#include <goal_stack.h>
Inheritance diagram for NLAILOGIC::CGoalStack:
Public Member Functions | |
virtual void | addGoal (CGoal *) |
virtual void | addGoal (CGoal *) |
virtual TQueue | canProcessMessage (const IVarName &) |
CGoalStack (const CGoalStack &) | |
CGoalStack () | |
CGoalStack (const CGoalStack &) | |
CGoalStack () | |
virtual const NLAIC::IBasicType * | clone () const |
virtual const NLAIC::IBasicType * | clone () const |
sint32 | decRef () |
Decrement the reference of an object. | |
virtual void | getDebugString (std::string &) const |
virtual void | getDebugString (std::string &) const |
virtual const std::string | getInfo () |
virtual std::string | getMethodeMemberDebugString (sint32, sint32) const |
sint32 | getMethodIndexSize () const |
const sint32 & | getRef () const |
get the refence count. | |
virtual const std::vector< CGoal * > & | getStack () |
virtual const std::vector< CGoal * > & | getStack () |
const IObjectIA * | getStaticMember (const IVarName &compName) const |
virtual const IObjectIA * | getStaticMember (sint32) const |
virtual sint32 | getStaticMemberIndex (const IVarName &) const |
virtual sint32 | getStaticMemberSize () const |
virtual CGoal * | getTopGoal () |
virtual CGoal * | getTopGoal () |
const NLAIC::CIdentType & | getType () const |
const NLAIC::CIdentType & | getType () const |
void | incRef () |
Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list. | |
virtual void | init (IObjectIA *) |
virtual sint32 | isClassInheritedFrom (const IVarName &) const |
virtual bool | isEqual (const IBasicObjectIA &a) const=0 |
virtual bool | isEqual (const NLAIAGENT::IBasicObjectIA &a) const |
virtual bool | isEqual (const CGoal &a) const |
virtual bool | isEqual (const NLAIAGENT::IBasicObjectIA &a) const |
virtual bool | isEqual (const CGoal &a) const |
virtual bool | isLocal () |
If the result is true the object is loclal else its a representation of an object on the server. By the method return true. | |
virtual TQueue | isMember (const IVarName *, const IVarName *, const IObjectIA &) const |
virtual NLAIAGENT::TQueue | isMember (const NLAIAGENT::IVarName *, const NLAIAGENT::IVarName *, const NLAIAGENT::IObjectIA &) const |
virtual NLAIAGENT::TQueue | isMember (const NLAIAGENT::IVarName *, const NLAIAGENT::IVarName *, const NLAIAGENT::IObjectIA &) const |
virtual bool | isTrue () const |
virtual bool | isTrue () const |
virtual void | load (NLMISC::IStream &is) |
virtual void | load (NLMISC::IStream &is) |
virtual const NLAIC::IBasicType * | newInstance () const |
virtual const NLAIC::IBasicType * | newInstance () const |
bool | operator== (const IBasicObjectIA &classType) const |
virtual CGoal * | operator[] (sint32) |
virtual CGoal * | operator[] (sint32) |
virtual void | release () |
Release allow to release the pointer. The last release when the _Ref is nul delete the object. | |
virtual void | removeGoal () |
virtual void | removeGoal (CGoal *) |
virtual void | removeGoal () |
virtual void | removeGoal (CGoal *) |
virtual const IObjectIA::CProcessResult & | run () |
virtual const IObjectIA::CProcessResult & | run () |
virtual IObjectIA::CProcessResult | runActivity () |
virtual IObjectIA::CProcessResult | runActivity () |
virtual NLAIAGENT::IObjectIA::CProcessResult | runMethodeMember (sint32 index, NLAIAGENT::IObjectIA *p) |
virtual NLAIAGENT::IObjectIA::CProcessResult | runMethodeMember (sint32, sint32, NLAIAGENT::IObjectIA *) |
virtual const CProcessResult & | runStep () |
virtual void | save (NLMISC::IStream &os) |
virtual void | save (NLMISC::IStream &os) |
virtual CProcessResult | sendMessage (const IVarName &, IObjectIA *) |
virtual CProcessResult | sendMessage (IObjectIA *) |
virtual void | serial (NLMISC::IStream &f) throw (NLMISC::EStream) |
void | setMaxGoals (sint32) |
void | setMaxGoals (sint32) |
virtual bool | setStaticMember (sint32, IObjectIA *) |
bool | setStaticMember (const IVarName &compName, IObjectIA *change) |
virtual float | truthValue () const |
virtual float | truthValue () const |
~CGoalStack () | |
~CGoalStack () | |
Some IObjectIA method definition. | |
sint32 | getMethodIndexSize () const |
virtual NLAIAGENT::IObjectIA::CProcessResult | runMethodeMember (sint32 index, NLAIAGENT::IObjectIA *p) |
virtual NLAIAGENT::IObjectIA::CProcessResult | runMethodeMember (sint32, sint32, NLAIAGENT::IObjectIA *) |
Static Public Attributes | |
const NLAIC::CIdentType | IdGoalStack |
TProcessStatement | ProcessBuzzy = processBuzzy |
TProcessStatement | ProcessEnd = processEnd |
TProcessStatement | ProcessError = processError |
TProcessStatement | ProcessIdle = processIdle |
TProcessStatement | ProcessLocked = processLocked |
CProcessResult | ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete) |
CProcessResult | ProcessRun = IObjectIA::CProcessResult() |
Private Attributes | |
std::vector< NLAILOGIC::CGoal * > | _Goals |
std::vector< NLAILOGIC::CGoal * > | _Goals |
sint32 | _MaxGoals |
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Definition at line 7 of file goal_stack.cpp. References _MaxGoals. Referenced by clone(), and newInstance().
00008 { 00009 _MaxGoals = 1; 00010 } |
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Definition at line 12 of file goal_stack.cpp. References _Goals, and _MaxGoals.
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Definition at line 22 of file goal_stack.cpp. References removeGoal().
00023 { 00024 removeGoal(); 00025 } |
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Definition at line 73 of file goal_stack.cpp. References _Goals.
00074 { 00075 _Goals.push_back( g ); 00076 } |
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The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName. TQueue contain the liste of method (same as a run(msg)) that coud process the msg. Reimplemented in NLAIAGENT::CLocalAgentMail. Definition at line 350 of file baseai.cpp. References NLAIAGENT::TQueue. Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().
00351 { 00352 return TQueue(); 00353 } |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. Definition at line 141 of file goal_stack.cpp. References CGoalStack().
00142 { 00143 return new CGoalStack( *this ); 00144 } |
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Decrement the reference of an object.
Definition at line 93 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00094 {
00095 return --_Ref;
00096 }
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Implements NLMISC::IClassable. Reimplemented in NLAIC::CIdentType. Definition at line 116 of file abstract_interface.h. Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().
00117 { 00118 return std::string("<unnamed>"); 00119 } |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. Definition at line 120 of file goal_stack.cpp. References _Goals, NLAIC::stringGetBuild(), and t.
00121 { 00122 for (int i = 0; i < (int) _Goals.size(); i++ ) 00123 { 00124 t += _Goals[i]->getName().getString(); 00125 std::string text; 00126 text = NLAIC::stringGetBuild(" %f ", _Goals[i]->priority() ); 00127 t += text; 00128 if ( _Goals[i]->isSelected() ) 00129 t += "Selected"; 00130 else 00131 t += "Not selected"; 00132 t += '\n'; 00133 } 00134 } |
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Definition at line 292 of file abstract_interface.h. References NLAIC::IBasicType::getDebugString(), and s.
00293 { 00294 std::string s; 00295 getDebugString(s); 00296 return s; 00297 } |
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The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method Reimplemented in NLAIAGENT::CAgentScript. Definition at line 311 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().
00312 { 00313 switch(id) 00314 { 00315 case 0: 00316 { 00317 return std::string("IObjectIA::sendMessage(IMessage)"); 00318 } 00319 break; 00320 case 1: 00321 break; 00322 case 2: 00323 return std::string("IObjectIA::run()"); 00324 break; 00325 00326 case 3: 00327 { 00328 return std::string("IObjectIA::getStaticMember(Integer)"); 00329 } 00330 } 00331 return std::string("Mathod_?????(Param_?????)"); 00332 } |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented from NLAIAGENT::IObjectIA. |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 256 of file goal_stack.cpp. References sint32.
00257 {
00258 return IObjectIA::getMethodIndexSize() + 1;
00259 }
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get the refence count.
Definition at line 99 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00100 {
00101 return _Ref;
00102 }
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Definition at line 188 of file goal_stack.cpp. References _Goals.
00189 { 00190 return _Goals; 00191 } |
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to get the pointer of a given components referened by an string. Definition at line 261 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().
00262 { 00263 return getStaticMember(getStaticMemberIndex(compName)); 00264 } |
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to get the index of a given components name. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. Definition at line 188 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().
00189 {
00190 return -1;
00191 }
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Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. Definition at line 180 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().
00181 { 00182 std::string text; 00183 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType()); 00184 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00185 return 0; 00186 } |
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Definition at line 107 of file goal_stack.cpp. References _Goals.
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. |
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. Definition at line 136 of file goal_stack.cpp. References IdGoalStack. Referenced by isMember().
00137 { 00138 return IdGoalStack; 00139 } |
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Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. Definition at line 116 of file baseai.cpp. Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().
00117 { 00118 00119 } |
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isClassInheritedFrom(className) allow us to known if this class have a base class with the name className. If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. Definition at line 246 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel().
00247 {
00248 return -1;
00249 }
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Definition at line 182 of file goal_stack.cpp.
00183 { 00184 // TODO: 00185 return false; 00186 } |
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Definition at line 176 of file goal_stack.cpp.
00177 { 00178 // TODO: 00179 return false; 00180 } |
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If the result is true the object is loclal else its a representation of an object on the server. By the method return true.
Definition at line 356 of file baseai.cpp.
00357 { 00358 return true; 00359 } |
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The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method. NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. methodName: is the name of the class. param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, and NLAIAGENT::IMessageBase. Definition at line 206 of file baseai.cpp. References _CONSTRUCTOR_, _RUN_, _SEND_, param, r, NLAIAGENT::IObjectIA::run(), and NLAIAGENT::TQueue. Referenced by NLAIAGENT::CAgentWatchTimer::addAttrib(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::CAgentClass::isMember(), NLAIAGENT::CLocalAgentMail::isMember(), and NLAISCRIPT::CFindRunMsg::runOpCode().
00207 { 00208 static CStringVarName send(_SEND_); 00209 static CStringVarName constructor(_CONSTRUCTOR_); 00210 static CStringVarName run(_RUN_); 00211 static CStringVarName statM("GetStaticMember"); 00212 00213 if(*methodName == send) 00214 { 00215 TQueue r; 00216 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00217 r.push(CIdMethod(0,0.0,NULL,c)); 00218 return r; 00219 } 00220 else 00221 if(*methodName == constructor && !((const NLAISCRIPT::CParam &)param).size()) 00222 { 00223 TQueue r; 00224 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00225 r.push(CIdMethod(1,0.0,NULL,c)); 00226 return r; 00227 } 00228 else 00229 if(*methodName == run && !((const NLAISCRIPT::CParam &)param).size()) 00230 { 00231 TQueue r; 00232 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00233 r.push(CIdMethod(2,0.0,NULL,c)); 00234 return r; 00235 } 00236 if(*methodName == statM && ((const NLAISCRIPT::CParam &)param).size()) 00237 { 00238 TQueue r; 00239 CObjectType *c = new CObjectType(new NLAIC::CIdentType(*IAgent::IdAgent)); 00240 r.push(CIdMethod(3,0.0,NULL,c)); 00241 return r; 00242 } 00243 return TQueue(); 00244 } |
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Definition at line 198 of file goal_stack.cpp. References NLAIC::IBasicType::getDebugString(), getType(), params, r, and NLAIAGENT::TQueue.
00199 { 00200 00201 #ifdef NL_DEBUG 00202 std::string nameP; 00203 std::string nameM; 00204 funcName->getDebugString(nameM); 00205 params.getDebugString(nameP); 00206 00207 const char *dbg_class_name = (const char *) getType(); 00208 #endif 00209 static NLAIAGENT::CStringVarName maxgoals_name("setMaxGoals"); 00210 NLAIAGENT::TQueue r; 00211 if(className == NULL) 00212 { 00213 if( (*funcName) == maxgoals_name ) 00214 { 00215 NLAIAGENT::CObjectType *c = new NLAIAGENT::CObjectType( new NLAIC::CIdentType( CGoal::IdGoal ) ); 00216 r.push( NLAIAGENT::CIdMethod( 0 + IObjectIA::getMethodIndexSize(), 0.0, NULL, c) ); 00217 } 00218 } 00219 00220 if ( r.empty() ) 00221 return IObjectIA::isMember(className, funcName, params); 00222 else 00223 return r; 00224 } |
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Definition at line 159 of file goal_stack.cpp.
00160 { 00161 // TODO 00162 return false; 00163 } |
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Load the class from a stream. Implements NLAIC::IBasicInterface. |
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Load the class from a stream. Implements NLAIC::IBasicInterface. Definition at line 155 of file goal_stack.cpp.
00156 { 00157 } |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. Definition at line 146 of file goal_stack.cpp. References CGoalStack().
00147 { 00148 return new CGoalStack(); 00149 } |
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Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. Definition at line 134 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().
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Definition at line 115 of file goal_stack.cpp. References _Goals, index, and sint32.
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Definition at line 78 of file goal_stack.cpp. References _Goals. Referenced by ~CGoalStack().
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Definition at line 90 of file goal_stack.cpp. References _Goals.
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Some where Run method define the process of the agen. Implements NLAIAGENT::IObjectIA. |
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Some where Run method define the process of the agen. Implements NLAIAGENT::IObjectIA. Definition at line 171 of file goal_stack.cpp.
00172 { 00173 return NLAIAGENT::IObjectIA::ProcessRun; 00174 } |
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Definition at line 27 of file goal_stack.cpp. References _Goals, _MaxGoals, and sint32.
00028 { 00029 sint32 i; 00030 if ( _Goals.size() > 1) 00031 { 00032 std::sort(_Goals.begin(), _Goals.end(), greater()); 00033 } 00034 00035 #ifdef NL_DEBUG 00036 /*std::string dbg_stack; 00037 for ( i = 0; i < (sint32) _Goals.size(); i++ ) 00038 { 00039 std::string tmp; 00040 _Goals[i]->getDebugString( tmp ); 00041 dbg_stack += tmp; 00042 } 00043 const char *dbg_str = dbg_stack.c_str();*/ 00044 #endif 00045 00046 i = 0; 00047 std::vector<CGoal *>::iterator it_g = _Goals.begin(); 00048 while ( ( it_g != _Goals.end() ) ) 00049 { 00050 if ( (*it_g)->priority() > 0 ) 00051 { 00052 if ( (*it_g)->isExclusive() ) 00053 { 00054 if ( i < _MaxGoals ) // Exclusive operators 00055 { 00056 (*it_g)->select(); 00057 i++; 00058 } 00059 else 00060 (*it_g)->unSelect(); 00061 } 00062 else 00063 (*it_g)->select(); // Background operators 00064 } 00065 else 00066 (*it_g)->unSelect(); 00067 it_g++; 00068 } 00069 return NLAIAGENT::IObjectIA::CProcessResult(); 00070 } |
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The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method. index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. |
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The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method. heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. |
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The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method. index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 233 of file goal_stack.cpp. References _MaxGoals, NLAIAGENT::DigitalType::getDebugString(), NLAIAGENT::IDigital< float >::getNumber(), index, param, and sint32.
00234 { 00235 NLAIAGENT::IBaseGroupType *param = (NLAIAGENT::IBaseGroupType *)p; 00236 00237 switch ( index - IObjectIA::getMethodIndexSize() ) 00238 { 00239 case 0: 00240 { 00241 00242 NLAIAGENT::DigitalType *maxgoals = (NLAIAGENT::DigitalType *) param->getFront(); 00243 param->popFront(); 00244 #ifdef NL_DEBUG 00245 std::string buf; 00246 maxgoals->getDebugString(buf); 00247 #endif 00248 _MaxGoals = (sint32) maxgoals->getNumber(); 00249 return IObjectIA::CProcessResult(); 00250 } 00251 break; 00252 } 00253 return IObjectIA::CProcessResult(); 00254 } |
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The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method. heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 228 of file goal_stack.cpp. References sint32.
00229 {
00230 return IObjectIA::CProcessResult();
00231 }
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Some where Run method define the process of the agen. Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. Definition at line 163 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().
00164 { 00165 std::string text; 00166 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType()); 00167 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00168 return IObjectIA::ProcessNotComplit; 00169 } |
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Save the class in a stream. Implements NLAIC::IBasicInterface. |
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Save the class in a stream. Implements NLAIC::IBasicInterface. Definition at line 151 of file goal_stack.cpp.
00152 { 00153 } |
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This method allow to send a message to an compoment given by an string IVarName. Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. Definition at line 334 of file baseai.cpp. References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00335 { 00336 std::string text; 00337 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType()); 00338 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00339 return CProcessResult(); 00340 } |
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The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. Definition at line 342 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().
00343 { 00344 std::string text; 00345 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType()); 00346 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00347 return CProcessResult(); 00348 } |
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Reimplemented from NLAIC::IPointerGestion. Definition at line 328 of file abstract_interface.h. References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().
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Definition at line 193 of file goal_stack.cpp. References _MaxGoals, and sint32.
00194 { 00195 _MaxGoals = max; 00196 } |
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to cahnge a given components given by a string. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. Definition at line 198 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().
00199 { 00200 std::string text; 00201 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType()); 00202 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00203 return false; 00204 } |
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to cahnge a given components given by an index. Definition at line 268 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMemberIndex(). Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().
00269 { 00270 return setStaticMember(getStaticMemberIndex(compName),change); 00271 } |
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Definition at line 165 of file goal_stack.cpp.
00166 { 00167 // TODO 00168 return 0.0; 00169 } |
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Definition at line 37 of file logic/goal_stack.h. |
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Definition at line 37 of file agent/goal_stack.h. Referenced by addGoal(), CGoalStack(), getDebugString(), getStack(), getTopGoal(), operator[](), removeGoal(), and runActivity(). |
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Definition at line 38 of file logic/goal_stack.h. Referenced by CGoalStack(), runActivity(), runMethodeMember(), and setMaxGoals(). |
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Initial value: NLAIC::CIdentType( "GoalStack", NLAIC::CSelfClassFactory( CGoalStack( )), NLAIC::CTypeOfObject::tLogic, NLAIC::CTypeOfOperator::opEq | NLAIC::CTypeOfOperator::opNeg | NLAIC::CTypeOfOperator::opNot ) Definition at line 48 of file logic/goal_stack.h. Referenced by getType(). |
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Define the an buzzy state for an agent all time in this state. Definition at line 147 of file baseai.cpp. |
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Define the an end state for an agent all time in this state. Definition at line 148 of file baseai.cpp. |
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Define the an error state for an agent all time in this state. Definition at line 149 of file baseai.cpp. |
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Define the an idle state for an agent all time in this state. Definition at line 145 of file baseai.cpp. |
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Define the an locked state for an agent all time in this state. Definition at line 146 of file baseai.cpp. |
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Definition at line 144 of file baseai.cpp. |
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Definition at line 143 of file baseai.cpp. |