aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/class_NL3D__CClipTrav.html
blob: 5acfe2e295e2dcff32cdf01cf789b7f8db0e6fd3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
	<TITLE>nevrax.org : docs</TITLE>
	<LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
	<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">

<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0>
 <TR>
        <TD WIDTH=16><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=140 BGCOLOR=#dddddd><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD WIDTH=16><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
        <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
        <TD><IMG  width=6 height=14  SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
 </TR>
</TABLE> 

<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 WIDTH=100%>
 <TR><TD  BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG  SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>

<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0  BORDER=0 height=100%>
 <TR>
	<TD WIDTH=16><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
	<TD WIDTH=140   BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

		<!------ Begin Box ------>
		<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0  cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
		<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td  colspan=2 bgcolor=#FFFFFF>
		<TABLE cellspacing=0 cellpadding=1 border=0>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15  hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11  hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16  hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17  hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16  hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
			<tr><td ALIGN=middle><a  class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img  width=18 height=12   hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a  class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
		</TABLE>
		</TD></TR></TABLE></TD></TR></TABLE>
		<!------ End Box  ------>

	</TD>
	<TD WIDTH=15><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
	<TD ALIGN=left valign=top><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">

<!-- title -->
<TABLE  background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td>
<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG  SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
&nbsp;

<!-- block -->
<TABLE  bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0  BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
	<TD><B>Documentation</B></TD>
	<TD ALIGN=RIGHT>&nbsp;</td>
</tr></table>
<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:26:14 2001 -->
<center>
<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
<hr><h1>NL3D::CClipTrav  Class Reference</h1>The clip traversal. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="clip_trav_h-source.html">clip_trav.h</a>&gt;</code>
<p>
Inheritance diagram for NL3D::CClipTrav<p><center><img src="class_NL3D__CClipTrav_inherit_graph.gif" border="0" usemap="#NL3D::CClipTrav_inherit_map" alt="Inheritance graph"></center>
<map name="NL3D::CClipTrav_inherit_map">
<area href="class_NL3D__ITravCameraScene.html" shape="rect" coords="0,201,157,219">
<area href="class_NL3D__ITravScene.html" shape="rect" coords="21,134,136,153">
<area href="class_NL3D__ITrav.html" shape="rect" coords="37,67,120,86">
<area href="class_NLMISC__CRefCount.html" shape="rect" coords="13,1,144,19">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CClipTrav:<p><center><img src="class_NL3D__CClipTrav_coll_graph.gif" border="0" usemap="#NL3D::CClipTrav_coll_map" alt="Collaboration graph"></center>
<map name="NL3D::CClipTrav_coll_map">
<area href="class_NL3D__ITravCameraScene.html" shape="rect" coords="424,99,581,118">
<area href="class_NL3D__CRenderTrav.html" shape="rect" coords="265,182,391,200">
<area href="class_NL3D__ITravScene.html" shape="rect" coords="307,0,421,19">
<area href="class_NLMISC__CVector.html" shape="rect" coords="445,0,560,19">
<area href="class_NLMISC__CMatrix.html" shape="rect" coords="645,0,760,19">
<area href="class_NL3D__IDriver.html" shape="rect" coords="0,99,93,118">
<area href="class_NL3D__CViewport.html" shape="rect" coords="117,99,232,118">
<area href="class_NL3D__IBaseRenderObs.html" shape="rect" coords="256,99,400,118">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CClipTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a0">CClipTrav</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a5">setRenderTrav</a> (<a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a> *trav)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Setup the render traversal (else <a class="el" href="class_NL3D__CClipTrav.html#a4">traverse</a>() won't work).</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IObs.html">IObs</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a1">createDefaultObs</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="class_NLMISC__CClassId.html">NLMISC::CClassId</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a2">getClassId</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a12">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a3">getRenderOrder</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Return the order of the traversal.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#a4">traverse</a> ()</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Execute the traversal.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td colspan="2"><div class="groupHeader">FOR OBSERVERS ONLY.  (Read only)</div></td></tr>
<tr><td colspan="2"><div class="groupText">Those variables are valid only in traverse().<br><br></div></td></tr>
<tr><td nowrap align=right valign=top>std::vector&lt;CPlane&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#m0">ViewPyramid</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Vision Pyramid (6 normalized planes) in the view basis.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>std::vector&lt;CPlane&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#m1">WorldPyramid</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Vision Pyramid (6 normalized planes) in the world basis.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CClipTrav.html#m2">RenderTrav</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to the Rdr Traversals (to add the models rdr observers).</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
The clip traversal.
<p>
The purpose of this traversal is to insert in the RenderTraversal the observers which are  said to be not clipped. Some observers may do something else.
<p>
Observer should use the <a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a>-&gt;clip() method to implement their observer, or completly redefine the <a class="el" href="class_NL3D__CClipTrav.html#a4">traverse</a>() method.
<p>
<b>USER</b> <b>RULES</b>: Before using <a class="el" href="class_NL3D__CClipTrav.html#a4">traverse</a>() on a clip traversal, you should:<ul>
<li><a class="el" href="class_NL3D__ITravCameraScene.html#a0">setFrustum</a>() the camera shape (focale....)<li><a class="el" href="class_NL3D__ITravCameraScene.html#a2">setCamMatrix</a>() for the camera transform<li><a class="el" href="class_NL3D__CClipTrav.html#a5">setRenderTrav</a>(), to setup the rendertraversal where observers will be cleared / inserted.</ul>
NB: see <a class="el" href="class_NL3D__CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt>
<b>See also: </b><dd>
 <a class="el" href="class_NL3D__CScene.html">CScene</a> <a class="el" href="class_NL3D__IBaseClipObs.html">IBaseClipObs</a> </dl><dl compact><dt>
<b>Author(s): </b><dd>
 Lionel Berenguier ,  Nevrax France </dl><dl compact><dt>
<b>Date: </b><dd>
 2000 </dl>
<p>

<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00072">72</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a name="a0" doxytag="NL3D::CClipTrav::CClipTrav"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
NL3D::CClipTrav::CClipTrav (
          </b></td>
          <td valign="bottom"><b>
)
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Constructor.
<p>

<p>
Definition at line <a class="el" href="clip_trav_cpp-source.html#l00039">39</a> of file <a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a>.    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a1" doxytag="NL3D::CClipTrav::createDefaultObs"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="class_NL3D__IObs.html">IObs</a> * NL3D::CClipTrav::createDefaultObs (
          </b></td>
          <td valign="bottom"><b>
) const<code> [virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
This method must create a default observer for this traversal.
<p>
Any model which doesn't provide (by registerObs()  or by inheritance) an observer for this view will be linked with this default observer. 
<p>
Reimplemented from <a class="el" href="class_NL3D__ITrav.html#a2">NL3D::ITrav</a>.
<p>
Definition at line <a class="el" href="clip_trav_cpp-source.html#l00045">45</a> of file <a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a>.    </td>
  </tr>
</table>
<a name="a2" doxytag="NL3D::CClipTrav::getClassId"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="class_NLMISC__CClassId.html">NLMISC::CClassId</a> NL3D::CClipTrav::getClassId (
          </b></td>
          <td valign="bottom"><b>
) const<code> [inline, virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
This function must return the Unique Ident for this traversal class.
<p>

<p>
Reimplemented from <a class="el" href="class_NL3D__ITrav.html#a3">NL3D::ITrav</a>.
<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00082">82</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.    </td>
  </tr>
</table>
<a name="a3" doxytag="NL3D::CClipTrav::getRenderOrder"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="types_nl_h.html#a12">sint</a> NL3D::CClipTrav::getRenderOrder (
          </b></td>
          <td valign="bottom"><b>
) const<code> [inline, virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Return the order of the traversal.
<p>
This is usefull for <a class="el" href="class_NL3D__CScene.html#a8">CScene::render</a>() method. It indicate when the traversal is called. Order for basic traversal are:<ul>
<li><a class="el" href="class_NL3D__CHrcTrav.html">CHrcTrav</a>: 1000<li><a class="el" href="class_NL3D__CClipTrav.html">CClipTrav</a>: 2000<li><a class="el" href="class_NL3D__CLightTrav.html">CLightTrav</a>: 3000<li><a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a>: 4000 </ul>

<p>
Reimplemented from <a class="el" href="class_NL3D__ITravScene.html#a0">NL3D::ITravScene</a>.
<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00083">83</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.    </td>
  </tr>
</table>
<a name="a5" doxytag="NL3D::CClipTrav::setRenderTrav"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void NL3D::CClipTrav::setRenderTrav (
          </b></td>
          <td valign="bottom"><b>
<a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a> * <em>trav</em>&nbsp;)
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Setup the render traversal (else <a class="el" href="class_NL3D__CClipTrav.html#a4">traverse</a>() won't work).
<p>

<p>
Definition at line <a class="el" href="clip_trav_cpp-source.html#l00094">94</a> of file <a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a>.    </td>
  </tr>
</table>
<a name="a4" doxytag="NL3D::CClipTrav::traverse"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
void NL3D::CClipTrav::traverse (
          </b></td>
          <td valign="bottom"><b>
)<code> [virtual]</code>
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Execute the traversal.
<p>
<a class="el" href="class_NL3D__CScene.html#a8">CScene::render</a>() will call this method, to execute the traversal. 
<p>
Reimplemented from <a class="el" href="class_NL3D__ITravScene.html#a1">NL3D::ITravScene</a>.
<p>
Definition at line <a class="el" href="clip_trav_cpp-source.html#l00052">52</a> of file <a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a>.    </td>
  </tr>
</table>
<hr><h2>Member Data Documentation</h2>
<a name="m2" doxytag="NL3D::CClipTrav::RenderTrav"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
<a class="el" href="class_NL3D__CRenderTrav.html">CRenderTrav</a> * NL3D::CClipTrav::RenderTrav
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Shortcut to the Rdr Traversals (to add the models rdr observers).
<p>

<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00102">102</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.    </td>
  </tr>
</table>
<a name="m0" doxytag="NL3D::CClipTrav::ViewPyramid"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
std::vector&lt; CPlane &gt; NL3D::CClipTrav::ViewPyramid
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Vision Pyramid (6 normalized planes) in the view basis.
<p>

<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00098">98</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.    </td>
  </tr>
</table>
<a name="m1" doxytag="NL3D::CClipTrav::WorldPyramid"></a><p>
<table width="100%" cellpadding="2" cellspacing="0" border="0">
  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td nowrap valign="top"><b> 
std::vector&lt; CPlane &gt; NL3D::CClipTrav::WorldPyramid
          </b></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Vision Pyramid (6 normalized planes) in the world basis.
<p>

<p>
Definition at line <a class="el" href="clip_trav_h-source.html#l00100">100</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="clip_trav_h-source.html">clip_trav.h</a><li><a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a></ul>


<!-- footer -->
<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
</TD>
<TD WIDTH=15><IMG  SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>