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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CInstanceLighter Class Reference</h1>A class to precompute "StaticSetup" lighting for instances in an InstanceGroup.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CInstanceLighter-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Cell Iteration. ie iteration on _IGRetrieverGridMap cells and _IGSurfaceLightBuild cells</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_0">beginCell</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_1">nextCell</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_2">isEndCell</a> ()</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_3">getCurrentCell</a> ()</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_4">getCurrentCellInfo</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_5">isCurrentNeighborCellInSurface</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_6">getCurrentNeighborCell</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_7">getCurrentNeighborCellInfo</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_8">getCurrentCellNumber</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_9">getTotalCellNumber</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_10">progressCell</a> (const char *message)</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s1">CIGSurfaceLight::ItRetrieverGridMap</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_11">_ItRetriever</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">CIGSurfaceLightBuild::ItRetrieverGridMap</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_12">_ItRetrieverInfo</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_13">_ItSurfId</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_14">_ItCellId</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_15">_IsEndCell</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_16">_ItCurrentCellNumber</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_17">_TotalCellNumber</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_18">_LastCellProgress</a></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom>{ <a class="el" href="classNL3D_1_1CInstanceLighter.html#s1s0">MaxOverSamples</a> = 16
+ }</td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a0">CInstanceLighter</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a1">~CInstanceLighter</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Destructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a> (const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;igIn, <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;igOut, const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;lightDesc, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;obstacles, <a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *landscape=NULL, <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> *igSurfaceLightBuild=NULL)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Light an InstanceGroup igOut has different PointLights than igIn.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a4">progress</a> (const char *message, float progress)</td></tr>
+<tr><td colspan="2"><div class="groupHeader">Static PointLights mgt.</div></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z463_0">addStaticPointLight</a> (const <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> &amp;pln)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Append a static point light to compute.</em> <a href="#z463_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d0">lightIgSimple</a> (CInstanceLighter &amp;instLighter, const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;igIn, <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;igOut, const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;lightDesc)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a>() ing it.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d1">addTriangles</a> (<a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &amp;landscape, std::vector&lt; <a class="el" href="memory__common_8h.html#a15">uint</a> &gt; &amp;listZone, <a class="el" href="memory__common_8h.html#a15">uint</a> order, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;triangleArray)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d2">addTriangles</a> (const <a class="el" href="classNL3D_1_1IShape.html">IShape</a> &amp;shape, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;modelMT, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Add triangles from a transform shape.</em> <a href="#d2">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c0">computeSunContribution</a> (const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;lightDesc, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;obstacles, <a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *landscape)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c1">dilateLightingOnSurfaceCells</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c2">compilePointLightRT</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> gridSize, float gridCellSize, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;obstacles, bool doShadow)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid.</em> <a href="#c2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c3">processIGPointLightRT</a> (std::vector&lt; <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> &gt; &amp;listPointLight)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Process the IG, ie process _InstanceInfos.</em> <a href="#c3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f0">addTriangles</a> (const <a class="el" href="classNL3D_1_1CMeshGeom.html">CMeshGeom</a> &amp;meshGeom, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;modelMT, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f1">addTriangles</a> (const <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a> &amp;meshGeom, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;modelMT, std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f2">excludeAllPatchFromRefineAll</a> (<a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &amp;landscape, std::vector&lt; <a class="el" href="memory__common_8h.html#a15">uint</a> &gt; &amp;listZone, bool exclude)</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html">CInstanceGroup::CInstance</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o0">_Instances</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CInstanceInfo.html">CInstanceInfo</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o1">_InstanceInfos</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o2">_CurrentInstanceComputed</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o3">_IGSurfaceLightBuild</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s0">CIGSurfaceLight::TRetrieverGridMap</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o4">_IGRetrieverGridMap</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o5">_StaticPointLights</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>List of PointLights.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a>&lt; <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o6">_StaticPointLightQuadGrid</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>QuadGrid of PointLights. Builded from _StaticPointLights.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A class to precompute "StaticSetup" lighting for instances in an InstanceGroup.
+<p>
+Class "inspired" from <a class="el" href="classNL3D_1_1CZoneLighter.html">CZoneLighter</a> :) <dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00055">55</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="s1" doxytag="NL3D::CInstanceLighter::@35"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> anonymous enum
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="s1s0" doxytag="MaxOverSamples"></a><em>MaxOverSamples</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00059">59</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CInstanceLighter::CInstanceLighter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CInstanceLighter::CInstanceLighter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00066">66</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CInstanceLighter::~CInstanceLighter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CInstanceLighter::~CInstanceLighter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00131">131</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z463_0" doxytag="NL3D::CInstanceLighter::addStaticPointLight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addStaticPointLight </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pln</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Append a static point light to compute.
+<p>
+call at setup stage (before <a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a>() ). NB: you must append all PointLights of intersets, even ones from the IG to compute.
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00999">999</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>. </td>
+ </tr>
+</table>
+<a name="f1" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>meshGeom</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>modelMT</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>triangleArray</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>instanceId</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00231">231</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a name="f0" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CMeshGeom.html">CMeshGeom</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>meshGeom</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>modelMT</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>triangleArray</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>instanceId</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00179">179</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a name="d2" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1IShape.html">IShape</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>shape</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>modelMT</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>triangleArray</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>instanceId</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Add triangles from a transform shape.
+<p>
+Work only for <a class="el" href="classNL3D_1_1CMesh.html">CMesh</a>, CMultiMesh and <a class="el" href="classNL3D_1_1CMeshMRM.html">CMeshMRM</a> all without skinning. Give An instanceId!=-1 only for instances of the IG to compute. This is to avoid auto-shadowing.
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00129">129</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8cpp-source.html#l00077">addTriangles</a>. </td>
+ </tr>
+</table>
+<a name="d1" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>landscape</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="memory__common_8h.html#a15">uint</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>listZone</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>order</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>triangleArray</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00077">77</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8cpp-source.html#l00278">excludeAllPatchFromRefineAll</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00129">addTriangles</a>. </td>
+ </tr>
+</table>
+<a name="z464_0" doxytag="NL3D::CInstanceLighter::beginCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::beginCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01615">1615</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8h-source.html#l00296">_LastCellProgress</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="c2" doxytag="NL3D::CInstanceLighter::compilePointLightRT"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::compilePointLightRT </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>gridSize</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>gridCellSize</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>obstacles</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>doShadow</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid.
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01022">1022</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00255">_StaticPointLightQuadGrid</a>, <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00044">NL3D_INSTANCE_LIGHTER_CUBE_GRID_SIZE</a>, and <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CInstanceLighter::computeSunContribution"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::computeSunContribution </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>lightDesc</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>obstacles</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>landscape</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00633">633</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00210">_CurrentInstanceComputed</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="zone__lighter_8cpp-source.html#l00177">NEL3DCalcBase</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td>
+ </tr>
+</table>
+<a name="c1" doxytag="NL3D::CInstanceLighter::dilateLightingOnSurfaceCells"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::dilateLightingOnSurfaceCells </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01781">1781</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td>
+ </tr>
+</table>
+<a name="f2" doxytag="NL3D::CInstanceLighter::excludeAllPatchFromRefineAll"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::excludeAllPatchFromRefineAll </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>landscape</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="memory__common_8h.html#a15">uint</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>listZone</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>exclude</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00278">278</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00077">addTriangles</a>. </td>
+ </tr>
+</table>
+<a name="z464_3" doxytag="NL3D::CInstanceLighter::getCurrentCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> &amp; NL3D::CInstanceLighter::getCurrentCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01685">1685</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="z464_4" doxytag="NL3D::CInstanceLighter::getCurrentCellInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> &amp; NL3D::CInstanceLighter::getCurrentCellInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01694">1694</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="z464_8" doxytag="NL3D::CInstanceLighter::getCurrentCellNumber"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::getCurrentCellNumber </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00284">284</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_6" doxytag="NL3D::CInstanceLighter::getCurrentNeighborCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> &amp; NL3D::CInstanceLighter::getCurrentNeighborCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>xnb</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ynb</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01737">1737</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>. </td>
+ </tr>
+</table>
+<a name="z464_7" doxytag="NL3D::CInstanceLighter::getCurrentNeighborCellInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> &amp; NL3D::CInstanceLighter::getCurrentNeighborCellInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>xnb</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ynb</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01759">1759</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>. </td>
+ </tr>
+</table>
+<a name="z464_9" doxytag="NL3D::CInstanceLighter::getTotalCellNumber"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::getTotalCellNumber </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00285">285</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00295">_TotalCellNumber</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CInstanceLighter::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::init </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00072">72</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a name="z464_5" doxytag="NL3D::CInstanceLighter::isCurrentNeighborCellInSurface"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::isCurrentNeighborCellInSurface </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>xnb</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>ynb</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01704">1704</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>. </td>
+ </tr>
+</table>
+<a name="z464_2" doxytag="NL3D::CInstanceLighter::isEndCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::isEndCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01679">1679</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CInstanceLighter::light"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::light </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>igIn</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>igOut</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>lightDesc</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>std::vector&lt; <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>obstacles</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>landscape</em> = NULL, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>igSurfaceLightBuild</em> = NULL</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Light an InstanceGroup igOut has different PointLights than igIn.
+<p>
+eg: if a pointLight do not light anything, then it is not present in igOut. NB: shapes are used to retrieve usefull info on them (center of AABBox ...) . They are taken from lightDesc.UserShapeMap, or loaded from lightDesc.ShapePath if not found. <dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>landscape</em>&nbsp;</td><td>
+if !NULL use this Landscape SunContribution, looking landscape faces under each instance, for faster computing, and to get influence of Sky. NB: this landscape does not have to be tesselated, but all Zones that lies under igIn should be loaded in. </td></tr>
+<tr><td valign=top><em>igSurfaceLightBuild</em>&nbsp;</td><td>
+if !NULL, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a>() will compute igOut.IGSurfaceLight, else it is just cleared. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00305">305</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00295">_TotalCellNumber</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="classNL3D_1_1CInstanceLighter.html#s1s0">MaxOverSamples</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CInstanceLighter::lightIgSimple"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::lightIgSimple </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CInstanceLighter &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>instLighter</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>igIn</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>igOut</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>lightDesc</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a>() ing it.
+<p>
+It use lightDesc.UserShapeMap or it load Shape in directory lightDesc.ShapePath
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01482">1482</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>. </td>
+ </tr>
+</table>
+<a name="z464_1" doxytag="NL3D::CInstanceLighter::nextCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::nextCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01643">1643</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="c3" doxytag="NL3D::CInstanceLighter::processIGPointLightRT"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::processIGPointLightRT </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::vector&lt; <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>listPointLight</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Process the IG, ie process _InstanceInfos.
+<p>
+Also process SurfaceLightGrid MultiCPU: not done for now. Be aware of <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html#m4">CPointLightRT::RefCount</a>!!!!
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01160">1160</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00210">_CurrentInstanceComputed</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8h-source.html#l00255">_StaticPointLightQuadGrid</a>, <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CInstanceLighter::progress"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceLighter::progress </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>message</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>progress</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00159">159</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_10" doxytag="NL3D::CInstanceLighter::progressCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::progressCell </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>message</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01603">1603</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>.
+<p>
+References <a class="el" href="instance__lighter_8h-source.html#l00296">_LastCellProgress</a>, <a class="el" href="instance__lighter_8h-source.html#l00284">getCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00285">getTotalCellNumber</a>, and <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o2" doxytag="NL3D::CInstanceLighter::_CurrentInstanceComputed"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CInstanceLighter::_CurrentInstanceComputed<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00210">210</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CInstanceLighter::_IGRetrieverGridMap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s0">CIGSurfaceLight::TRetrieverGridMap</a> NL3D::CInstanceLighter::_IGRetrieverGridMap<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00214">214</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CInstanceLighter::_IGSurfaceLightBuild"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a>* NL3D::CInstanceLighter::_IGSurfaceLightBuild<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00212">212</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00066">CInstanceLighter</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CInstanceLighter::_InstanceInfos"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CInstanceInfo.html">CInstanceInfo</a>&gt; NL3D::CInstanceLighter::_InstanceInfos<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00208">208</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CInstanceLighter::_Instances"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html">CInstanceGroup::CInstance</a>&gt; NL3D::CInstanceLighter::_Instances<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00206">206</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="z464_15" doxytag="NL3D::CInstanceLighter::_IsEndCell"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::_IsEndCell<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00293">293</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_14" doxytag="NL3D::CInstanceLighter::_ItCellId"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItCellId<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00292">292</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_16" doxytag="NL3D::CInstanceLighter::_ItCurrentCellNumber"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItCurrentCellNumber<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00294">294</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00284">getCurrentCellNumber</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_11" doxytag="NL3D::CInstanceLighter::_ItRetriever"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s1">CIGSurfaceLight::ItRetrieverGridMap</a> NL3D::CInstanceLighter::_ItRetriever<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00289">289</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_12" doxytag="NL3D::CInstanceLighter::_ItRetrieverInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">CIGSurfaceLightBuild::ItRetrieverGridMap</a> NL3D::CInstanceLighter::_ItRetrieverInfo<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00290">290</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_13" doxytag="NL3D::CInstanceLighter::_ItSurfId"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItSurfId<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00291">291</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td>
+ </tr>
+</table>
+<a name="z464_18" doxytag="NL3D::CInstanceLighter::_LastCellProgress"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CInstanceLighter::_LastCellProgress<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00296">296</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td>
+ </tr>
+</table>
+<a name="o6" doxytag="NL3D::CInstanceLighter::_StaticPointLightQuadGrid"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a>&lt;<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a>*&gt; NL3D::CInstanceLighter::_StaticPointLightQuadGrid<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+QuadGrid of PointLights. Builded from _StaticPointLights.
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00255">255</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CInstanceLighter::_StaticPointLights"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a>&gt; NL3D::CInstanceLighter::_StaticPointLights<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+List of PointLights.
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00253">253</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00999">addStaticPointLight</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td>
+ </tr>
+</table>
+<a name="z464_17" doxytag="NL3D::CInstanceLighter::_TotalCellNumber"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_TotalCellNumber<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="instance__lighter_8h-source.html#l00295">295</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.
+<p>
+Referenced by <a class="el" href="instance__lighter_8h-source.html#l00285">getTotalCellNumber</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a><li><a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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