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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <H1>[Nel] Getting NeL up and running.</H1>
+ <B>Leighton Haynes</B>
+ <A HREF="mailto:dayta%40ucc.gu.uwa.edu.au"
+ TITLE="[Nel] Getting NeL up and running.">dayta@ucc.gu.uwa.edu.au</A><BR>
+ <I>Tue, 27 Feb 2001 10:18:00 +0800</I>
+ <P><UL>
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+<PRE>On Mon, Feb 26, 2001 at 06:22:56PM +0100, Vincent Archer wrote:
+&gt;<i> According to Bret Guillet:
+</I>&gt;<i> &gt; I'm running windows with one of the geforce cards and an Athlon 500
+</I>&gt;<i> &gt; and
+</I>&gt;<i> &gt; get roughly between 12 and 14 fps. And that seems to be inline with
+</I>&gt;<i> &gt; others who have similar capabilities.
+</I>&gt;<i>
+</I>&gt;<i> It is heavily dependent on what settings you use for the calculation
+</I>&gt;<i> of patches into polygons, since this (in the current generation of cards
+</I>&gt;<i> anyway), is done chiefly in software.
+</I>How does one change these settings?
+
+Also, i read somewhere that you're going to use ROAM? I take it this isn't
+implemented yet.
+
+One thing that would be nice for those of us not in Nevrax would
+be a roadmap showing featureset planned and whos working on them
+(and when). This would allow people out here to grab a feature they
+felt like implementing, and have a go at it, without running into
+situations where someone else has already done it.
+
+Leighton...
+
+--
+
+Part-time student. Full-time Programmer.
+Seeking the 36 hour day and the 10 hour working week.
+(08) 9272 9058 (Home - like I'm ever there)
+0401 335 136 (Mobile - like it's ever on)
+
+</pre>
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