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zone_lighter.cpp File ReferenceClass to light zones.
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#include "std3d.h"
#include "3d/zone_lighter.h"
#include "3d/landscape.h"
#include "3d/patchuv_locator.h"
#include "3d/shape.h"
#include "3d/mesh.h"
#include "3d/mesh_multi_lod.h"
#include "3d/mesh_mrm.h"
#include "3d/transform_shape.h"
#include "3d/water_shape.h"
#include "3d/texture_file.h"
#include "nel/misc/common.h"
#include "nel/misc/thread.h"
#include "nel/misc/path.h"
#include "nel/misc/file.h"
#include "nel/misc/aabbox.h"
Go to the source code of this file.
Detailed Description
Class to light zones.
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Id:
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zone_lighter.cpp,v 1.22 2002/08/21 09:39:54 lecroart Exp
Definition in file zone_lighter.cpp.
Define Documentation
#define NL3D_ZONE_LIGHTER_CUBE_GRID_SIZE 16
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Typedef Documentation
Function Documentation
float easineasout |
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float |
x |
) |
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float easineasoutC2 |
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float |
x |
) |
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std::string getDir |
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const std::string & |
path |
) |
[static] |
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std::string getExt |
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const std::string & |
path |
) |
[static] |
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std::string getName |
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const std::string & |
path |
) |
[static] |
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void NEL3DCalcBase |
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CVector & |
direction, |
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CMatrix & |
matrix |
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Variable Documentation
const sint deltaDirection[8][2] [static]
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Initial value:
{
{1, 0},
{1, 1},
{0, 1},
{-1, 1},
{-1, 0},
{-1, -1},
{0, -1},
{1, -1},
}
Definition at line 137 of file zone_lighter.cpp.
Referenced by NL3D::CZoneLighter::calcSkyContribution. |
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