#include <agent_object.h>
Inheritance diagram for NLAIAGENT::CPairType:
Nevrax France
Definition at line 151 of file agent_object.h.
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Definition at line 46 of file agent_operator.h.
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Definition at line 173 of file agent_object.h. References _First, and _Second. Referenced by clone().
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Definition at line 178 of file agent_object.h. References _First, _Second, and NLAIC::IPointerGestion::incRef().
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Definition at line 243 of file agent_object.h. References _First, _Second, and NLAIC::IPointerGestion::release().
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The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName. TQueue contain the liste of method (same as a run(msg)) that coud process the msg. Reimplemented in NLAIAGENT::CLocalAgentMail. Definition at line 350 of file baseai.cpp. References NLAIAGENT::TQueue. Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().
00351 { 00352 return TQueue(); 00353 } |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. Definition at line 184 of file agent_object.h. References CPairType(). Referenced by newInstance().
00185 { 00186 NLAIC::IBasicInterface *m = new CPairType(*this); 00187 return m; 00188 } |
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Decrement the reference of an object.
Definition at line 93 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00094 {
00095 return --_Ref;
00096 }
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Definition at line 233 of file agent_object.h. References _First. Referenced by NLAIAGENT::CVolatilMemmory::runMessage(), NLAIAGENT::CVolatilMemmory::searchBest(), and NLAIAGENT::CVolatilMemmory::testIfBest().
00234 { 00235 return _First; 00236 } |
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Implements NLMISC::IClassable. Reimplemented in NLAIC::CIdentType. Definition at line 116 of file abstract_interface.h. Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().
00117 { 00118 return std::string("<unnamed>"); 00119 } |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. Definition at line 214 of file agent_object.h. References _First, _Second, NLAIC::IBasicType::getDebugString(), and s.
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Definition at line 292 of file abstract_interface.h. References NLAIC::IBasicType::getDebugString(), and s.
00293 { 00294 std::string s; 00295 getDebugString(s); 00296 return s; 00297 } |
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The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method Reimplemented in NLAIAGENT::CAgentScript. Definition at line 311 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().
00312 { 00313 switch(id) 00314 { 00315 case 0: 00316 { 00317 return std::string("IObjectIA::sendMessage(IMessage)"); 00318 } 00319 break; 00320 case 1: 00321 break; 00322 case 2: 00323 return std::string("IObjectIA::run()"); 00324 break; 00325 00326 case 3: 00327 { 00328 return std::string("IObjectIA::getStaticMember(Integer)"); 00329 } 00330 } 00331 return std::string("Mathod_?????(Param_?????)"); 00332 } |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented from NLAIAGENT::IObjetOp. Definition at line 44 of file paire_type.cpp. References NLAIAGENT::_LastM, and sint32.
00045 { 00046 return IObjetOp::getMethodIndexSize() + _LastM; 00047 } |
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Definition at line 165 of file agent_operator.h. References NLAIC::IBasicType::clone(), and NLAIAGENT::IObjetOp::neg(). Referenced by NLAISCRIPT::CNegOpCode::runOpCode().
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get the refence count.
Definition at line 99 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00100 {
00101 return _Ref;
00102 }
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to get the pointer of a given components referened by an string. Definition at line 261 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().
00262 { 00263 return getStaticMember(getStaticMemberIndex(compName)); 00264 } |
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to get the index of a given components name. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. Definition at line 188 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().
00189 {
00190 return -1;
00191 }
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Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. Definition at line 180 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().
00181 { 00182 std::string text; 00183 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType()); 00184 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00185 return 0; 00186 } |
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. Definition at line 195 of file agent_object.h. References IdPaireType.
00196 { 00197 return IdPaireType; 00198 } |
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Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. Definition at line 116 of file baseai.cpp. Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().
00117 { 00118 00119 } |
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isClassInheritedFrom(className) allow us to known if this class have a base class with the name className. If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. Definition at line 246 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel().
00247 {
00248 return -1;
00249 }
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The bool operator == (const IBasicObjectIA &a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'. Implements NLAIAGENT::IBasicObjectIA. Definition at line 249 of file agent_object.h. References _First, _Second, and t.
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If the result is true the object is loclal else its a representation of an object on the server. By the method return true.
Definition at line 356 of file baseai.cpp.
00357 { 00358 return true; 00359 } |
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The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method. NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. methodName: is the name of the class. param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 49 of file paire_type.cpp. References NLAIAGENT::_LastM, NLAIAGENT::CPairType::CMethodCall::Index, and NLAIAGENT::TQueue.
00050 { 00051 TQueue a; 00052 NLAISCRIPT::CParam methodParam; 00053 00054 if(className == NULL) 00055 { 00056 for(int i = 0; i < _LastM; i++) 00057 { 00058 if(*methodName == IBaseGroupType::_Method[i].MethodName) 00059 { 00060 switch(_Method[i].Index) 00061 { 00062 case NLAIAGENT::_Const: 00063 case NLAIAGENT::_First: 00064 case NLAIAGENT::_Second: 00065 default: 00066 return a; 00067 } 00068 } 00069 } 00070 } 00071 return IObjetOp::isMember(className,methodName,p); 00072 } |
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throw (NLAIE::CExceptionNotImplemented)
Implements NLAIAGENT::IObjetOp. Definition at line 228 of file agent_object.h.
00229 {
00230 return IObjetOp::isTrue();
00231 }
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Load the class from a stream. Implements NLAIC::IBasicInterface. Definition at line 205 of file agent_object.h.
00206 { 00207 } |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. Definition at line 190 of file agent_object.h. References clone().
00191 { 00192 return clone(); 00193 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 202 of file agent_operator.h.
00203 { 00204 return *this * *a; 00205 00206 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 147 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00148 { 00149 std::string text; 00150 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator * (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00151 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00152 return (IObjetOp *)this; 00153 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 182 of file agent_operator.h.
00183 { 00184 return *this *= *a; 00185 00186 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 110 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00111 { 00112 std::string text; 00113 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator *= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00114 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00115 return *this; 00116 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CValueSet, NLAILOGIC::CVarSet, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 245 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00246 { 00247 std::string text; 00248 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator ! () const> note implemented for the '%s' interface",(const char *)getType()); 00249 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00250 return (IObjetOp *)this; 00251 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CVarSet, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 252 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00253 { 00254 std::string text; 00255 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator != (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00256 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00257 return (IObjetOp *)this; 00258 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 193 of file agent_operator.h.
00194 { 00195 return *this + *a; 00196 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 131 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00132 { 00133 std::string text; 00134 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator + (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00135 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00136 return (IObjetOp *)this; 00137 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 173 of file agent_operator.h.
00174 { 00175 return *this += *a; 00176 } |
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add the operater by anather. We do'nt make a pure virtual for this methods because we didn't wont to make development too many long, we prefer to put an exception to warn developer when this method is'nt define in the derivation class. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 83 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00084 { 00085 std::string text; 00086 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator += (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00087 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00088 return *this; 00089 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 197 of file agent_operator.h.
00198 { 00199 return *this - *a; 00200 00201 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 139 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00140 { 00141 std::string text; 00142 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator - (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00143 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00144 return (IObjetOp *)this; 00145 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 177 of file agent_operator.h.
00178 { 00179 return *this -= *a; 00180 00181 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 92 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00093 { 00094 std::string text; 00095 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator -= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00096 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00097 return *this; 00098 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 207 of file agent_operator.h.
00208 { 00209 return *this / *a; 00210 00211 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 155 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00156 { 00157 std::string text; 00158 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator / (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00159 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00160 return (IObjetOp *)this; 00161 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 187 of file agent_operator.h.
00188 { 00189 return *this /= *a; 00190 00191 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 119 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00120 { 00121 std::string text; 00122 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator /= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00123 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00124 return *this; 00125 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 213 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00214 { 00215 std::string text; 00216 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator < (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00217 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00218 return (IObjetOp *)this; 00219 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 229 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00230 { 00231 std::string text; 00232 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator <= (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00233 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00234 return (IObjetOp *)this; 00235 } |
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Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. Definition at line 134 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::FuzzyType, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CVar, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 260 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00261 { 00262 std::string text; 00263 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator == (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00264 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00265 return (IObjetOp *)this; 00266 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 221 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00222 { 00223 std::string text; 00224 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator > (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00225 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00226 return (IObjetOp *)this; 00227 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 237 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00238 { 00239 std::string text; 00240 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator >= (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00241 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00242 return (IObjetOp *)this; 00243 } |
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Some where Run method define the process of the agen. Implements NLAIAGENT::IObjectIA. Definition at line 209 of file agent_object.h.
00210 {
00211 return IObjectIA::ProcessRun;
00212 }
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The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method. index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 78 of file paire_type.cpp.
00079 { 00080 /*switch(index - IObjetOp::getMethodIndexSize()) 00081 { 00082 case _Const: 00083 return IObjectIA::CProcessResult(); 00084 case _Push: 00085 { 00086 CIteratorContener i = param->getIterator(); 00087 while(!i.isInEnd()) 00088 { 00089 IObjectIA *a = (IObjectIA *)i++; 00090 a->incRef(); 00091 push(a); 00092 } 00093 } 00094 return IObjectIA::CProcessResult(); 00095 case _PushFront: 00096 { 00097 CIteratorContener i = param->getIterator(); 00098 while(!i.isInEnd()) 00099 { 00100 IObjectIA *a = (IObjectIA *)i++; 00101 a->incRef(); 00102 pushFront(a); 00103 } 00104 } 00105 return IObjectIA::CProcessResult(); 00106 00107 00108 case _Pop: 00109 { 00110 IObjectIA::CProcessResult c; 00111 IObjectIA *a = (IObjectIA *)pop(); 00112 c.Result = a; 00113 c.ResultState = IObjectIA::ProcessIdle; 00114 return c; 00115 } 00116 00117 case _PopFront: 00118 { 00119 IObjectIA::CProcessResult c; 00120 IObjectIA *a = (IObjectIA *)popFront(); 00121 c.Result = a; 00122 c.ResultState = IObjectIA::ProcessIdle; 00123 return c; 00124 } 00125 00126 case _Back: 00127 { 00128 IObjectIA::CProcessResult c; 00129 IObjectIA *a = (IObjectIA *)get(); 00130 a->incRef(); 00131 c.Result = a; 00132 c.ResultState = IObjectIA::ProcessIdle; 00133 return c; 00134 } 00135 00136 case _Front: 00137 { 00138 IObjectIA::CProcessResult c; 00139 IObjectIA *a = (IObjectIA *)getFront(); 00140 a->incRef(); 00141 c.Result = a; 00142 c.ResultState = IObjectIA::ProcessIdle; 00143 return c; 00144 } 00145 00146 case _Get: 00147 { 00148 IObjectIA::CProcessResult c; 00149 const INombreDefine *f = (const INombreDefine *)param->get(); 00150 IObjectIA *a = (IObjectIA *)(*this)[(sint32)f->getNumber()]; 00151 a->incRef(); 00152 c.Result = a; 00153 c.ResultState = IObjectIA::ProcessIdle; 00154 return c; 00155 } 00156 00157 case _Set: 00158 { 00159 IObjectIA::CProcessResult c; 00160 CIteratorContener i = param->getIterator(); 00161 const DigitalType *f = (const DigitalType *)i ++; 00162 IObjectIA *n = (IObjectIA *)i++; 00163 00164 00165 set((sint32)f->getValue(),n); 00166 n->incRef(); 00167 return IObjectIA::CProcessResult(); 00168 } 00169 case _Size: 00170 { 00171 DigitalType *f = new DigitalType((float)size()); 00172 IObjectIA::CProcessResult c; 00173 c.Result = f; 00174 c.ResultState = IObjectIA::ProcessIdle; 00175 return c; 00176 } 00177 }*/ 00178 00179 return IObjectIA::runMethodeMember(index,p); 00180 } |
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The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method. heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 74 of file paire_type.cpp. References sint32.
00075 {
00076 return IObjectIA::CProcessResult();
00077 }
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Some where Run method define the process of the agen. Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. Definition at line 163 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().
00164 { 00165 std::string text; 00166 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType()); 00167 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00168 return IObjectIA::ProcessNotComplit; 00169 } |
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Save the class in a stream. Implements NLAIC::IBasicInterface. Definition at line 201 of file agent_object.h.
00202 { 00203 } |
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Definition at line 238 of file agent_object.h. References _Second.
00239 { 00240 return _Second; 00241 } |
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This method allow to send a message to an compoment given by an string IVarName. Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. Definition at line 334 of file baseai.cpp. References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00335 { 00336 std::string text; 00337 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType()); 00338 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00339 return CProcessResult(); 00340 } |
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The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. Definition at line 342 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().
00343 { 00344 std::string text; 00345 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType()); 00346 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00347 return CProcessResult(); 00348 } |
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Reimplemented from NLAIC::IPointerGestion. Definition at line 328 of file abstract_interface.h. References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().
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to cahnge a given components given by a string. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. Definition at line 198 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().
00199 { 00200 std::string text; 00201 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType()); 00202 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00203 return false; 00204 } |
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to cahnge a given components given by an index. Definition at line 268 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMemberIndex(). Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().
00269 { 00270 return setStaticMember(getStaticMemberIndex(compName),change); 00271 } |
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Definition at line 166 of file agent_object.h. Referenced by CPairType(), first(), getDebugString(), isEqual(), and ~CPairType(). |
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Initial value: { CPairType::CMethodCall(_CONSTRUCTOR_,NLAIAGENT::_Const), CPairType::CMethodCall(_FIRST_, NLAIAGENT::_First), CPairType::CMethodCall(_SECOND_, NLAIAGENT::_Second) } Definition at line 37 of file paire_type.cpp. |
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Definition at line 167 of file agent_object.h. Referenced by CPairType(), getDebugString(), isEqual(), second(), and ~CPairType(). |
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Referenced by getType(). |
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Define the an buzzy state for an agent all time in this state. Definition at line 147 of file baseai.cpp. |
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Define the an end state for an agent all time in this state. Definition at line 148 of file baseai.cpp. |
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Define the an error state for an agent all time in this state. Definition at line 149 of file baseai.cpp. |
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Define the an idle state for an agent all time in this state. Definition at line 145 of file baseai.cpp. |
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Define the an locked state for an agent all time in this state. Definition at line 146 of file baseai.cpp. |
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Definition at line 144 of file baseai.cpp. |
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Definition at line 143 of file baseai.cpp. |