From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-February/000283.html | 89 +++++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 pipermail/nel/2001-February/000283.html (limited to 'pipermail/nel/2001-February/000283.html') diff --git a/pipermail/nel/2001-February/000283.html b/pipermail/nel/2001-February/000283.html new file mode 100644 index 00000000..185932b2 --- /dev/null +++ b/pipermail/nel/2001-February/000283.html @@ -0,0 +1,89 @@ + + + + [Nel] Getting NeL up and running. + + + + + + +

[Nel] Getting NeL up and running.

+ Leighton Haynes + dayta@ucc.gu.uwa.edu.au
+ Tue, 27 Feb 2001 10:18:00 +0800 +

+
+ +
On Mon, Feb 26, 2001 at 06:22:56PM +0100, Vincent Archer wrote:
+> According to Bret Guillet:
+> > I'm running windows with one of the geforce cards and an Athlon 500
+> > and
+> > get roughly between 12 and 14 fps. And that seems to be inline with
+> > others who have similar capabilities.
+> 
+> It is heavily dependent on what settings you use for the calculation
+> of patches into polygons, since this (in the current generation of cards
+> anyway), is done chiefly in software.
+How does one change these settings?
+
+Also, i read somewhere that you're going to use ROAM? I take it this isn't
+implemented yet.
+
+One thing that would be nice for those of us not in Nevrax would
+be a roadmap showing featureset planned and whos working on them 
+(and when). This would allow people out here to grab a feature they
+felt like implementing, and have a go at it, without running into 
+situations where someone else has already done it.
+
+Leighton...
+
+--
+
+Part-time student. Full-time Programmer. 
+Seeking the 36 hour day and the 10 hour working week.
+(08) 9272 9058 (Home - like I'm ever there)
+0401 335 136 (Mobile - like it's ever on)
+
+
+ + + + + + + + + + + + + + + + + + +
+

+ -- cgit v1.2.1