="l00266"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">00266</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_5">getSrcBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00267 { +00268 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00269 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getSrcBlend(); +00270 } +<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">00271</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UInstanceMaterial.html#s7">TBlend</a> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z471_6">getDstBlend</a>(<font class="keywordtype">void</font>) <font class="keyword">const</font> +00272 { +00273 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00274 <font class="keywordflow">return</font> (UInstanceMaterial::TBlend)(uint32)<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getDstBlend(); +00275 } +00276 <font class="comment">// @}</font> +00277 +00278 +00279 +00281 <font class="comment">// @{</font> +<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">00282</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_0">enableUserTexMat</a>(uint stage, <font class="keywordtype">bool</font> enabled = <font class="keyword">true</font>) +00283 { +00284 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00285 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00286 { +00287 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage); +00288 <font class="keywordflow">return</font>; +00289 } +00290 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->enableUserTexMat(stage, enabled); +00291 } +<a name="l00292"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">00292</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_1">isUserTexMatEnabled</a>(uint stage)<font class="keyword"> const</font> +00293 <font class="keyword"> </font>{ +00294 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00295 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00296 { +00297 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage); +00298 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00299 } +00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage); +00301 } +<a name="l00302"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">00302</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_2">setUserTexMat</a>(uint stage, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &m) +00303 { +00304 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00305 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00306 { +00307 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage); +00308 <font class="keywordflow">return</font>; +00309 } +00310 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage)) +00311 { +00312 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage); +00313 } +00314 <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->setUserTexMat(stage, m); +00315 } +<a name="l00316"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">00316</a> <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#z472_3">getUserTexMat</a>(uint stage)<font class="keyword"> const</font> +00317 <font class="keyword"> </font>{ +00318 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00319 <font class="keywordflow">if</font> (stage >= <a class="code" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>) +00320 { +00321 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::enableUserTexMat : stage %d is invalid"</font>, stage); +00322 <font class="keywordflow">return</font> CMatrix::Identity; +00323 } +00324 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->isUserTexMatEnabled(stage)) +00325 { +00326 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"UInstanceMaterial::setUserTexMat : texture stage %d has no user matrix."</font>, stage); +00327 <font class="keywordflow">return</font> CMatrix::Identity; +00328 } +00329 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>->getUserTexMat(stage); +00330 } +00331 <font class="comment">// @}</font> +00332 +00333 <font class="keyword">private</font>: +<a name="l00334"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">00334</a> CMeshBaseInstance *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o0">_MBI</a>; +<a name="l00335"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">00335</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>; +<a name="l00336"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">00336</a> CAsyncTextureBlock *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o2">_AsyncTextureBlock</a>; +00337 +00338 <font class="keyword">public</font>: +00339 +00340 <font class="comment">// Internal Use only.</font> +<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">00341</a> CMaterial *<a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#a4">getMaterial</a>()<font class="keyword"> const </font> +00342 <font class="keyword"> </font>{ +00343 <a class="code" href="instance__material__user_8h.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> +00344 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceMaterialUser.html#o1">_Material</a>; +00345 } +00346 +00347 }; +00348 +00349 +00350 } <font class="comment">// NL3D</font> +00351 +00352 +00353 <font class="preprocessor">#endif // NL_INSTANCE_MATERIAL_USER_H</font> +00354 <font class="preprocessor"></font> +00355 <font class="comment">/* End of instance_material_user.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |