From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- docs/doxygen/nel/driver__user2_8cpp-source.html | 298 ++++++++++++++++++++++++ 1 file changed, 298 insertions(+) create mode 100644 docs/doxygen/nel/driver__user2_8cpp-source.html (limited to 'docs/doxygen/nel/driver__user2_8cpp-source.html') diff --git a/docs/doxygen/nel/driver__user2_8cpp-source.html b/docs/doxygen/nel/driver__user2_8cpp-source.html new file mode 100644 index 00000000..821c5c70 --- /dev/null +++ b/docs/doxygen/nel/driver__user2_8cpp-source.html @@ -0,0 +1,298 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
# Home   # nevrax.com   
+ + + + +
Nevrax
+ + + + + + + + + + +
+ + +
+ Nevrax.org
+ + + + + + + +
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
+
+ + +
+ + +
+Docs + +
+  + + + + + +
Documentation 
+ +
+Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  
+

driver_user2.cpp

Go to the documentation of this file.
00001 
+00007 /* Copyright, 2001 Nevrax Ltd.
+00008  *
+00009  * This file is part of NEVRAX NEL.
+00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
+00011  * it under the terms of the GNU General Public License as published by
+00012  * the Free Software Foundation; either version 2, or (at your option)
+00013  * any later version.
+00014 
+00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
+00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
+00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+00018  * General Public License for more details.
+00019 
+00020  * You should have received a copy of the GNU General Public License
+00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
+00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
+00023  * MA 02111-1307, USA.
+00024  */
+00025 
+00026 #include "std3d.h"
+00027 
+00028 // ***************************************************************************
+00029 // THIS FILE IS DIVIDED IN TWO PARTS BECAUSE IT MAKES VISUAL CRASH.
+00030 // fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit
+00031 // ***************************************************************************
+00032 
+00033 #include "3d/driver_user.h"
+00034 #include "3d/scene_user.h"
+00035 #include "3d/text_context_user.h"
+00036 #include "nel/3d/u_driver.h"
+00037 #include "3d/dru.h"
+00038 #include "3d/scene.h"
+00039 #include "3d/texture_user.h"
+00040 #include "3d/material_user.h"
+00041 #include "nel/3d/u_camera.h"
+00042 #include "nel/misc/file.h"
+00043 #include "nel/misc/path.h"
+00044 
+00045 
+00046 using namespace std;
+00047 using namespace NLMISC;
+00048 
+00049 
+00050 namespace NL3D 
+00051 {
+00052 
+00053 
+00054 // ***************************************************************************
+00055 // ***************************************************************************
+00056 // Component Management.
+00057 // ***************************************************************************
+00058 // ***************************************************************************
+00059 
+00060 
+00061 
+00062 // ***************************************************************************
+00063 UScene                  *CDriverUser::createScene() 
+00064 {
+00065         NL3D_MEM_DRIVER
+00066 
+00067         CSceneUser *pSU = new CSceneUser(this);
+00068         // set the shape bank
+00069         pSU->getScene().setShapeBank( &_ShapeBank._ShapeBank );
+00070         // set the MeshSkinManager
+00071         pSU->getScene().getRenderTrav()->setMeshSkinManager(&_MeshSkinManager);
+00072         // set the AsyncTextureManager
+00073         pSU->getScene().setAsyncTextureManager(&_AsyncTextureManager);
+00074         // set the lodManager
+00075         pSU->getScene().setLodCharacterManager(&_LodCharacterManager);
+00076         return _Scenes.insert(pSU);
+00077 }
+00078 // ***************************************************************************
+00079 void                    CDriverUser::deleteScene(UScene *scene) 
+00080 {
+00081         NL3D_MEM_DRIVER
+00082 
+00083         _Scenes.erase((CSceneUser*)scene, "deleteScene(): Bad scene ptr");
+00084 }
+00085 
+00086 
+00087 
+00088 
+00089 
+00090 
+00091 // ***************************************************************************
+00092 UTextContext    *CDriverUser::createTextContext(const std::string fontFileName, const std::string fontExFileName) 
+00093 {
+00094         NL3D_MEM_DRIVER
+00095 
+00096         return _TextContexts.insert(new CTextContextUser(fontFileName, fontExFileName, this, &_FontManager));
+00097 }
+00098 // ***************************************************************************
+00099 void                    CDriverUser::deleteTextContext(UTextContext     *textContext) 
+00100 {
+00101         NL3D_MEM_DRIVER
+00102 
+00103         _TextContexts.erase((CTextContextUser*)textContext, "deleteTextContext: Bad TextContext");
+00104 }
+00105 // ***************************************************************************
+00106 void                    CDriverUser::setFontManagerMaxMemory(uint maxMem) 
+00107 {
+00108         NL3D_MEM_DRIVER
+00109 
+00110         _FontManager.setMaxMemory(maxMem);
+00111 }
+00112 // ***************************************************************************
+00113 std::string             CDriverUser::getFontManagerCacheInformation() const
+00114 {
+00115         NL3D_MEM_DRIVER
+00116 
+00117         return _FontManager.getCacheInformation();
+00118 }
+00119 
+00120 
+00121 
+00122 // ***************************************************************************
+00123 UTextureFile    *CDriverUser::createTextureFile(const std::string &file) 
+00124 {
+00125         NL3D_MEM_DRIVER
+00126 
+00127         CTextureFileUser        *text= new CTextureFileUser(file);
+00128         _Textures.insert(text);
+00129         return text;
+00130 }
+00131 // ***************************************************************************
+00132 void                    CDriverUser::deleteTextureFile(UTextureFile *textfile) 
+00133 {
+00134         NL3D_MEM_DRIVER
+00135 
+00136         _Textures.erase(dynamic_cast<CTextureFileUser*>(textfile), "deleteTextureFile: Bad textfile");
+00137 }
+00138 // ***************************************************************************
+00139 UTextureRaw             *CDriverUser::createTextureRaw() 
+00140 {
+00141         NL3D_MEM_DRIVER
+00142         nlstop; // Not implemented!!
+00143 
+00144         return NULL;
+00145 }
+00146 // ***************************************************************************
+00147 void                    CDriverUser::deleteTextureRaw(UTextureRaw *textraw) 
+00148 {
+00149         NL3D_MEM_DRIVER
+00150         nlstop; // Not implemented!!
+00151 
+00152         delete textraw;
+00153 }
+00154 // ***************************************************************************
+00155 UMaterial               *CDriverUser::createMaterial() 
+00156 {
+00157         NL3D_MEM_DRIVER
+00158 
+00159         return _Materials.insert(new CMaterialUser);
+00160 }
+00161 // ***************************************************************************
+00162 void                    CDriverUser::deleteMaterial(UMaterial *umat) 
+00163 {
+00164         NL3D_MEM_DRIVER
+00165 
+00166         _Materials.erase( (CMaterialUser*)umat, "deleteMaterial: Bad material");
+00167 }
+00168 
+00169 
+00170 
+00171 // ***************************************************************************
+00172 // ***************************************************************************
+00173 // Profile.
+00174 // ***************************************************************************
+00175 // ***************************************************************************
+00176 
+00177 
+00178 // ***************************************************************************
+00179 void                    CDriverUser::profileRenderedPrimitives(CPrimitiveProfile &pIn, CPrimitiveProfile &pOut)
+00180 {
+00181         NL3D_MEM_DRIVER
+00182 
+00183         _Driver->profileRenderedPrimitives(pIn, pOut);
+00184 }
+00185 
+00186 
+00187 // ***************************************************************************
+00188 uint32                  CDriverUser::profileAllocatedTextureMemory()
+00189 {
+00190         NL3D_MEM_DRIVER
+00191 
+00192         return _Driver->profileAllocatedTextureMemory();
+00193 }
+00194 
+00195 
+00196 // ***************************************************************************
+00197 uint32                  CDriverUser::profileSetupedMaterials() const
+00198 {
+00199         NL3D_MEM_DRIVER
+00200 
+00201         return _Driver->profileSetupedMaterials();
+00202 }
+00203 
+00204 
+00205 // ***************************************************************************
+00206 uint32                  CDriverUser::profileSetupedModelMatrix() const
+00207 {
+00208         NL3D_MEM_DRIVER
+00209         return _Driver->profileSetupedModelMatrix();
+00210 }
+00211 
+00212 
+00213 // ***************************************************************************
+00214 void                    CDriverUser::enableUsedTextureMemorySum (bool enable)
+00215 {
+00216         NL3D_MEM_DRIVER
+00217         _Driver->enableUsedTextureMemorySum (enable);
+00218 }
+00219 
+00220 
+00221 // ***************************************************************************
+00222 uint32                  CDriverUser::getUsedTextureMemory () const
+00223 {
+00224         NL3D_MEM_DRIVER
+00225         return _Driver->getUsedTextureMemory ();
+00226 }
+00227 
+00228 
+00229 } // NL3D
+
+ + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1