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tile_bank.h File ReferenceManagement of tile texture.
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#include "nel/misc/debug.h"
#include "nel/misc/stream.h"
#include "nel/misc/rgba.h"
#include <vector>
#include <set>
#include <string>
#include "3d/tile_vegetable_desc.h"
Go to the source code of this file.
Detailed Description
Management of tile texture.
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Id:
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tile_bank.h,v 1.8 2002/07/23 12:20:31 corvazier Exp
Definition in file tile_bank.h.
Define Documentation
#define NL3D_CTILE_FREE_FLAG 0x80000000
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#define NL3D_CTILE_FREE_FLAG_V2 0x00000100
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#define NL3D_CTILE_FREE_FLAG_V3 0x00001000
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#define NL3D_CTILE_GROUP_MASK 0x0000fff0
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#define NL3D_CTILE_GROUP_MASK_V2 0x000000f0
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#define NL3D_CTILE_GROUP_MASK_V3 0x00000ff0
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#define NL3D_CTILE_GROUP_RSHIFT 0x4
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#define NL3D_CTILE_NUM_GROUP 12
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#define NL3D_CTILE_ROT_MASK 0x0000000f
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#define NL3D_CTILE_ROT_RSHIFT 0x0
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