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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /pipermail/nel/2001-February/000253.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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diff --git a/pipermail/nel/2001-February/000253.html b/pipermail/nel/2001-February/000253.html new file mode 100644 index 00000000..d030b948 --- /dev/null +++ b/pipermail/nel/2001-February/000253.html @@ -0,0 +1,73 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> [Nel] NeL Network Engine</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:cblt%40cblt.org"> + <LINK REL="Previous" HREF="000252.html"> + <LINK REL="Next" HREF="000254.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>[Nel] NeL Network Engine</H1> + <B>Nicolas Hognon</B> + <A HREF="mailto:cblt%40cblt.org" + TITLE="[Nel] NeL Network Engine">cblt@cblt.org</A><BR> + <I>Thu, 22 Feb 2001 17:01:57 +0100</I> + <P><UL> + <LI> Previous message: <A HREF="000252.html">[Nel] NeL Network Engine</A></li> + <LI> Next message: <A HREF="000254.html">[Nel] NeL Network Engine</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#253">[ date ]</a> + <a href="thread.html#253">[ thread ]</a> + <a href="subject.html#253">[ subject ]</a> + <a href="author.html#253">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>i've got the same problem for the project i work for : +how many thread can i run under win nt/2000 and linux + +i haven't made test about this yet ... but if some one answer to this +question it will be cool :)) + +><i> (B) As we are building a *massively* multiplayer game, we expect to have +</I>><i> a great number of connections (even if all clients won't be connected on +</I>><i> the same machine), therefore a great number of threads. Does anybody +</I>><i> know the scale limits on Linux systems (and on Windows BTW), i.e. the +</I>><i> optimum and maximum thread numbers per process and per system ? +</I>><i> +</I>><i> I'm sure a lot of you are great Linux specialists, so you probably have +</I>><i> an idea about this issues. +</I>><i> +</I> +-- +Nicolas Hognon +<A HREF="mailto:nicolash@virtools.com">nicolash@virtools.com</A> + +Virtools - The Behavior Company +Tel. (+33) 1 42 71 46 86 / Fax. (+33) 1 42 71 86 53 +<A HREF="http://www.virtools.com/">http://www.virtools.com/</A> + + +</pre> + + + + + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000252.html">[Nel] NeL Network Engine</A></li> + <LI> Next message: <A HREF="000254.html">[Nel] NeL Network Engine</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#253">[ date ]</a> + <a href="thread.html#253">[ thread ]</a> + <a href="subject.html#253">[ subject ]</a> + <a href="author.html#253">[ author ]</a> + </LI> + </UL> +</body></html> |