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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>driver_user2.cpp</h1><a href="driver__user2_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="comment">// ***************************************************************************</font>
+00029 <font class="comment">// THIS FILE IS DIVIDED IN TWO PARTS BECAUSE IT MAKES VISUAL CRASH.</font>
+00030 <font class="comment">// fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit</font>
+00031 <font class="comment">// ***************************************************************************</font>
+00032
+00033 <font class="preprocessor">#include "<a class="code" href="driver__user_8h.html">3d/driver_user.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="text__context__user_8h.html">3d/text_context_user.h</a>"</font>
+00036 <font class="preprocessor">#include "<a class="code" href="u__driver_8h.html">nel/3d/u_driver.h</a>"</font>
+00037 <font class="preprocessor">#include "<a class="code" href="dru_8h.html">3d/dru.h</a>"</font>
+00038 <font class="preprocessor">#include "<a class="code" href="scene_8h.html">3d/scene.h</a>"</font>
+00039 <font class="preprocessor">#include "<a class="code" href="texture__user_8h.html">3d/texture_user.h</a>"</font>
+00040 <font class="preprocessor">#include "<a class="code" href="material__user_8h.html">3d/material_user.h</a>"</font>
+00041 <font class="preprocessor">#include "<a class="code" href="u__camera_8h.html">nel/3d/u_camera.h</a>"</font>
+00042 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
+00043 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
+00044
+00045
+00046 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00047 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00048
+00049
+00050 <font class="keyword">namespace </font>NL3D
+00051 {
+00052
+00053
+00054 <font class="comment">// ***************************************************************************</font>
+00055 <font class="comment">// ***************************************************************************</font>
+00056 <font class="comment">// Component Management.</font>
+00057 <font class="comment">// ***************************************************************************</font>
+00058 <font class="comment">// ***************************************************************************</font>
+00059
+00060
+00061
+00062 <font class="comment">// ***************************************************************************</font>
+<a name="l00063"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z440_0">00063</a> UScene *CDriverUser::createScene()
+00064 {
+00065 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00066
+00067 CSceneUser *pSU = <font class="keyword">new</font> CSceneUser(<font class="keyword">this</font>);
+00068 <font class="comment">// set the shape bank</font>
+00069 pSU-&gt;getScene().setShapeBank( &amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n8">_ShapeBank</a>._ShapeBank );
+00070 <font class="comment">// set the MeshSkinManager</font>
+00071 pSU-&gt;getScene().getRenderTrav()-&gt;setMeshSkinManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n9">_MeshSkinManager</a>);
+00072 <font class="comment">// set the AsyncTextureManager</font>
+00073 pSU-&gt;getScene().setAsyncTextureManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n10">_AsyncTextureManager</a>);
+00074 <font class="comment">// set the lodManager</font>
+00075 pSU-&gt;getScene().setLodCharacterManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n11">_LodCharacterManager</a>);
+00076 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n7">_Scenes</a>.insert(pSU);
+00077 }
+00078 <font class="comment">// ***************************************************************************</font>
+<a name="l00079"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z440_1">00079</a> <font class="keywordtype">void</font> CDriverUser::deleteScene(UScene *scene)
+00080 {
+00081 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00082
+00083 <a class="code" href="classNL3D_1_1CDriverUser.html#n7">_Scenes</a>.erase((CSceneUser*)scene, <font class="stringliteral">"deleteScene(): Bad scene ptr"</font>);
+00084 }
+00085
+00086
+00087
+00088
+00089
+00090
+00091 <font class="comment">// ***************************************************************************</font>
+<a name="l00092"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_0">00092</a> UTextContext *CDriverUser::createTextContext(<font class="keyword">const</font> std::string fontFileName, <font class="keyword">const</font> std::string fontExFileName)
+00093 {
+00094 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00095
+00096 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n6">_TextContexts</a>.insert(<font class="keyword">new</font> CTextContextUser(fontFileName, fontExFileName, <font class="keyword">this</font>, &amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>));
+00097 }
+00098 <font class="comment">// ***************************************************************************</font>
+<a name="l00099"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_1">00099</a> <font class="keywordtype">void</font> CDriverUser::deleteTextContext(UTextContext *textContext)
+00100 {
+00101 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00102
+00103 <a class="code" href="classNL3D_1_1CDriverUser.html#n6">_TextContexts</a>.erase((CTextContextUser*)textContext, <font class="stringliteral">"deleteTextContext: Bad TextContext"</font>);
+00104 }
+00105 <font class="comment">// ***************************************************************************</font>
+<a name="l00106"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_2">00106</a> <font class="keywordtype">void</font> CDriverUser::setFontManagerMaxMemory(uint maxMem)
+00107 {
+00108 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00109
+00110 <a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>.setMaxMemory(maxMem);
+00111 }
+00112 <font class="comment">// ***************************************************************************</font>
+<a name="l00113"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_3">00113</a> std::string CDriverUser::getFontManagerCacheInformation()<font class="keyword"> const</font>
+00114 <font class="keyword"></font>{
+00115 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00116
+00117 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>.getCacheInformation();
+00118 }
+00119
+00120
+00121
+00122 <font class="comment">// ***************************************************************************</font>
+<a name="l00123"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_4">00123</a> UTextureFile *CDriverUser::createTextureFile(<font class="keyword">const</font> std::string &amp;<a class="code" href="cf__lexical_8cpp.html#a95">file</a>)
+00124 {
+00125 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00126
+00127 CTextureFileUser *text= <font class="keyword">new</font> CTextureFileUser(<a class="code" href="cf__lexical_8cpp.html#a95">file</a>);
+00128 <a class="code" href="classNL3D_1_1CDriverUser.html#n4">_Textures</a>.insert(text);
+00129 <font class="keywordflow">return</font> text;
+00130 }
+00131 <font class="comment">// ***************************************************************************</font>
+<a name="l00132"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_5">00132</a> <font class="keywordtype">void</font> CDriverUser::deleteTextureFile(UTextureFile *textfile)
+00133 {
+00134 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00135
+00136 <a class="code" href="classNL3D_1_1CDriverUser.html#n4">_Textures</a>.erase(dynamic_cast&lt;CTextureFileUser*&gt;(textfile), <font class="stringliteral">"deleteTextureFile: Bad textfile"</font>);
+00137 }
+00138 <font class="comment">// ***************************************************************************</font>
+<a name="l00139"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_6">00139</a> UTextureRaw *CDriverUser::createTextureRaw()
+00140 {
+00141 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00142 <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// Not implemented!!</font>
+00143
+00144 <font class="keywordflow">return</font> NULL;
+00145 }
+00146 <font class="comment">// ***************************************************************************</font>
+<a name="l00147"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_7">00147</a> <font class="keywordtype">void</font> CDriverUser::deleteTextureRaw(UTextureRaw *textraw)
+00148 {
+00149 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00150 <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// Not implemented!!</font>
+00151
+00152 <font class="keyword">delete</font> textraw;
+00153 }
+00154 <font class="comment">// ***************************************************************************</font>
+<a name="l00155"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_8">00155</a> UMaterial *CDriverUser::createMaterial()
+00156 {
+00157 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00158
+00159 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n5">_Materials</a>.insert(<font class="keyword">new</font> CMaterialUser);
+00160 }
+00161 <font class="comment">// ***************************************************************************</font>
+<a name="l00162"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_9">00162</a> <font class="keywordtype">void</font> CDriverUser::deleteMaterial(UMaterial *umat)
+00163 {
+00164 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00165
+00166 <a class="code" href="classNL3D_1_1CDriverUser.html#n5">_Materials</a>.erase( (CMaterialUser*)umat, <font class="stringliteral">"deleteMaterial: Bad material"</font>);
+00167 }
+00168
+00169
+00170
+00171 <font class="comment">// ***************************************************************************</font>
+00172 <font class="comment">// ***************************************************************************</font>
+00173 <font class="comment">// Profile.</font>
+00174 <font class="comment">// ***************************************************************************</font>
+00175 <font class="comment">// ***************************************************************************</font>
+00176
+00177
+00178 <font class="comment">// ***************************************************************************</font>
+<a name="l00179"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_0">00179</a> <font class="keywordtype">void</font> CDriverUser::profileRenderedPrimitives(CPrimitiveProfile &amp;pIn, CPrimitiveProfile &amp;pOut)
+00180 {
+00181 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00182
+00183 <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileRenderedPrimitives(pIn, pOut);
+00184 }
+00185
+00186
+00187 <font class="comment">// ***************************************************************************</font>
+<a name="l00188"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_1">00188</a> uint32 CDriverUser::profileAllocatedTextureMemory()
+00189 {
+00190 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00191
+00192 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileAllocatedTextureMemory();
+00193 }
+00194
+00195
+00196 <font class="comment">// ***************************************************************************</font>
+<a name="l00197"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_2">00197</a> uint32 CDriverUser::profileSetupedMaterials()<font class="keyword"> const</font>
+00198 <font class="keyword"></font>{
+00199 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00200
+00201 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileSetupedMaterials();
+00202 }
+00203
+00204
+00205 <font class="comment">// ***************************************************************************</font>
+<a name="l00206"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_3">00206</a> uint32 CDriverUser::profileSetupedModelMatrix()<font class="keyword"> const</font>
+00207 <font class="keyword"></font>{
+00208 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00209 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileSetupedModelMatrix();
+00210 }
+00211
+00212
+00213 <font class="comment">// ***************************************************************************</font>
+<a name="l00214"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_4">00214</a> <font class="keywordtype">void</font> CDriverUser::enableUsedTextureMemorySum (<font class="keywordtype">bool</font> enable)
+00215 {
+00216 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00217 <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;enableUsedTextureMemorySum (enable);
+00218 }
+00219
+00220
+00221 <font class="comment">// ***************************************************************************</font>
+<a name="l00222"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_5">00222</a> uint32 CDriverUser::getUsedTextureMemory ()<font class="keyword"> const</font>
+00223 <font class="keyword"></font>{
+00224 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
+00225 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;getUsedTextureMemory ();
+00226 }
+00227
+00228
+00229 } <font class="comment">// NL3D</font>
+</pre></div>
+
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