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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TITLE> [Nel] More news from the nevrax teams...</TITLE>
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+ <H1>[Nel] More news from the nevrax teams...</H1>
+ <B>Vianney Lecroart</B>
+ <A HREF="mailto:lecroart%40nevrax.com"
+ TITLE="[Nel] More news from the nevrax teams...">lecroart@nevrax.com</A><BR>
+ <I>Thu, 21 Jun 2001 14:10:07 +0200</I>
+ <P><UL>
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+<!--beginarticle-->
+<PRE>Hello,
+
+
+&gt;<i> I have a question about the caching for the naming service. You say it
+</I>&gt;<i> automatically corrects caches when services move or are deleted. This
+</I>&gt;<i> doesn't sound very scalable, it every client querying the name server
+</I>&gt;<i> has to be contacted when something they asked about changed (especially
+</I>&gt;<i> over high latency links).
+</I>
+
+Right, but in fact, we developed the system to fit our requirement for our
+game and in our system (in the shard), the naming service and all ther
+services are on a LAN, so we don't have high latency links.
+
+regards,
+
+Vianney Lecroart
+---
+lead network programmer / nevrax.com
+icq#: 6870415
+homepage: <A HREF="http://ace.planet-d.net">http://ace.planet-d.net</A>
+www.geekcode.com: GCS/E d- s+++: a-- C+++$ UL++ P- L+++&gt;+$ E+&gt;- W++ N+ o? K-
+w++$ O- M- V- PS- PE? Y PGP t 5? X+ R- tv++ b- DI D+ G e++ h+ r-- y?
+
+
+
+</pre>
+
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