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NLMISC::IStreamable Class ReferenceAn Object Streamable interface.
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#include <stream.h>
Inheritance diagram for NLMISC::IStreamable
[legend]Collaboration diagram for NLMISC::IStreamable:
[legend]List of all members.
Detailed Description
An Object Streamable interface.
Any polymorphic class which want to use serial() in a polymorphic way, must derive from this interface. -
Author(s):
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Lionel Berenguier , Vianney Lecroart , Nevrax France
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Date:
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2000
Definition at line 887 of file stream.h.
Member Function Documentation
virtual void NLMISC::IStreamable::serial (
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IStream & f ) [pure virtual]
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Reimplemented in NL3D::CMesh, NL3D::CParticleSystemProcess, NL3D::CParticleSystemShape, NL3D::CPSAttribMaker, NL3D::CPSAttribMakerT, NL3D::CPSEmitter, NL3D::CPSEmitterOmni, NL3D::CPSForce, NL3D::CIsotropicForceT, NL3D::CPSGravity, NL3D::CPSSpring, NL3D::CPSLocated, NL3D::CPSLocatedBindable, NL3D::CPSTargetLocatedBindable, NL3D::CPSParticle, NL3D::CPSDot, NL3D::CPSQuad, NL3D::CPSFaceLookAt, NL3D::CPSFanLight, NL3D::CPSTailDot, NL3D::CPSRibbon, NL3D::CPSFace, NL3D::CPSShockWave, NL3D::CPSMesh, NL3D::CPSConstraintMesh, NL3D::CPSPlaneBasisFollowSpeed, NL3D::CPSZone, NL3D::CPSZonePlane, NL3D::CSkeletonShape, NL3D::CTextureFar, NL3D::CTextureFile, NL3D::CTextureFont, NL3D::CTextureGrouped, NL3D::CTextureMem, NL3D::CTextureNear, NL3D::CTrackDefaultBlendable, NL3D::CTrackDefaultNotBlendable, NL3D::ITrackKeyFramer, NLAIAGENT::CNumericIndex, NLAIAGENT::CAgentNumber, NLAIC::IPointerGestion, NLAIC::CIdentType, NLAIC::IBasicInterface, NLAISCRIPT::COperandVoid, NLAISCRIPT::COperandSimple, NLAISCRIPT::COperandSimpleListOr, NLAISCRIPT::COperandUnknown, NLAISCRIPT::COperationType, NLAISCRIPT::COperationTypeGD, NLAISCRIPT::COperandListType, CAutomataDesc, and NL3D::CTextureCross. |
The documentation for this class was generated from the following file:
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