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NL3D::CTextureFile Class ReferenceCTextureFile.
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#include <texture_file.h>
Inheritance diagram for NL3D::CTextureFile
[legend]Collaboration diagram for NL3D::CTextureFile:
[legend]List of all members.
Detailed Description
CTextureFile.
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Author(s):
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Stephane Coutelas , Nevrax France
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Date:
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2000
Definition at line 44 of file texture_file.h.
Constructor & Destructor Documentation
NL3D::CTextureFile::CTextureFile (
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) [inline]
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Default constructor.
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Author(s):
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Stephane Coutelas
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Date:
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2000
Definition at line 55 of file texture_file.h. |
NL3D::CTextureFile::CTextureFile (
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std::string s ) [inline]
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constructor.
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Author(s):
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Stephane Coutelas
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Date:
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2000
Definition at line 63 of file texture_file.h. |
Member Function Documentation
NL3D::CTextureFile::NLMISC_DECLARE_CLASS (
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CTextureFile )
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void NL3D::CTextureFile::doGenerate (
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) [virtual]
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Generate the texture, looking in CPath if necessary.
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Author(s):
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Stephane Coutelas
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Date:
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2000
Reimplemented from NL3D::ITexture.
Definition at line 44 of file texture_file.cpp. |
std::string NL3D::CTextureFile::getFileName (
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) const [inline]
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get the name of the file containing the texture.
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Returns:
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name of the file
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Author(s):
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Stephane Coutelas
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Date:
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2000
Definition at line 81 of file texture_file.h. |
std::string NL3D::CTextureFile::getShareName (
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) const [inline, virtual]
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Return the Unique ident/name of the texture, used for Driver sharing caps.
Deriver should add a prefix for their texture type. eg "file::pipoland", "noise::4-4-2" etc....
Reimplemented from NL3D::ITexture.
Definition at line 90 of file texture_file.h. |
void NL3D::CTextureFile::setFileName (
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std::string s ) [inline]
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Set the name of the file containing the texture.
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Parameters:
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Author(s):
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Stephane Coutelas
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Date:
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2000
Definition at line 72 of file texture_file.h. |
bool NL3D::CTextureFile::supportSharing (
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) const [inline, virtual]
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Member Data Documentation
std::string NL3D::CTextureFile::_FileName [private]
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The documentation for this class was generated from the following files:
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