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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CInstanceLighter Class Reference</h1>A class to precompute "StaticSetup" lighting for instances in an InstanceGroup. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>></code> +<p> +<a href="classNL3D_1_1CInstanceLighter-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Cell Iteration. ie iteration on _IGRetrieverGridMap cells and _IGSurfaceLightBuild cells</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_0">beginCell</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_1">nextCell</a> ()</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_2">isEndCell</a> ()</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_3">getCurrentCell</a> ()</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_4">getCurrentCellInfo</a> ()</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_5">isCurrentNeighborCellInSurface</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_6">getCurrentNeighborCell</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_7">getCurrentNeighborCellInfo</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> xnb, <a class="el" href="memory__common_8h.html#a14">sint</a> ynb)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_8">getCurrentCellNumber</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_9">getTotalCellNumber</a> () const</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_10">progressCell</a> (const char *message)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s1">CIGSurfaceLight::ItRetrieverGridMap</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_11">_ItRetriever</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">CIGSurfaceLightBuild::ItRetrieverGridMap</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_12">_ItRetrieverInfo</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_13">_ItSurfId</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_14">_ItCellId</a></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_15">_IsEndCell</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_16">_ItCurrentCellNumber</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_17">_TotalCellNumber</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z464_18">_LastCellProgress</a></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNL3D_1_1CInstanceLighter.html#s1s0">MaxOverSamples</a> = 16 + }</td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a0">CInstanceLighter</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a1">~CInstanceLighter</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Destructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a> (const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &igIn, <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &igOut, const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &lightDesc, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &obstacles, <a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *landscape=NULL, <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> *igSurfaceLightBuild=NULL)</td></tr> +<tr><td> </td><td><font size=-1><em>Light an InstanceGroup igOut has different PointLights than igIn.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#a4">progress</a> (const char *message, float progress)</td></tr> +<tr><td colspan="2"><div class="groupHeader">Static PointLights mgt.</div></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#z463_0">addStaticPointLight</a> (const <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> &pln)</td></tr> +<tr><td> </td><td><font size=-1><em>Append a static point light to compute.</em> <a href="#z463_0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d0">lightIgSimple</a> (CInstanceLighter &instLighter, const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &igIn, <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> &igOut, const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &lightDesc)</td></tr> +<tr><td> </td><td><font size=-1><em>Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a>() ing it.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d1">addTriangles</a> (<a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &landscape, std::vector< <a class="el" href="memory__common_8h.html#a15">uint</a> > &listZone, <a class="el" href="memory__common_8h.html#a15">uint</a> order, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &triangleArray)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#d2">addTriangles</a> (const <a class="el" href="classNL3D_1_1IShape.html">IShape</a> &shape, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &modelMT, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr> +<tr><td> </td><td><font size=-1><em>Add triangles from a transform shape.</em> <a href="#d2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c0">computeSunContribution</a> (const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> &lightDesc, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &obstacles, <a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> *landscape)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c1">dilateLightingOnSurfaceCells</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c2">compilePointLightRT</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> gridSize, float gridCellSize, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &obstacles, bool doShadow)</td></tr> +<tr><td> </td><td><font size=-1><em>Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid.</em> <a href="#c2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#c3">processIGPointLightRT</a> (std::vector< <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> > &listPointLight)</td></tr> +<tr><td> </td><td><font size=-1><em>Process the IG, ie process _InstanceInfos.</em> <a href="#c3">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f0">addTriangles</a> (const <a class="el" href="classNL3D_1_1CMeshGeom.html">CMeshGeom</a> &meshGeom, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &modelMT, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f1">addTriangles</a> (const <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a> &meshGeom, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &modelMT, std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > &triangleArray, <a class="el" href="memory__common_8h.html#a14">sint</a> instanceId)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#f2">excludeAllPatchFromRefineAll</a> (<a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> &landscape, std::vector< <a class="el" href="memory__common_8h.html#a15">uint</a> > &listZone, bool exclude)</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html">CInstanceGroup::CInstance</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o0">_Instances</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CInstanceInfo.html">CInstanceInfo</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o1">_InstanceInfos</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o2">_CurrentInstanceComputed</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o3">_IGSurfaceLightBuild</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s0">CIGSurfaceLight::TRetrieverGridMap</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o4">_IGRetrieverGridMap</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o5">_StaticPointLights</a></td></tr> +<tr><td> </td><td><font size=-1><em>List of PointLights.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a>< <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a> * > </td><td valign=bottom><a class="el" href="classNL3D_1_1CInstanceLighter.html#o6">_StaticPointLightQuadGrid</a></td></tr> +<tr><td> </td><td><font size=-1><em>QuadGrid of PointLights. Builded from _StaticPointLights.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +A class to precompute "StaticSetup" lighting for instances in an InstanceGroup. +<p> +Class "inspired" from <a class="el" href="classNL3D_1_1CZoneLighter.html">CZoneLighter</a> :) <dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00055">55</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s1" doxytag="NL3D::CInstanceLighter::@35"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s1s0" doxytag="MaxOverSamples"></a><em>MaxOverSamples</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00059">59</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CInstanceLighter::CInstanceLighter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CInstanceLighter::CInstanceLighter </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00066">66</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CInstanceLighter::~CInstanceLighter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NL3D::CInstanceLighter::~CInstanceLighter </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Destructor. +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00131">131</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="z463_0" doxytag="NL3D::CInstanceLighter::addStaticPointLight"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addStaticPointLight </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pln</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Append a static point light to compute. +<p> +call at setup stage (before <a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a>() ). NB: you must append all PointLights of intersets, even ones from the IG to compute. +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00999">999</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>. </td> + </tr> +</table> +<a name="f1" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a> & </td> + <td class="mdname" nowrap> <em>meshGeom</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> & </td> + <td class="mdname" nowrap> <em>modelMT</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>triangleArray</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>instanceId</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00231">231</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td> + </tr> +</table> +<a name="f0" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CMeshGeom.html">CMeshGeom</a> & </td> + <td class="mdname" nowrap> <em>meshGeom</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> & </td> + <td class="mdname" nowrap> <em>modelMT</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>triangleArray</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>instanceId</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00179">179</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td> + </tr> +</table> +<a name="d2" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1IShape.html">IShape</a> & </td> + <td class="mdname" nowrap> <em>shape</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> & </td> + <td class="mdname" nowrap> <em>modelMT</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>triangleArray</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>instanceId</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Add triangles from a transform shape. +<p> +Work only for <a class="el" href="classNL3D_1_1CMesh.html">CMesh</a>, CMultiMesh and <a class="el" href="classNL3D_1_1CMeshMRM.html">CMeshMRM</a> all without skinning. Give An instanceId!=-1 only for instances of the IG to compute. This is to avoid auto-shadowing. +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00129">129</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8cpp-source.html#l00077">addTriangles</a>. </td> + </tr> +</table> +<a name="d1" doxytag="NL3D::CInstanceLighter::addTriangles"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::addTriangles </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> & </td> + <td class="mdname" nowrap> <em>landscape</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="memory__common_8h.html#a15">uint</a> > & </td> + <td class="mdname" nowrap> <em>listZone</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>order</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>triangleArray</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00077">77</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8cpp-source.html#l00278">excludeAllPatchFromRefineAll</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00129">addTriangles</a>. </td> + </tr> +</table> +<a name="z464_0" doxytag="NL3D::CInstanceLighter::beginCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::beginCell </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01615">1615</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8h-source.html#l00296">_LastCellProgress</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="c2" doxytag="NL3D::CInstanceLighter::compilePointLightRT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::compilePointLightRT </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>gridSize</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>gridCellSize</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>obstacles</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>doShadow</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid. +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01022">1022</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00255">_StaticPointLightQuadGrid</a>, <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00044">NL3D_INSTANCE_LIGHTER_CUBE_GRID_SIZE</a>, and <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CInstanceLighter::computeSunContribution"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::computeSunContribution </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> & </td> + <td class="mdname" nowrap> <em>lightDesc</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>obstacles</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> * </td> + <td class="mdname" nowrap> <em>landscape</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00633">633</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00210">_CurrentInstanceComputed</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="zone__lighter_8cpp-source.html#l00177">NEL3DCalcBase</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td> + </tr> +</table> +<a name="c1" doxytag="NL3D::CInstanceLighter::dilateLightingOnSurfaceCells"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::dilateLightingOnSurfaceCells </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01781">1781</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td> + </tr> +</table> +<a name="f2" doxytag="NL3D::CInstanceLighter::excludeAllPatchFromRefineAll"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::excludeAllPatchFromRefineAll </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> & </td> + <td class="mdname" nowrap> <em>landscape</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="memory__common_8h.html#a15">uint</a> > & </td> + <td class="mdname" nowrap> <em>listZone</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool </td> + <td class="mdname" nowrap> <em>exclude</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00278">278</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00077">addTriangles</a>. </td> + </tr> +</table> +<a name="z464_3" doxytag="NL3D::CInstanceLighter::getCurrentCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> & NL3D::CInstanceLighter::getCurrentCell </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01685">1685</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="z464_4" doxytag="NL3D::CInstanceLighter::getCurrentCellInfo"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> & NL3D::CInstanceLighter::getCurrentCellInfo </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01694">1694</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="z464_8" doxytag="NL3D::CInstanceLighter::getCurrentCellNumber"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::getCurrentCellNumber </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00284">284</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td> + </tr> +</table> +<a name="z464_6" doxytag="NL3D::CInstanceLighter::getCurrentNeighborCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CSurfaceLightGrid_1_1CCellCorner.html">CSurfaceLightGrid::CCellCorner</a> & NL3D::CInstanceLighter::getCurrentNeighborCell </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>xnb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>ynb</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01737">1737</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>. </td> + </tr> +</table> +<a name="z464_7" doxytag="NL3D::CInstanceLighter::getCurrentNeighborCellInfo"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CIGSurfaceLightBuild_1_1CCellCorner.html">CIGSurfaceLightBuild::CCellCorner</a> & NL3D::CInstanceLighter::getCurrentNeighborCellInfo </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>xnb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>ynb</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01759">1759</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>. </td> + </tr> +</table> +<a name="z464_9" doxytag="NL3D::CInstanceLighter::getTotalCellNumber"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::getTotalCellNumber </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00285">285</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00295">_TotalCellNumber</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CInstanceLighter::init"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::init </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00072">72</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. </td> + </tr> +</table> +<a name="z464_5" doxytag="NL3D::CInstanceLighter::isCurrentNeighborCellInSurface"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::isCurrentNeighborCellInSurface </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>xnb</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a> </td> + <td class="mdname" nowrap> <em>ynb</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01704">1704</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>. </td> + </tr> +</table> +<a name="z464_2" doxytag="NL3D::CInstanceLighter::isEndCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::isEndCell </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01679">1679</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CInstanceLighter::light"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::light </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> & </td> + <td class="mdname" nowrap> <em>igIn</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> & </td> + <td class="mdname" nowrap> <em>igOut</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> & </td> + <td class="mdname" nowrap> <em>lightDesc</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>std::vector< <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CTriangle.html">CTriangle</a> > & </td> + <td class="mdname" nowrap> <em>obstacles</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CLandscape.html">CLandscape</a> * </td> + <td class="mdname" nowrap> <em>landscape</em> = NULL, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a> * </td> + <td class="mdname" nowrap> <em>igSurfaceLightBuild</em> = NULL</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Light an InstanceGroup igOut has different PointLights than igIn. +<p> +eg: if a pointLight do not light anything, then it is not present in igOut. NB: shapes are used to retrieve usefull info on them (center of AABBox ...) . They are taken from lightDesc.UserShapeMap, or loaded from lightDesc.ShapePath if not found. <dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>landscape</em> </td><td> +if !NULL use this Landscape SunContribution, looking landscape faces under each instance, for faster computing, and to get influence of Sky. NB: this landscape does not have to be tesselated, but all Zones that lies under igIn should be loaded in. </td></tr> +<tr><td valign=top><em>igSurfaceLightBuild</em> </td><td> +if !NULL, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a3">light</a>() will compute igOut.IGSurfaceLight, else it is just cleared. </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l00305">305</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00295">_TotalCellNumber</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, <a class="el" href="classNL3D_1_1CInstanceLighter.html#s1s0">MaxOverSamples</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NL3D::CInstanceLighter::lightIgSimple"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::lightIgSimple </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">CInstanceLighter & </td> + <td class="mdname" nowrap> <em>instLighter</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> & </td> + <td class="mdname" nowrap> <em>igIn</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1CInstanceGroup.html">CInstanceGroup</a> & </td> + <td class="mdname" nowrap> <em>igOut</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNL3D_1_1CInstanceLighter_1_1CLightDesc.html">CLightDesc</a> & </td> + <td class="mdname" nowrap> <em>lightDesc</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, <a class="el" href="classNL3D_1_1CInstanceLighter.html#a2">init</a>() ing it. +<p> +It use lightDesc.UserShapeMap or it load Shape in directory lightDesc.ShapePath +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01482">1482</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>. </td> + </tr> +</table> +<a name="z464_1" doxytag="NL3D::CInstanceLighter::nextCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::nextCell </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01643">1643</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00214">_IGRetrieverGridMap</a>, <a class="el" href="instance__lighter_8h-source.html#l00212">_IGSurfaceLightBuild</a>, <a class="el" href="instance__lighter_8h-source.html#l00293">_IsEndCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00292">_ItCellId</a>, <a class="el" href="instance__lighter_8h-source.html#l00294">_ItCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00289">_ItRetriever</a>, <a class="el" href="instance__lighter_8h-source.html#l00290">_ItRetrieverInfo</a>, <a class="el" href="instance__lighter_8h-source.html#l00291">_ItSurfId</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="c3" doxytag="NL3D::CInstanceLighter::processIGPointLightRT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::processIGPointLightRT </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::vector< <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> > & </td> + <td class="mdname1" valign="top" nowrap> <em>listPointLight</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Process the IG, ie process _InstanceInfos. +<p> +Also process SurfaceLightGrid MultiCPU: not done for now. Be aware of <a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html#m4">CPointLightRT::RefCount</a>!!!! +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01160">1160</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00210">_CurrentInstanceComputed</a>, <a class="el" href="instance__lighter_8h-source.html#l00208">_InstanceInfos</a>, <a class="el" href="instance__lighter_8h-source.html#l00206">_Instances</a>, <a class="el" href="instance__lighter_8h-source.html#l00255">_StaticPointLightQuadGrid</a>, <a class="el" href="instance__lighter_8h-source.html#l00253">_StaticPointLights</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CInstanceLighter::progress"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CInstanceLighter::progress </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname" nowrap> <em>message</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>progress</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00159">159</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>, <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td> + </tr> +</table> +<a name="z464_10" doxytag="NL3D::CInstanceLighter::progressCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CInstanceLighter::progressCell </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname1" valign="top" nowrap> <em>message</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8cpp-source.html#l01603">1603</a> of file <a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a>. +<p> +References <a class="el" href="instance__lighter_8h-source.html#l00296">_LastCellProgress</a>, <a class="el" href="instance__lighter_8h-source.html#l00284">getCurrentCellNumber</a>, <a class="el" href="instance__lighter_8h-source.html#l00285">getTotalCellNumber</a>, and <a class="el" href="instance__lighter_8h-source.html#l00159">progress</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01781">dilateLightingOnSurfaceCells</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o2" doxytag="NL3D::CInstanceLighter::_CurrentInstanceComputed"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CInstanceLighter::_CurrentInstanceComputed<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00210">210</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CInstanceLighter::_IGRetrieverGridMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s0">CIGSurfaceLight::TRetrieverGridMap</a> NL3D::CInstanceLighter::_IGRetrieverGridMap<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00214">214</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CInstanceLighter::_IGSurfaceLightBuild"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html">CIGSurfaceLightBuild</a>* NL3D::CInstanceLighter::_IGSurfaceLightBuild<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00212">212</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00066">CInstanceLighter</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CInstanceLighter::_InstanceInfos"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CInstanceInfo.html">CInstanceInfo</a>> NL3D::CInstanceLighter::_InstanceInfos<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00208">208</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CInstanceLighter::_Instances"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="classNL3D_1_1CInstanceGroup_1_1CInstance.html">CInstanceGroup::CInstance</a>> NL3D::CInstanceLighter::_Instances<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00206">206</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00633">computeSunContribution</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="z464_15" doxytag="NL3D::CInstanceLighter::_IsEndCell"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CInstanceLighter::_IsEndCell<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00293">293</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01679">isEndCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_14" doxytag="NL3D::CInstanceLighter::_ItCellId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItCellId<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00292">292</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_16" doxytag="NL3D::CInstanceLighter::_ItCurrentCellNumber"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItCurrentCellNumber<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00294">294</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8h-source.html#l00284">getCurrentCellNumber</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_11" doxytag="NL3D::CInstanceLighter::_ItRetriever"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLight.html#s1">CIGSurfaceLight::ItRetrieverGridMap</a> NL3D::CInstanceLighter::_ItRetriever<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00289">289</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_12" doxytag="NL3D::CInstanceLighter::_ItRetrieverInfo"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CIGSurfaceLightBuild.html#s1">CIGSurfaceLightBuild::ItRetrieverGridMap</a> NL3D::CInstanceLighter::_ItRetrieverInfo<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00290">290</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_13" doxytag="NL3D::CInstanceLighter::_ItSurfId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_ItSurfId<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00291">291</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01685">getCurrentCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01694">getCurrentCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01737">getCurrentNeighborCell</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01759">getCurrentNeighborCellInfo</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01704">isCurrentNeighborCellInSurface</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01643">nextCell</a>. </td> + </tr> +</table> +<a name="z464_18" doxytag="NL3D::CInstanceLighter::_LastCellProgress"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CInstanceLighter::_LastCellProgress<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00296">296</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01615">beginCell</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01603">progressCell</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CInstanceLighter::_StaticPointLightQuadGrid"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CQuadGrid.html">CQuadGrid</a><<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a>*> NL3D::CInstanceLighter::_StaticPointLightQuadGrid<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +QuadGrid of PointLights. Builded from _StaticPointLights. +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00255">255</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CInstanceLighter::_StaticPointLights"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="structNL3D_1_1CInstanceLighter_1_1CPointLightRT.html">CPointLightRT</a>> NL3D::CInstanceLighter::_StaticPointLights<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +List of PointLights. +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00253">253</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8cpp-source.html#l00999">addStaticPointLight</a>, <a class="el" href="instance__lighter_8cpp-source.html#l01022">compilePointLightRT</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l01160">processIGPointLightRT</a>. </td> + </tr> +</table> +<a name="z464_17" doxytag="NL3D::CInstanceLighter::_TotalCellNumber"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CInstanceLighter::_TotalCellNumber<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="instance__lighter_8h-source.html#l00295">295</a> of file <a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a>. +<p> +Referenced by <a class="el" href="instance__lighter_8h-source.html#l00285">getTotalCellNumber</a>, and <a class="el" href="instance__lighter_8cpp-source.html#l00305">light</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="instance__lighter_8h-source.html">instance_lighter.h</a><li><a class="el" href="instance__lighter_8cpp-source.html">instance_lighter.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |