From 0ea5fc66924303d1bf73ba283a383e2aadee02f2 Mon Sep 17 00:00:00 2001 From: neodarz Date: Sat, 11 Aug 2018 20:21:34 +0200 Subject: Initial commit --- .../doxygen/nel/classNL3D_1_1CInstanceLighter.html | 1740 ++++++++++++++++++++ 1 file changed, 1740 insertions(+) create mode 100644 docs/doxygen/nel/classNL3D_1_1CInstanceLighter.html (limited to 'docs/doxygen/nel/classNL3D_1_1CInstanceLighter.html') diff --git a/docs/doxygen/nel/classNL3D_1_1CInstanceLighter.html b/docs/doxygen/nel/classNL3D_1_1CInstanceLighter.html new file mode 100644 index 00000000..f54604de --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CInstanceLighter.html @@ -0,0 +1,1740 @@ + + + + nevrax.org : docs + + + + + + + + + + + + + + +
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+

NL3D::CInstanceLighter Class Reference

A class to precompute "StaticSetup" lighting for instances in an InstanceGroup. +More... +

+#include <instance_lighter.h> +

+List of all members. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

Cell Iteration. ie iteration on _IGRetrieverGridMap cells and _IGSurfaceLightBuild cells

void beginCell ()
void nextCell ()
bool isEndCell ()
CSurfaceLightGrid::CCellCornergetCurrentCell ()
CIGSurfaceLightBuild::CCellCornergetCurrentCellInfo ()
bool isCurrentNeighborCellInSurface (sint xnb, sint ynb)
CSurfaceLightGrid::CCellCornergetCurrentNeighborCell (sint xnb, sint ynb)
CIGSurfaceLightBuild::CCellCornergetCurrentNeighborCellInfo (sint xnb, sint ynb)
uint getCurrentCellNumber () const
uint getTotalCellNumber () const
void progressCell (const char *message)
CIGSurfaceLight::ItRetrieverGridMap _ItRetriever
CIGSurfaceLightBuild::ItRetrieverGridMap _ItRetrieverInfo
uint _ItSurfId
uint _ItCellId
bool _IsEndCell
uint _ItCurrentCellNumber
uint _TotalCellNumber
float _LastCellProgress

Public Types

enum  { MaxOverSamples = 16 + }

Public Methods

 CInstanceLighter ()
 Constructor. More...

virtual ~CInstanceLighter ()
 Destructor. More...

void init ()
void light (const CInstanceGroup &igIn, CInstanceGroup &igOut, const CLightDesc &lightDesc, std::vector< CTriangle > &obstacles, CLandscape *landscape=NULL, CIGSurfaceLightBuild *igSurfaceLightBuild=NULL)
 Light an InstanceGroup igOut has different PointLights than igIn. More...

virtual void progress (const char *message, float progress)
Static PointLights mgt.
void addStaticPointLight (const CPointLightNamed &pln)
 Append a static point light to compute. More...


Static Public Methods

void lightIgSimple (CInstanceLighter &instLighter, const CInstanceGroup &igIn, CInstanceGroup &igOut, const CLightDesc &lightDesc)
 Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, init() ing it. More...

void addTriangles (CLandscape &landscape, std::vector< uint > &listZone, uint order, std::vector< CTriangle > &triangleArray)
void addTriangles (const IShape &shape, const NLMISC::CMatrix &modelMT, std::vector< CTriangle > &triangleArray, sint instanceId)
 Add triangles from a transform shape. More...


Private Methods

void computeSunContribution (const CLightDesc &lightDesc, std::vector< CTriangle > &obstacles, CLandscape *landscape)
void dilateLightingOnSurfaceCells ()
void compilePointLightRT (uint gridSize, float gridCellSize, std::vector< CTriangle > &obstacles, bool doShadow)
 Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid. More...

void processIGPointLightRT (std::vector< CPointLightNamed > &listPointLight)
 Process the IG, ie process _InstanceInfos. More...


Static Private Methods

void addTriangles (const CMeshGeom &meshGeom, const NLMISC::CMatrix &modelMT, std::vector< CTriangle > &triangleArray, sint instanceId)
void addTriangles (const CMeshMRMGeom &meshGeom, const NLMISC::CMatrix &modelMT, std::vector< CTriangle > &triangleArray, sint instanceId)
void excludeAllPatchFromRefineAll (CLandscape &landscape, std::vector< uint > &listZone, bool exclude)

Private Attributes

std::vector< CInstanceGroup::CInstance_Instances
std::vector< CInstanceInfo_InstanceInfos
sint _CurrentInstanceComputed
CIGSurfaceLightBuild_IGSurfaceLightBuild
CIGSurfaceLight::TRetrieverGridMap _IGRetrieverGridMap
std::vector< CPointLightRT_StaticPointLights
 List of PointLights. More...

CQuadGrid< CPointLightRT * > _StaticPointLightQuadGrid
 QuadGrid of PointLights. Builded from _StaticPointLights. More...

+


Detailed Description

+A class to precompute "StaticSetup" lighting for instances in an InstanceGroup. +

+Class "inspired" from CZoneLighter :)

+Author:
+Lionel Berenguier , Nevrax France
+Date:
+2001
+

+ +

+Definition at line 55 of file instance_lighter.h.


Member Enumeration Documentation

+

+ + + + +
+ + +
anonymous enum +
+
+ + + + + +
+   + + +

+

+Enumeration values:
+ + +
MaxOverSamples  +
+
+ +

+Definition at line 59 of file instance_lighter.h.

+


Constructor & Destructor Documentation

+

+ + + + +
+ + + + + + + + + +
NL3D::CInstanceLighter::CInstanceLighter  
+
+ + + + + +
+   + + +

+Constructor. +

+ +

+Definition at line 66 of file instance_lighter.cpp. +

+References _IGSurfaceLightBuild.

+

+ + + + +
+ + + + + + + + + +
virtual NL3D::CInstanceLighter::~CInstanceLighter   [inline, virtual]
+
+ + + + + +
+   + + +

+Destructor. +

+ +

+Definition at line 131 of file instance_lighter.h.

+


Member Function Documentation

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CInstanceLighter::addStaticPointLight const CPointLightNamed  pln
+
+ + + + + +
+   + + +

+Append a static point light to compute. +

+call at setup stage (before light() ). NB: you must append all PointLights of intersets, even ones from the IG to compute. +

+Definition at line 999 of file instance_lighter.cpp. +

+References _StaticPointLights.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::addTriangles const CMeshMRMGeom  meshGeom,
const NLMISC::CMatrix  modelMT,
std::vector< CTriangle > &   triangleArray,
sint   instanceId
[static, private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 231 of file instance_lighter.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::addTriangles const CMeshGeom  meshGeom,
const NLMISC::CMatrix  modelMT,
std::vector< CTriangle > &   triangleArray,
sint   instanceId
[static, private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 179 of file instance_lighter.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::addTriangles const IShape  shape,
const NLMISC::CMatrix  modelMT,
std::vector< CTriangle > &   triangleArray,
sint   instanceId
[static]
+
+ + + + + +
+   + + +

+Add triangles from a transform shape. +

+Work only for CMesh, CMultiMesh and CMeshMRM all without skinning. Give An instanceId!=-1 only for instances of the IG to compute. This is to avoid auto-shadowing. +

+Definition at line 129 of file instance_lighter.cpp. +

+References addTriangles.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::addTriangles CLandscape  landscape,
std::vector< uint > &   listZone,
uint   order,
std::vector< CTriangle > &   triangleArray
[static]
+
+ + + + + +
+   + + +

+ +

+Definition at line 77 of file instance_lighter.cpp. +

+References excludeAllPatchFromRefineAll. +

+Referenced by addTriangles.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CInstanceLighter::beginCell   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1615 of file instance_lighter.cpp. +

+References _IGRetrieverGridMap, _IGSurfaceLightBuild, _IsEndCell, _ItCellId, _ItCurrentCellNumber, _ItRetriever, _ItRetrieverInfo, _ItSurfId, _LastCellProgress, and nlassert. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::compilePointLightRT uint   gridSize,
float   gridCellSize,
std::vector< CTriangle > &   obstacles,
bool   doShadow
[private]
+
+ + + + + +
+   + + +

+Fill CubeGrid, and set PointLightRT in _StaticPointLightQuadGrid. +

+ +

+Definition at line 1022 of file instance_lighter.cpp. +

+References _StaticPointLightQuadGrid, _StaticPointLights, NL3D_INSTANCE_LIGHTER_CUBE_GRID_SIZE, and progress. +

+Referenced by light.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::computeSunContribution const CLightDesc  lightDesc,
std::vector< CTriangle > &   obstacles,
CLandscape  landscape
[private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 633 of file instance_lighter.cpp. +

+References _CurrentInstanceComputed, _InstanceInfos, _Instances, beginCell, getCurrentCell, getCurrentCellInfo, isEndCell, NEL3DCalcBase, nextCell, nlassert, progress, and progressCell. +

+Referenced by light.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CInstanceLighter::dilateLightingOnSurfaceCells   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1781 of file instance_lighter.cpp. +

+References beginCell, getCurrentCell, getCurrentCellInfo, getCurrentNeighborCell, getCurrentNeighborCellInfo, isCurrentNeighborCellInSurface, isEndCell, nextCell, and progressCell. +

+Referenced by light.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::excludeAllPatchFromRefineAll CLandscape  landscape,
std::vector< uint > &   listZone,
bool   exclude
[static, private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 278 of file instance_lighter.cpp. +

+Referenced by addTriangles.

+

+ + + + +
+ + + + + + + + + +
CSurfaceLightGrid::CCellCorner & NL3D::CInstanceLighter::getCurrentCell   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1685 of file instance_lighter.cpp. +

+References _ItCellId, _ItRetriever, _ItSurfId, isEndCell, and nlassert. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + +
CIGSurfaceLightBuild::CCellCorner & NL3D::CInstanceLighter::getCurrentCellInfo   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1694 of file instance_lighter.cpp. +

+References _ItCellId, _ItRetrieverInfo, _ItSurfId, isEndCell, and nlassert. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + +
uint NL3D::CInstanceLighter::getCurrentCellNumber   const [inline, private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 284 of file instance_lighter.h. +

+References _ItCurrentCellNumber. +

+Referenced by progressCell.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
CSurfaceLightGrid::CCellCorner & NL3D::CInstanceLighter::getCurrentNeighborCell sint   xnb,
sint   ynb
[private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1737 of file instance_lighter.cpp. +

+References _ItCellId, _ItRetriever, _ItSurfId, isCurrentNeighborCellInSurface, and nlassert. +

+Referenced by dilateLightingOnSurfaceCells.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
CIGSurfaceLightBuild::CCellCorner & NL3D::CInstanceLighter::getCurrentNeighborCellInfo sint   xnb,
sint   ynb
[private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1759 of file instance_lighter.cpp. +

+References _ItCellId, _ItRetrieverInfo, _ItSurfId, isCurrentNeighborCellInSurface, and nlassert. +

+Referenced by dilateLightingOnSurfaceCells.

+

+ + + + +
+ + + + + + + + + +
uint NL3D::CInstanceLighter::getTotalCellNumber   const [inline, private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 285 of file instance_lighter.h. +

+References _TotalCellNumber. +

+Referenced by progressCell.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CInstanceLighter::init  
+
+ + + + + +
+   + + +

+ +

+Definition at line 72 of file instance_lighter.cpp.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
bool NL3D::CInstanceLighter::isCurrentNeighborCellInSurface sint   xnb,
sint   ynb
[private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1704 of file instance_lighter.cpp. +

+References _ItCellId, _ItRetriever, _ItRetrieverInfo, _ItSurfId, isEndCell, and nlassert. +

+Referenced by dilateLightingOnSurfaceCells, getCurrentNeighborCell, and getCurrentNeighborCellInfo.

+

+ + + + +
+ + + + + + + + + +
bool NL3D::CInstanceLighter::isEndCell   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1679 of file instance_lighter.cpp. +

+References _IsEndCell. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, getCurrentCell, getCurrentCellInfo, isCurrentNeighborCellInSurface, nextCell, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::light const CInstanceGroup  igIn,
CInstanceGroup  igOut,
const CLightDesc  lightDesc,
std::vector< CTriangle > &   obstacles,
CLandscape  landscape = NULL,
CIGSurfaceLightBuild  igSurfaceLightBuild = NULL
+
+ + + + + +
+   + + +

+Light an InstanceGroup igOut has different PointLights than igIn. +

+eg: if a pointLight do not light anything, then it is not present in igOut. NB: shapes are used to retrieve usefull info on them (center of AABBox ...) . They are taken from lightDesc.UserShapeMap, or loaded from lightDesc.ShapePath if not found.

+Parameters:
+ + + +
landscape  +if !NULL use this Landscape SunContribution, looking landscape faces under each instance, for faster computing, and to get influence of Sky. NB: this landscape does not have to be tesselated, but all Zones that lies under igIn should be loaded in.
igSurfaceLightBuild  +if !NULL, light() will compute igOut.IGSurfaceLight, else it is just cleared.
+
+

+Definition at line 305 of file instance_lighter.cpp. +

+References _IGRetrieverGridMap, _IGSurfaceLightBuild, _InstanceInfos, _Instances, _IsEndCell, _TotalCellNumber, compilePointLightRT, computeSunContribution, dilateLightingOnSurfaceCells, MaxOverSamples, nlassert, nlwarning, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
void NL3D::CInstanceLighter::lightIgSimple CInstanceLighter &   instLighter,
const CInstanceGroup  igIn,
CInstanceGroup  igOut,
const CLightDesc  lightDesc
[static]
+
+ + + + + +
+   + + +

+Tool method which take a single IG, and do all the god job to light this one, with no other dependencies NB: it uses instLighter passed, init() ing it. +

+It use lightDesc.UserShapeMap or it load Shape in directory lightDesc.ShapePath +

+Definition at line 1482 of file instance_lighter.cpp. +

+References nlwarning.

+

+ + + + +
+ + + + + + + + + +
void NL3D::CInstanceLighter::nextCell   [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1643 of file instance_lighter.cpp. +

+References _IGRetrieverGridMap, _IGSurfaceLightBuild, _IsEndCell, _ItCellId, _ItCurrentCellNumber, _ItRetriever, _ItRetrieverInfo, _ItSurfId, isEndCell, and nlassert. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, and processIGPointLightRT.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CInstanceLighter::processIGPointLightRT std::vector< CPointLightNamed > &   listPointLight [private]
+
+ + + + + +
+   + + +

+Process the IG, ie process _InstanceInfos. +

+Also process SurfaceLightGrid MultiCPU: not done for now. Be aware of CPointLightRT::RefCount!!!! +

+Definition at line 1160 of file instance_lighter.cpp. +

+References _CurrentInstanceComputed, _InstanceInfos, _Instances, _StaticPointLightQuadGrid, _StaticPointLights, beginCell, getCurrentCell, getCurrentCellInfo, isEndCell, min, nextCell, progress, and progressCell. +

+Referenced by light.

+

+ + + + +
+ + + + + + + + + + + + + + + + + + + +
virtual void NL3D::CInstanceLighter::progress const char *   message,
float   progress
[inline, virtual]
+
+ + + + + +
+   + + +

+ +

+Definition at line 159 of file instance_lighter.h. +

+References progress. +

+Referenced by compilePointLightRT, computeSunContribution, processIGPointLightRT, progress, and progressCell.

+

+ + + + +
+ + + + + + + + + + +
void NL3D::CInstanceLighter::progressCell const char *   message [private]
+
+ + + + + +
+   + + +

+ +

+Definition at line 1603 of file instance_lighter.cpp. +

+References _LastCellProgress, getCurrentCellNumber, getTotalCellNumber, and progress. +

+Referenced by computeSunContribution, dilateLightingOnSurfaceCells, and processIGPointLightRT.

+


Member Data Documentation

+

+ + + + +
+ + +
sint NL3D::CInstanceLighter::_CurrentInstanceComputed [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 210 of file instance_lighter.h. +

+Referenced by computeSunContribution, and processIGPointLightRT.

+

+ + + + +
+ + +
CIGSurfaceLight::TRetrieverGridMap NL3D::CInstanceLighter::_IGRetrieverGridMap [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 214 of file instance_lighter.h. +

+Referenced by beginCell, light, and nextCell.

+

+ + + + +
+ + +
CIGSurfaceLightBuild* NL3D::CInstanceLighter::_IGSurfaceLightBuild [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 212 of file instance_lighter.h. +

+Referenced by beginCell, CInstanceLighter, light, and nextCell.

+

+ + + + +
+ + +
std::vector<CInstanceInfo> NL3D::CInstanceLighter::_InstanceInfos [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 208 of file instance_lighter.h. +

+Referenced by computeSunContribution, light, and processIGPointLightRT.

+

+ + + + +
+ + +
std::vector<CInstanceGroup::CInstance> NL3D::CInstanceLighter::_Instances [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 206 of file instance_lighter.h. +

+Referenced by computeSunContribution, light, and processIGPointLightRT.

+

+ + + + +
+ + +
bool NL3D::CInstanceLighter::_IsEndCell [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 293 of file instance_lighter.h. +

+Referenced by beginCell, isEndCell, light, and nextCell.

+

+ + + + +
+ + +
uint NL3D::CInstanceLighter::_ItCellId [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 292 of file instance_lighter.h. +

+Referenced by beginCell, getCurrentCell, getCurrentCellInfo, getCurrentNeighborCell, getCurrentNeighborCellInfo, isCurrentNeighborCellInSurface, and nextCell.

+

+ + + + +
+ + +
uint NL3D::CInstanceLighter::_ItCurrentCellNumber [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 294 of file instance_lighter.h. +

+Referenced by beginCell, getCurrentCellNumber, and nextCell.

+

+ + + + +
+ + +
CIGSurfaceLight::ItRetrieverGridMap NL3D::CInstanceLighter::_ItRetriever [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 289 of file instance_lighter.h. +

+Referenced by beginCell, getCurrentCell, getCurrentNeighborCell, isCurrentNeighborCellInSurface, and nextCell.

+

+ + + + +
+ + +
CIGSurfaceLightBuild::ItRetrieverGridMap NL3D::CInstanceLighter::_ItRetrieverInfo [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 290 of file instance_lighter.h. +

+Referenced by beginCell, getCurrentCellInfo, getCurrentNeighborCellInfo, isCurrentNeighborCellInSurface, and nextCell.

+

+ + + + +
+ + +
uint NL3D::CInstanceLighter::_ItSurfId [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 291 of file instance_lighter.h. +

+Referenced by beginCell, getCurrentCell, getCurrentCellInfo, getCurrentNeighborCell, getCurrentNeighborCellInfo, isCurrentNeighborCellInSurface, and nextCell.

+

+ + + + +
+ + +
float NL3D::CInstanceLighter::_LastCellProgress [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 296 of file instance_lighter.h. +

+Referenced by beginCell, and progressCell.

+

+ + + + +
+ + +
CQuadGrid<CPointLightRT*> NL3D::CInstanceLighter::_StaticPointLightQuadGrid [private] +
+
+ + + + + +
+   + + +

+QuadGrid of PointLights. Builded from _StaticPointLights. +

+ +

+Definition at line 255 of file instance_lighter.h. +

+Referenced by compilePointLightRT, and processIGPointLightRT.

+

+ + + + +
+ + +
std::vector<CPointLightRT> NL3D::CInstanceLighter::_StaticPointLights [private] +
+
+ + + + + +
+   + + +

+List of PointLights. +

+ +

+Definition at line 253 of file instance_lighter.h. +

+Referenced by addStaticPointLight, compilePointLightRT, and processIGPointLightRT.

+

+ + + + +
+ + +
uint NL3D::CInstanceLighter::_TotalCellNumber [private] +
+
+ + + + + +
+   + + +

+ +

+Definition at line 295 of file instance_lighter.h. +

+Referenced by getTotalCellNumber, and light.

+


The documentation for this class was generated from the following files: + + + +
                                                                                                                                                                    +
+ + -- cgit v1.2.1