From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- pipermail/nel/2001-February/000184.html | 113 ++++++++++++++++++++++++++++++++ 1 file changed, 113 insertions(+) create mode 100644 pipermail/nel/2001-February/000184.html (limited to 'pipermail/nel/2001-February/000184.html') diff --git a/pipermail/nel/2001-February/000184.html b/pipermail/nel/2001-February/000184.html new file mode 100644 index 00000000..0e951974 --- /dev/null +++ b/pipermail/nel/2001-February/000184.html @@ -0,0 +1,113 @@ + + + + [Nel] Documentation on Event/Character Scripting + + + + + + +

[Nel] Documentation on Event/Character Scripting

+ Mark Ewert + ewert@reflexnet.net
+ Sat, 10 Feb 2001 18:37:57 -0500 +

+
+ +
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+It took me awhile to finally compile 0.2 of nevrax.org for windows, but =
+after numerous patches (some of them blatant kludges) I was able to =
+compile both the client and server.
+
+I thought an interesting first step to working with nevrax would be to =
+add events/characters in the current environment. I have briefly skimmed =
+the AI/scripting environment and I did not find any documentation on how =
+to introduce events ? Any advice besides just reading through all the =
+code ?
+
+A side note, I found the documentation overall to be quite sparse. I'm =
+sure this is something that will change as the project matures, but for =
+new users/developers especially better documentation would be much =
+appreciated. Of course, the lack of documentation could be a test ;)
+
+Mark.
+
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<HTML><HEAD>
+<META http-equiv=3DContent-Type content=3D"text/html; =
+charset=3Diso-8859-1">
+<META content=3D"MSHTML 5.50.4611.1300" name=3DGENERATOR>
+<STYLE></STYLE>
+</HEAD>
+<BODY bgColor=3D#b8b8b8>
+<DIV><FONT face=3DArial size=3D2>It took me awhile to finally compile =
+0.2 of=20
+nevrax.org for windows, but after numerous patches (some of them blatant =
+
+kludges) I was able to compile both the client and server.</FONT></DIV>
+<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
+<DIV><FONT face=3DArial size=3D2>I thought an interesting first step to =
+working with=20
+nevrax would be to add events/characters in the current environment. I =
+have=20
+briefly skimmed the AI/scripting environment and I did not find any=20
+documentation on how to introduce events ? Any advice besides just =
+reading=20
+through all the code ?</FONT></DIV>
+<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
+<DIV><FONT face=3DArial size=3D2>A side note, I found the documentation =
+overall to=20
+be quite sparse. I'm sure this is something that will change as the =
+project=20
+matures, but for new users/developers especially better documentation =
+would be=20
+much appreciated. Of course, the lack of documentation could be a test=20
+;)</FONT></DIV>
+<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
+<DIV><FONT face=3DArial size=3D2>Mark.</FONT></DIV></BODY></HTML>
+
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+ + + + + + +
+

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