aboutsummaryrefslogtreecommitdiff
path: root/pipermail/nel/2001-July/000469.html
diff options
context:
space:
mode:
authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /pipermail/nel/2001-July/000469.html
downloadnevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz
nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip
Initial commit
Diffstat (limited to 'pipermail/nel/2001-July/000469.html')
-rw-r--r--pipermail/nel/2001-July/000469.html55
1 files changed, 55 insertions, 0 deletions
diff --git a/pipermail/nel/2001-July/000469.html b/pipermail/nel/2001-July/000469.html
new file mode 100644
index 00000000..1092566d
--- /dev/null
+++ b/pipermail/nel/2001-July/000469.html
@@ -0,0 +1,55 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
+<HTML>
+ <HEAD>
+ <TITLE> [Nel] Snowballs building problem</TITLE>
+ <LINK REL="Index" HREF="index.html" >
+ <LINK REL="made" HREF="mailto:ymorvan%40mrl.nyu.edu">
+ <LINK REL="Previous" HREF="000468.html">
+ <LINK REL="Next" HREF="000470.html">
+ </HEAD>
+ <BODY BGCOLOR="#ffffff">
+ <H1>[Nel] Snowballs building problem</H1>
+ <B>Yann Morvan</B>
+ <A HREF="mailto:ymorvan%40mrl.nyu.edu"
+ TITLE="[Nel] Snowballs building problem">ymorvan@mrl.nyu.edu</A><BR>
+ <I>Mon, 2 Jul 2001 14:04:32 -0400</I>
+ <P><UL>
+ <LI> Previous message: <A HREF="000468.html">[Nel] Snowballs building problem</A></li>
+ <LI> Next message: <A HREF="000470.html">[Nel] Snowballs building problem</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#469">[ date ]</a>
+ <a href="thread.html#469">[ thread ]</a>
+ <a href="subject.html#469">[ subject ]</a>
+ <a href="author.html#469">[ author ]</a>
+ </LI>
+ </UL>
+ <HR>
+<!--beginarticle-->
+<PRE>That was exactly why I wanted to have a look at Snowballs.
+The point I was particularly interested in was the mecanism
+used by the server to identify a player's action and call the
+matching piece of code, and how to define those &quot;pieces of code&quot;.
+I've compiled the documentation, so I'll just have to look at it,
+but if you can think of informations I may have troubles to find,
+don't hesitate to tell me about it.
+
+ Yann
+
+
+</pre>
+
+
+<!--endarticle-->
+ <HR>
+ <P><UL>
+ <!--threads-->
+ <LI> Previous message: <A HREF="000468.html">[Nel] Snowballs building problem</A></li>
+ <LI> Next message: <A HREF="000470.html">[Nel] Snowballs building problem</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#469">[ date ]</a>
+ <a href="thread.html#469">[ thread ]</a>
+ <a href="subject.html#469">[ subject ]</a>
+ <a href="author.html#469">[ author ]</a>
+ </LI>
+ </UL>
+</body></html>