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<hr><h1>driver_user2.cpp</h1><a href="driver__user2_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
00027 
00028 <font class="comment">// ***************************************************************************</font>
00029 <font class="comment">// THIS FILE IS DIVIDED IN TWO PARTS BECAUSE IT MAKES VISUAL CRASH.</font>
00030 <font class="comment">// fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit</font>
00031 <font class="comment">// ***************************************************************************</font>
00032 
00033 <font class="preprocessor">#include "<a class="code" href="driver__user_8h.html">3d/driver_user.h</a>"</font>
00034 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font>
00035 <font class="preprocessor">#include "<a class="code" href="text__context__user_8h.html">3d/text_context_user.h</a>"</font>
00036 <font class="preprocessor">#include "<a class="code" href="u__driver_8h.html">nel/3d/u_driver.h</a>"</font>
00037 <font class="preprocessor">#include "<a class="code" href="dru_8h.html">3d/dru.h</a>"</font>
00038 <font class="preprocessor">#include "<a class="code" href="scene_8h.html">3d/scene.h</a>"</font>
00039 <font class="preprocessor">#include "<a class="code" href="texture__user_8h.html">3d/texture_user.h</a>"</font>
00040 <font class="preprocessor">#include "<a class="code" href="material__user_8h.html">3d/material_user.h</a>"</font>
00041 <font class="preprocessor">#include "<a class="code" href="u__camera_8h.html">nel/3d/u_camera.h</a>"</font>
00042 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
00043 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
00044 
00045 
00046 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
00047 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00048 
00049 
00050 <font class="keyword">namespace </font>NL3D 
00051 {
00052 
00053 
00054 <font class="comment">// ***************************************************************************</font>
00055 <font class="comment">// ***************************************************************************</font>
00056 <font class="comment">// Component Management.</font>
00057 <font class="comment">// ***************************************************************************</font>
00058 <font class="comment">// ***************************************************************************</font>
00059 
00060 
00061 
00062 <font class="comment">// ***************************************************************************</font>
<a name="l00063"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z440_0">00063</a> UScene                  *CDriverUser::createScene() 
00064 {
00065         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00066 
00067         CSceneUser *pSU = <font class="keyword">new</font> CSceneUser(<font class="keyword">this</font>);
00068         <font class="comment">// set the shape bank</font>
00069         pSU-&gt;getScene().setShapeBank( &amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n8">_ShapeBank</a>._ShapeBank );
00070         <font class="comment">// set the MeshSkinManager</font>
00071         pSU-&gt;getScene().getRenderTrav()-&gt;setMeshSkinManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n9">_MeshSkinManager</a>);
00072         <font class="comment">// set the AsyncTextureManager</font>
00073         pSU-&gt;getScene().setAsyncTextureManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n10">_AsyncTextureManager</a>);
00074         <font class="comment">// set the lodManager</font>
00075         pSU-&gt;getScene().setLodCharacterManager(&amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n11">_LodCharacterManager</a>);
00076         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n7">_Scenes</a>.insert(pSU);
00077 }
00078 <font class="comment">// ***************************************************************************</font>
<a name="l00079"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z440_1">00079</a> <font class="keywordtype">void</font>                    CDriverUser::deleteScene(UScene *scene) 
00080 {
00081         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00082 
00083         <a class="code" href="classNL3D_1_1CDriverUser.html#n7">_Scenes</a>.erase((CSceneUser*)scene, <font class="stringliteral">"deleteScene(): Bad scene ptr"</font>);
00084 }
00085 
00086 
00087 
00088 
00089 
00090 
00091 <font class="comment">// ***************************************************************************</font>
<a name="l00092"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_0">00092</a> UTextContext    *CDriverUser::createTextContext(<font class="keyword">const</font> std::string fontFileName, <font class="keyword">const</font> std::string fontExFileName) 
00093 {
00094         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00095 
00096         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n6">_TextContexts</a>.insert(<font class="keyword">new</font> CTextContextUser(fontFileName, fontExFileName, <font class="keyword">this</font>, &amp;<a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>));
00097 }
00098 <font class="comment">// ***************************************************************************</font>
<a name="l00099"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_1">00099</a> <font class="keywordtype">void</font>                    CDriverUser::deleteTextContext(UTextContext     *textContext) 
00100 {
00101         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00102 
00103         <a class="code" href="classNL3D_1_1CDriverUser.html#n6">_TextContexts</a>.erase((CTextContextUser*)textContext, <font class="stringliteral">"deleteTextContext: Bad TextContext"</font>);
00104 }
00105 <font class="comment">// ***************************************************************************</font>
<a name="l00106"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_2">00106</a> <font class="keywordtype">void</font>                    CDriverUser::setFontManagerMaxMemory(uint maxMem) 
00107 {
00108         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00109 
00110         <a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>.setMaxMemory(maxMem);
00111 }
00112 <font class="comment">// ***************************************************************************</font>
<a name="l00113"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_3">00113</a> std::string             CDriverUser::getFontManagerCacheInformation()<font class="keyword"> const</font>
00114 <font class="keyword"></font>{
00115         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00116 
00117         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>.getCacheInformation();
00118 }
00119 
00120 
00121 
00122 <font class="comment">// ***************************************************************************</font>
<a name="l00123"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_4">00123</a> UTextureFile    *CDriverUser::createTextureFile(<font class="keyword">const</font> std::string &amp;<a class="code" href="cf__lexical_8cpp.html#a95">file</a>) 
00124 {
00125         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00126 
00127         CTextureFileUser        *text= <font class="keyword">new</font> CTextureFileUser(<a class="code" href="cf__lexical_8cpp.html#a95">file</a>);
00128         <a class="code" href="classNL3D_1_1CDriverUser.html#n4">_Textures</a>.insert(text);
00129         <font class="keywordflow">return</font> text;
00130 }
00131 <font class="comment">// ***************************************************************************</font>
<a name="l00132"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_5">00132</a> <font class="keywordtype">void</font>                    CDriverUser::deleteTextureFile(UTextureFile *textfile) 
00133 {
00134         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00135 
00136         <a class="code" href="classNL3D_1_1CDriverUser.html#n4">_Textures</a>.erase(dynamic_cast&lt;CTextureFileUser*&gt;(textfile), <font class="stringliteral">"deleteTextureFile: Bad textfile"</font>);
00137 }
00138 <font class="comment">// ***************************************************************************</font>
<a name="l00139"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_6">00139</a> UTextureRaw             *CDriverUser::createTextureRaw() 
00140 {
00141         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00142         <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// Not implemented!!</font>
00143 
00144         <font class="keywordflow">return</font> NULL;
00145 }
00146 <font class="comment">// ***************************************************************************</font>
<a name="l00147"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_7">00147</a> <font class="keywordtype">void</font>                    CDriverUser::deleteTextureRaw(UTextureRaw *textraw) 
00148 {
00149         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00150         <a class="code" href="debug_8h.html#a12">nlstop</a>; <font class="comment">// Not implemented!!</font>
00151 
00152         <font class="keyword">delete</font> textraw;
00153 }
00154 <font class="comment">// ***************************************************************************</font>
<a name="l00155"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_8">00155</a> UMaterial               *CDriverUser::createMaterial() 
00156 {
00157         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00158 
00159         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n5">_Materials</a>.insert(<font class="keyword">new</font> CMaterialUser);
00160 }
00161 <font class="comment">// ***************************************************************************</font>
<a name="l00162"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z441_9">00162</a> <font class="keywordtype">void</font>                    CDriverUser::deleteMaterial(UMaterial *umat) 
00163 {
00164         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00165 
00166         <a class="code" href="classNL3D_1_1CDriverUser.html#n5">_Materials</a>.erase( (CMaterialUser*)umat, <font class="stringliteral">"deleteMaterial: Bad material"</font>);
00167 }
00168 
00169 
00170 
00171 <font class="comment">// ***************************************************************************</font>
00172 <font class="comment">// ***************************************************************************</font>
00173 <font class="comment">// Profile.</font>
00174 <font class="comment">// ***************************************************************************</font>
00175 <font class="comment">// ***************************************************************************</font>
00176 
00177 
00178 <font class="comment">// ***************************************************************************</font>
<a name="l00179"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_0">00179</a> <font class="keywordtype">void</font>                    CDriverUser::profileRenderedPrimitives(CPrimitiveProfile &amp;pIn, CPrimitiveProfile &amp;pOut)
00180 {
00181         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00182 
00183         <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileRenderedPrimitives(pIn, pOut);
00184 }
00185 
00186 
00187 <font class="comment">// ***************************************************************************</font>
<a name="l00188"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_1">00188</a> uint32                  CDriverUser::profileAllocatedTextureMemory()
00189 {
00190         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00191 
00192         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileAllocatedTextureMemory();
00193 }
00194 
00195 
00196 <font class="comment">// ***************************************************************************</font>
<a name="l00197"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_2">00197</a> uint32                  CDriverUser::profileSetupedMaterials()<font class="keyword"> const</font>
00198 <font class="keyword"></font>{
00199         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00200 
00201         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileSetupedMaterials();
00202 }
00203 
00204 
00205 <font class="comment">// ***************************************************************************</font>
<a name="l00206"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_3">00206</a> uint32                  CDriverUser::profileSetupedModelMatrix()<font class="keyword"> const</font>
00207 <font class="keyword"></font>{
00208         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00209         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;profileSetupedModelMatrix();
00210 }
00211 
00212 
00213 <font class="comment">// ***************************************************************************</font>
<a name="l00214"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_4">00214</a> <font class="keywordtype">void</font>                    CDriverUser::enableUsedTextureMemorySum (<font class="keywordtype">bool</font> enable)
00215 {
00216         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00217         <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;enableUsedTextureMemorySum (enable);
00218 }
00219 
00220 
00221 <font class="comment">// ***************************************************************************</font>
<a name="l00222"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z449_5">00222</a> uint32                  CDriverUser::getUsedTextureMemory ()<font class="keyword"> const</font>
00223 <font class="keyword"></font>{
00224         <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a>
00225         <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>-&gt;getUsedTextureMemory ();
00226 }
00227 
00228 
00229 } <font class="comment">// NL3D</font>
</pre></div>

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