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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TITLE> [Nel] Documentation on Event/Character Scripting</TITLE>
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+ <H1>[Nel] Documentation on Event/Character Scripting</H1>
+ <B>Mark Ewert</B>
+ <A HREF="mailto:ewert%40reflexnet.net"
+ TITLE="[Nel] Documentation on Event/Character Scripting">ewert@reflexnet.net</A><BR>
+ <I>Sat, 10 Feb 2001 18:37:57 -0500</I>
+ <P><UL>
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+<PRE>This is a multi-part message in MIME format.
+
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+
+It took me awhile to finally compile 0.2 of nevrax.org for windows, but =
+after numerous patches (some of them blatant kludges) I was able to =
+compile both the client and server.
+
+I thought an interesting first step to working with nevrax would be to =
+add events/characters in the current environment. I have briefly skimmed =
+the AI/scripting environment and I did not find any documentation on how =
+to introduce events ? Any advice besides just reading through all the =
+code ?
+
+A side note, I found the documentation overall to be quite sparse. I'm =
+sure this is something that will change as the project matures, but for =
+new users/developers especially better documentation would be much =
+appreciated. Of course, the lack of documentation could be a test ;)
+
+Mark.
+
+------=_NextPart_000_0019_01C09390.966EEE80
+Content-Type: text/html;
+ charset=&quot;iso-8859-1&quot;
+Content-Transfer-Encoding: quoted-printable
+
+&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0 Transitional//EN&quot;&gt;
+&lt;HTML&gt;&lt;HEAD&gt;
+&lt;META http-equiv=3DContent-Type content=3D&quot;text/html; =
+charset=3Diso-8859-1&quot;&gt;
+&lt;META content=3D&quot;MSHTML 5.50.4611.1300&quot; name=3DGENERATOR&gt;
+&lt;STYLE&gt;&lt;/STYLE&gt;
+&lt;/HEAD&gt;
+&lt;BODY bgColor=3D#b8b8b8&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;It took me awhile to finally compile =
+0.2 of=20
+nevrax.org for windows, but after numerous patches (some of them blatant =
+
+kludges) I was able to compile both the client and server.&lt;/FONT&gt;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;I thought an interesting first step to =
+working with=20
+nevrax would be to add events/characters in the current environment. I =
+have=20
+briefly skimmed the AI/scripting environment and I did not find any=20
+documentation on how to introduce events ? Any advice besides just =
+reading=20
+through all the code ?&lt;/FONT&gt;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;A side note, I found the documentation =
+overall to=20
+be quite sparse. I'm sure this is something that will change as the =
+project=20
+matures, but for new users/developers especially better documentation =
+would be=20
+much appreciated. Of course, the lack of documentation could be a test=20
+;)&lt;/FONT&gt;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;&lt;/FONT&gt;&amp;nbsp;&lt;/DIV&gt;
+&lt;DIV&gt;&lt;FONT face=3DArial size=3D2&gt;Mark.&lt;/FONT&gt;&lt;/DIV&gt;&lt;/BODY&gt;&lt;/HTML&gt;
+
+------=_NextPart_000_0019_01C09390.966EEE80--
+
+
+</pre>
+
+
+
+
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