#include <opcode.h>
Inheritance diagram for NLAISCRIPT::CInfOpCode:
It is the same thing that (*stack[i - 1] < *stack[i]). Where i is the current stack position.
Nevrax France
Definition at line 470 of file opcode.h.
Public Member Functions | |
virtual TQueue | canProcessMessage (const IVarName &) |
CInfOpCode () | |
const NLAIC::IBasicType * | clone () const |
sint32 | decRef () |
Decrement the reference of an object. | |
void | getDebugResult (std::string &str, CCodeContext &context) const |
gets debug string from the op-code. | |
void | getDebugString (std::string &) const |
virtual const std::string | getInfo () |
virtual std::string | getMethodeMemberDebugString (sint32, sint32) const |
virtual sint32 | getMethodIndexSize () const |
const sint32 & | getRef () const |
get the refence count. | |
const IObjectIA * | getStaticMember (const IVarName &compName) const |
virtual const IObjectIA * | getStaticMember (sint32) const |
virtual sint32 | getStaticMemberIndex (const IVarName &) const |
virtual sint32 | getStaticMemberSize () const |
const NLAIC::CIdentType & | getType () const |
void | incRef () |
Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list. | |
virtual void | init (IObjectIA *) |
virtual sint32 | isClassInheritedFrom (const IVarName &) const |
virtual bool | isEqual (const IBasicObjectIA &a) const=0 |
bool | isEqual (const NLAIAGENT::IBasicObjectIA &a) const |
virtual bool | isLocal () |
If the result is true the object is loclal else its a representation of an object on the server. By the method return true. | |
virtual TQueue | isMember (const IVarName *, const IVarName *, const IObjectIA &) const |
void | load (NLMISC::IStream &is) |
const NLAIC::IBasicType * | newInstance () const |
bool | operator== (const IBasicObjectIA &classType) const |
virtual void | release () |
Release allow to release the pointer. The last release when the _Ref is nul delete the object. | |
const NLAIAGENT::IObjectIA::CProcessResult & | run () |
virtual CProcessResult | runMethodeMember (sint32 index, IObjectIA *) |
virtual CProcessResult | runMethodeMember (sint32, sint32, IObjectIA *) |
NLAIAGENT::TProcessStatement | runOpCode (CCodeContext &context) |
Computation of the op-code with a given context. | |
virtual const CProcessResult & | runStep () |
void | save (NLMISC::IStream &os) |
virtual CProcessResult | sendMessage (const IVarName &, IObjectIA *) |
virtual CProcessResult | sendMessage (IObjectIA *) |
virtual void | serial (NLMISC::IStream &f) throw (NLMISC::EStream) |
virtual bool | setStaticMember (sint32, IObjectIA *) |
bool | setStaticMember (const IVarName &compName, IObjectIA *change) |
virtual | ~CInfOpCode () |
Static Public Attributes | |
const NLAIC::CIdentType | IdInfOpCode |
TProcessStatement | ProcessBuzzy = processBuzzy |
TProcessStatement | ProcessEnd = processEnd |
TProcessStatement | ProcessError = processError |
TProcessStatement | ProcessIdle = processIdle |
TProcessStatement | ProcessLocked = processLocked |
CProcessResult | ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete) |
CProcessResult | ProcessRun = IObjectIA::CProcessResult() |
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Definition at line 479 of file opcode.h. Referenced by clone().
00480 { 00481 } |
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Definition at line 511 of file opcode.h.
00512 { 00513 } |
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The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName. TQueue contain the liste of method (same as a run(msg)) that coud process the msg. Reimplemented in NLAIAGENT::CLocalAgentMail. Definition at line 350 of file baseai.cpp. References NLAIAGENT::TQueue. Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().
00351 { 00352 return TQueue(); 00353 } |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. Definition at line 487 of file opcode.h. References CInfOpCode(), and x. Referenced by newInstance().
00488 { 00489 NLAIC::IBasicType *x = new CInfOpCode(); 00490 return x; 00491 } |
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Decrement the reference of an object.
Definition at line 93 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00094 {
00095 return --_Ref;
00096 }
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Implements NLMISC::IClassable. Reimplemented in NLAIC::CIdentType. Definition at line 116 of file abstract_interface.h. Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().
00117 { 00118 return std::string("<unnamed>"); 00119 } |
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gets debug string from the op-code.
Implements NLAISCRIPT::IOpCode. Definition at line 191 of file opcode.cpp. References NLAISCRIPT::CCodeContext::Stack.
00192 { 00193 std::string X,Y; 00194 context.Stack[(int)context.Stack - 1]->getDebugString(X); 00195 context.Stack[(int)context.Stack]->getDebugString(Y); 00196 00197 str = X; 00198 str += " < "; 00199 str += Y; 00200 } |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. Reimplemented in NLAISCRIPT::CTellOpCode, NLAISCRIPT::CLdbOpCode, NLAISCRIPT::CLdbMemberOpCode, NLAISCRIPT::CLdbMemberiOpCode, NLAISCRIPT::CLdbStackMemberiOpCode, and NLAISCRIPT::CLdbHeapMemberiOpCode. Definition at line 107 of file virtual_op_code.h.
00107 { } |
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Definition at line 292 of file abstract_interface.h. References NLAIC::IBasicType::getDebugString(), and s.
00293 { 00294 std::string s; 00295 getDebugString(s); 00296 return s; 00297 } |
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The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method Reimplemented in NLAIAGENT::CAgentScript. Definition at line 311 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().
00312 { 00313 switch(id) 00314 { 00315 case 0: 00316 { 00317 return std::string("IObjectIA::sendMessage(IMessage)"); 00318 } 00319 break; 00320 case 1: 00321 break; 00322 case 2: 00323 return std::string("IObjectIA::run()"); 00324 break; 00325 00326 case 3: 00327 { 00328 return std::string("IObjectIA::getStaticMember(Integer)"); 00329 } 00330 } 00331 return std::string("Mathod_?????(Param_?????)"); 00332 } |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented in NLAIAGENT::CActor, NLAIAGENT::CActorScript, NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::IObjetOp, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CLibTimerManager, NLAIAGENT::CAgentWatchTimer, NLAIAGENT::CAgentTimerHandle, NLAILOGIC::CGoalStack, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CAgentOperation, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFact, NLAIAGENT::CFsmScript, NLAILOGIC::CGoal, NLAILOGIC::CInternalGoal, NLAILOGIC::CGoalPath, NLAILOGIC::CGoalStack, NLAIAGENT::COperatorScript, NLAILOGIC::IBaseVar, NLAISCRIPT::CAgentClass, and NLAISCRIPT::CLibTest. Definition at line 251 of file baseai.cpp. References sint32.
00252 {
00253 return 4;
00254 }
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get the refence count.
Definition at line 99 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00100 {
00101 return _Ref;
00102 }
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to get the pointer of a given components referened by an string. Definition at line 261 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().
00262 { 00263 return getStaticMember(getStaticMemberIndex(compName)); 00264 } |
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to get the index of a given components name. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. Definition at line 188 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().
00189 {
00190 return -1;
00191 }
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Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. Definition at line 180 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().
00181 { 00182 std::string text; 00183 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType()); 00184 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00185 return 0; 00186 } |
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. Definition at line 497 of file opcode.h. References IdInfOpCode.
00498 { 00499 return IdInfOpCode; 00500 } |
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Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. Definition at line 116 of file baseai.cpp. Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().
00117 { 00118 00119 } |
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isClassInheritedFrom(className) allow us to known if this class have a base class with the name className. If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. Definition at line 246 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel().
00247 {
00248 return -1;
00249 }
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Reimplemented in NLAISCRIPT::CLdbNewOpCode, NLAISCRIPT::CMakeArgOpCode, NLAISCRIPT::CMarkMsg, NLAISCRIPT::CMsgSetSender, and NLAISCRIPT::CFindRunMsg. Definition at line 108 of file virtual_op_code.h.
00108 { return true;} |
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If the result is true the object is loclal else its a representation of an object on the server. By the method return true.
Definition at line 356 of file baseai.cpp.
00357 { 00358 return true; 00359 } |
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The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method. NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. methodName: is the name of the class. param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, and NLAIAGENT::IMessageBase. Definition at line 206 of file baseai.cpp. References _CONSTRUCTOR_, _RUN_, _SEND_, param, r, NLAIAGENT::IObjectIA::run(), and NLAIAGENT::TQueue. Referenced by NLAIAGENT::CAgentWatchTimer::addAttrib(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::CAgentClass::isMember(), NLAIAGENT::CLocalAgentMail::isMember(), and NLAISCRIPT::CFindRunMsg::runOpCode().
00207 { 00208 static CStringVarName send(_SEND_); 00209 static CStringVarName constructor(_CONSTRUCTOR_); 00210 static CStringVarName run(_RUN_); 00211 static CStringVarName statM("GetStaticMember"); 00212 00213 if(*methodName == send) 00214 { 00215 TQueue r; 00216 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00217 r.push(CIdMethod(0,0.0,NULL,c)); 00218 return r; 00219 } 00220 else 00221 if(*methodName == constructor && !((const NLAISCRIPT::CParam &)param).size()) 00222 { 00223 TQueue r; 00224 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00225 r.push(CIdMethod(1,0.0,NULL,c)); 00226 return r; 00227 } 00228 else 00229 if(*methodName == run && !((const NLAISCRIPT::CParam &)param).size()) 00230 { 00231 TQueue r; 00232 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00233 r.push(CIdMethod(2,0.0,NULL,c)); 00234 return r; 00235 } 00236 if(*methodName == statM && ((const NLAISCRIPT::CParam &)param).size()) 00237 { 00238 TQueue r; 00239 CObjectType *c = new CObjectType(new NLAIC::CIdentType(*IAgent::IdAgent)); 00240 r.push(CIdMethod(3,0.0,NULL,c)); 00241 return r; 00242 } 00243 return TQueue(); 00244 } |
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Load the class from a stream. Implements NLAIC::IBasicInterface. Definition at line 507 of file opcode.h.
00508 { 00509 } |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. Definition at line 492 of file opcode.h. References clone().
00493 { 00494 return clone(); 00495 } |
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Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. Definition at line 134 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().
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Some where Run method define the process of the agen. Implements NLAIAGENT::IObjectIA. Reimplemented in NLAISCRIPT::CLdbNewOpCode, NLAISCRIPT::CMakeArgOpCode, NLAISCRIPT::CMarkMsg, NLAISCRIPT::CMsgSetSender, and NLAISCRIPT::CFindRunMsg. Definition at line 106 of file virtual_op_code.h.
00106 {return NLAIAGENT::IObjectIA::ProcessRun;} |
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Computation of the op-code with a given context.
Implements NLAISCRIPT::IOpCode. Definition at line 177 of file opcode.cpp. References NLAIC::IPointerGestion::release(), sint, and NLAISCRIPT::CCodeContext::Stack.
00178 { 00179 sint k = (int)context.Stack; 00180 NLAIAGENT::IObjetOp *a = (NLAIAGENT::IObjetOp *)context.Stack[k - 1]; 00181 NLAIAGENT::IObjetOp *b = (NLAIAGENT::IObjetOp *)context.Stack[k]; 00182 00183 context.Stack[k - 1] = (*a) < (*b); 00184 00185 context.Stack--; 00186 a->release(); 00187 00188 return NLAIAGENT::IObjectIA::ProcessIdle;; 00189 } |
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Some where Run method define the process of the agen. Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. Definition at line 163 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().
00164 { 00165 std::string text; 00166 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType()); 00167 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00168 return IObjectIA::ProcessNotComplit; 00169 } |
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Save the class in a stream. Implements NLAIC::IBasicInterface. Definition at line 503 of file opcode.h.
00504 { 00505 } |
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This method allow to send a message to an compoment given by an string IVarName. Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. Definition at line 334 of file baseai.cpp. References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00335 { 00336 std::string text; 00337 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType()); 00338 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00339 return CProcessResult(); 00340 } |
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The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. Definition at line 342 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().
00343 { 00344 std::string text; 00345 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType()); 00346 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00347 return CProcessResult(); 00348 } |
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Reimplemented from NLAIC::IPointerGestion. Definition at line 328 of file abstract_interface.h. References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().
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to cahnge a given components given by a string. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. Definition at line 198 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().
00199 { 00200 std::string text; 00201 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType()); 00202 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00203 return false; 00204 } |
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to cahnge a given components given by an index. Definition at line 268 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMemberIndex(). Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().
00269 { 00270 return setStaticMember(getStaticMemberIndex(compName),change); 00271 } |
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Initial value: NLAIC::CIdentType("InfOpCode", NLAIC::CSelfClassFactory(CInfOpCode()), NLAIC::CTypeOfObject(NLAIC::CTypeOfObject::tObject),NLAIC::CTypeOfOperator(0)) Definition at line 88 of file opcode_register.cpp. Referenced by getType(). |
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Define the an buzzy state for an agent all time in this state. Definition at line 147 of file baseai.cpp. |
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Define the an end state for an agent all time in this state. Definition at line 148 of file baseai.cpp. |
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Define the an error state for an agent all time in this state. Definition at line 149 of file baseai.cpp. |
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Define the an idle state for an agent all time in this state. Definition at line 145 of file baseai.cpp. |
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Define the an locked state for an agent all time in this state. Definition at line 146 of file baseai.cpp. |
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Definition at line 144 of file baseai.cpp. |
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Definition at line 143 of file baseai.cpp. |