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NL3D::CPSSoundServImpl Class Reference

This class implements PS sound server. More...

#include <u_ps_sound_impl.h>

Inheritance diagram for NL3D::CPSSoundServImpl:

NL3D::UPSSoundServer List of all members.

Public Methods

 CPSSoundServImpl ()
 construct this sound server; You must init it then. More...

void init (NLSOUND::UAudioMixer *audioMixer)
 init this particle system sound server, using the given audio mixer. More...

NLSOUND::UAudioMixergetAudioMixer (void)
 get the audio mixer associated with that server. More...

const NLSOUND::UAudioMixergetAudioMixer (void) const
UPSSoundInstancecreateSound (const std::string &soundName, bool spawned=true)
 inherited from IPSSoundServer. More...


Protected Attributes

NLSOUND::UAudioMixer_AudioMixer

Detailed Description

This class implements PS sound server.

It warps the calls to NEL sound. Everything is in a .h file to avoid dependency

Author:
Nicolas Vizerie , Nevrax France
Date:
2001

Definition at line 140 of file u_ps_sound_impl.h.


Constructor & Destructor Documentation

NL3D::CPSSoundServImpl::CPSSoundServImpl   [inline]
 

construct this sound server; You must init it then.

Definition at line 144 of file u_ps_sound_impl.h.

References _AudioMixer.


Member Function Documentation

UPSSoundInstance* NL3D::CPSSoundServImpl::createSound const std::string &    soundName,
bool    spawned = true
[inline, virtual]
 

inherited from IPSSoundServer.

Implements NL3D::UPSSoundServer.

Definition at line 163 of file u_ps_sound_impl.h.

References _AudioMixer, NLSOUND::UAudioMixer::createSource, NLSOUND::USource::setLooping, and NL3D::SpawnedSourceEndedCallback.

const NLSOUND::UAudioMixer* NL3D::CPSSoundServImpl::getAudioMixer void    const [inline]
 

Definition at line 159 of file u_ps_sound_impl.h.

References _AudioMixer.

NLSOUND::UAudioMixer* NL3D::CPSSoundServImpl::getAudioMixer void    [inline]
 

get the audio mixer associated with that server.

Definition at line 158 of file u_ps_sound_impl.h.

References _AudioMixer.

void NL3D::CPSSoundServImpl::init NLSOUND::UAudioMixer   audioMixer [inline]
 

init this particle system sound server, using the given audio mixer.

Definition at line 151 of file u_ps_sound_impl.h.

References _AudioMixer.


Member Data Documentation

NLSOUND::UAudioMixer* NL3D::CPSSoundServImpl::_AudioMixer [protected]
 

Definition at line 187 of file u_ps_sound_impl.h.

Referenced by CPSSoundServImpl, createSound, getAudioMixer, and init.


The documentation for this class was generated from the following file: