aboutsummaryrefslogtreecommitdiff
path: root/pipermail/nel/2001-December/000787.html
diff options
context:
space:
mode:
authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /pipermail/nel/2001-December/000787.html
downloadnevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz
nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip
Initial commit
Diffstat (limited to 'pipermail/nel/2001-December/000787.html')
-rw-r--r--pipermail/nel/2001-December/000787.html62
1 files changed, 62 insertions, 0 deletions
diff --git a/pipermail/nel/2001-December/000787.html b/pipermail/nel/2001-December/000787.html
new file mode 100644
index 00000000..625f315b
--- /dev/null
+++ b/pipermail/nel/2001-December/000787.html
@@ -0,0 +1,62 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
+<HTML>
+ <HEAD>
+ <TITLE> [Nel] Gamer question</TITLE>
+ <LINK REL="Index" HREF="index.html" >
+ <LINK REL="made" HREF="mailto:ahoyt%40packetport.com">
+ <LINK REL="Previous" HREF="000785.html">
+ <LINK REL="Next" HREF="000788.html">
+ </HEAD>
+ <BODY BGCOLOR="#ffffff">
+ <H1>[Nel] Gamer question</H1>
+ <B>Tony Hoyt</B>
+ <A HREF="mailto:ahoyt%40packetport.com"
+ TITLE="[Nel] Gamer question">ahoyt@packetport.com</A><BR>
+ <I>Thu, 13 Dec 2001 08:44:01 -0500</I>
+ <P><UL>
+ <LI> Previous message: <A HREF="000785.html">[Nel] Gamer question</A></li>
+ <LI> Next message: <A HREF="000788.html">[Nel] Gamer question</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#787">[ date ]</a>
+ <a href="thread.html#787">[ thread ]</a>
+ <a href="subject.html#787">[ subject ]</a>
+ <a href="author.html#787">[ author ]</a>
+ </LI>
+ </UL>
+ <HR>
+<!--beginarticle-->
+<PRE><A HREF="mailto:froggy@froggycorp.com">froggy@froggycorp.com</A> wrote:
+&gt;<i> The 3D engine seems to be cool but when could we try the
+</I>&gt;<i> game ? (Stupid question by a stupid gamer :) )
+</I>
+ I assume your talking about the official game other then the Snowballs
+Demo? I would be curious to know just how much more there is in the
+Official game client compared to the Snowballs client. Now, here's a
+question. If the Nevrax makes a game with NEL, do they have to release
+the source or not? Does anyone who uses NEL actually have to release
+there code as long as they don't alter the NEL code itself.
+
+ Tony
+
+</pre>
+
+
+
+
+
+
+
+<!--endarticle-->
+ <HR>
+ <P><UL>
+ <!--threads-->
+ <LI> Previous message: <A HREF="000785.html">[Nel] Gamer question</A></li>
+ <LI> Next message: <A HREF="000788.html">[Nel] Gamer question</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#787">[ date ]</a>
+ <a href="thread.html#787">[ thread ]</a>
+ <a href="subject.html#787">[ subject ]</a>
+ <a href="author.html#787">[ author ]</a>
+ </LI>
+ </UL>
+</body></html>