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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/animation_8cpp-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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Diffstat (limited to 'docs/doxygen/nel/animation_8cpp-source.html')
-rw-r--r-- | docs/doxygen/nel/animation_8cpp-source.html | 369 |
1 files changed, 369 insertions, 0 deletions
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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>animation.cpp</h1><a href="animation_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font> +00027 +00028 <font class="preprocessor">#include "<a class="code" href="animation_8h.html">3d/animation.h</a>"</font> +00029 <font class="preprocessor">#include "<a class="code" href="track_8h.html">3d/track.h</a>"</font> +00030 +00031 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="hierarchical__timer_8h.html">nel/misc/hierarchical_timer.h</a>"</font> +00034 +00035 <font class="keyword">namespace </font>NL3D +00036 { +00037 +00038 <a class="code" href="hierarchical__timer_8h.html#a6">H_AUTO_DECL</a>( NL3D_UI_Animation ) +00039 +<a name="l00040"></a><a class="code" href="animation_8cpp.html#a0">00040</a> <font class="preprocessor">#define NL3D_HAUTO_UI_ANIMATION H_AUTO_USE( NL3D_UI_Animation )</font> +00041 <font class="preprocessor"></font> +00042 +00043 <font class="comment">// ***************************************************************************</font> +00044 +<a name="l00045"></a><a class="code" href="classNL3D_1_1CAnimation.html#a0">00045</a> CAnimation::CAnimation() : _BeginTimeTouched(true), _EndTimeTouched(true), _AnimLoopTouched(true) +00046 { +00047 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00048 <a class="code" href="classNL3D_1_1CAnimation.html#o3">_MinEndTime</a> = -FLT_MAX; +00049 } +00050 +00051 <font class="comment">// ***************************************************************************</font> +00052 +<a name="l00053"></a><a class="code" href="classNL3D_1_1CAnimation.html#a1">00053</a> CAnimation::~CAnimation () +00054 { +00055 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00056 <font class="comment">// Delete all the pointers in the array</font> +00057 <font class="keywordflow">for</font> (uint i=0; i<<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.size(); i++) +00058 <font class="comment">// Delete</font> +00059 <font class="keyword">delete</font> <a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[i]; +00060 } +00061 +00062 <font class="comment">// ***************************************************************************</font> +00063 +<a name="l00064"></a><a class="code" href="classNL3D_1_1CAnimation.html#a6">00064</a> <font class="keywordtype">void</font> CAnimation::addTrack (<font class="keyword">const</font> std::string& name, ITrack* pChannel) +00065 { +00066 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00067 <font class="comment">// Add an entry in the map</font> +00068 <a class="code" href="classNL3D_1_1CAnimation.html#o1">_IdByName</a>.insert (TMapStringUInt::value_type (name, (uint32)<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.size())); +00069 +00070 <font class="comment">// Add an entry in the array</font> +00071 <a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.push_back (pChannel); +00072 +00073 <font class="comment">// </font> +00074 <a class="code" href="classNL3D_1_1CAnimation.html#z378_3">_BeginTimeTouched</a> = <a class="code" href="classNL3D_1_1CAnimation.html#z378_4">_EndTimeTouched</a> = <a class="code" href="classNL3D_1_1CAnimation.html#z378_5">_AnimLoopTouched</a>= <font class="keyword">true</font>; +00075 +00076 } +00077 +00078 <font class="comment">// ***************************************************************************</font> +00079 +<a name="l00080"></a><a class="code" href="classNL3D_1_1CAnimation.html#a7">00080</a> <font class="keywordtype">void</font> CAnimation::serial (<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>& f) +00081 { +00082 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00083 <font class="comment">// Serial a header</font> +00084 f.<a class="code" href="classNLMISC_1_1IStream.html#a30">serialCheck</a> ((uint32)'_LEN'); +00085 f.<a class="code" href="classNLMISC_1_1IStream.html#a30">serialCheck</a> ((uint32)'MINA'); +00086 +00087 <font class="comment">// Serial a version</font> +00088 sint version=f.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a> (1); +00089 +00090 <font class="comment">// Serial the name</font> +00091 f.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a> (<a class="code" href="classNL3D_1_1CAnimation.html#o0">_Name</a>); +00092 +00093 <font class="comment">// Serial the name/id map</font> +00094 f.<a class="code" href="classNLMISC_1_1IStream.html#a7">serialCont</a>(<a class="code" href="classNL3D_1_1CAnimation.html#o1">_IdByName</a>); +00095 +00096 <font class="comment">// Serial the vector</font> +00097 f.<a class="code" href="classNLMISC_1_1IStream.html#a22">serialContPolyPtr</a> (<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>); +00098 +00099 <font class="comment">// Serial the min end time</font> +00100 <font class="keywordflow">if</font> (version>=1) +00101 { +00102 f.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a> (<a class="code" href="classNL3D_1_1CAnimation.html#o3">_MinEndTime</a>); +00103 } +00104 } +00105 +00106 <font class="comment">// ***************************************************************************</font> +00107 +<a name="l00108"></a><a class="code" href="classNL3D_1_1CAnimation.html#a3">00108</a> <font class="keywordtype">void</font> CAnimation::getTrackNames (std::set<std::string>& setString)<font class="keyword"> const</font> +00109 <font class="keyword"></font>{ +00110 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00111 <font class="comment">// For each track name</font> +00112 TMapStringUInt::const_iterator ite=<a class="code" href="classNL3D_1_1CAnimation.html#o1">_IdByName</a>.begin(); +00113 <font class="keywordflow">while</font> (ite!=<a class="code" href="classNL3D_1_1CAnimation.html#o1">_IdByName</a>.end()) +00114 { +00115 <font class="comment">// Add the name in the map</font> +00116 setString.insert (ite->first); +00117 +00118 <font class="comment">// Next track</font> +00119 ite++; +00120 } +00121 } +00122 +00123 <font class="comment">// ***************************************************************************</font> +00124 +<a name="l00125"></a><a class="code" href="classNL3D_1_1CAnimation.html#z377_2">00125</a> <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> CAnimation::getBeginTime ()<font class="keyword"> const</font> +00126 <font class="keyword"></font>{ +00127 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00128 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00129 +00130 <font class="keywordflow">if</font> (_BeginTimeTouched) +00131 { +00132 <font class="comment">// Track count</font> +00133 uint trackCount=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.size(); +00134 +00135 <font class="comment">// Track count empty ?</font> +00136 <font class="keywordflow">if</font> (trackCount==0) +00137 <font class="keywordflow">return</font> 0.f; +00138 +00139 <font class="comment">// Look for the lowest</font> +00140 <a class="code" href="classNL3D_1_1CAnimation.html#z378_0">_BeginTime</a>=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[0]->getBeginTime (); +00141 +00142 <font class="comment">// Scan all keys</font> +00143 <font class="keywordflow">for</font> (uint <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=1; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><trackCount; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++) +00144 { +00145 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>]->getBeginTime ()<<a class="code" href="classNL3D_1_1CAnimation.html#z378_0">_BeginTime</a>) +00146 <a class="code" href="classNL3D_1_1CAnimation.html#z378_0">_BeginTime</a>=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>]->getBeginTime (); +00147 } +00148 +00149 <a class="code" href="classNL3D_1_1CAnimation.html#z378_3">_BeginTimeTouched</a> = <font class="keyword">false</font>; +00150 } +00151 +00152 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CAnimation.html#z378_0">_BeginTime</a>; +00153 } +00154 +00155 <font class="comment">// ***************************************************************************</font> +00156 +<a name="l00157"></a><a class="code" href="classNL3D_1_1CAnimation.html#z377_3">00157</a> <a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> CAnimation::getEndTime ()<font class="keyword"> const</font> +00158 <font class="keyword"></font>{ +00159 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00160 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00161 +00162 <font class="keywordflow">if</font> (_EndTimeTouched) +00163 { +00164 <font class="comment">// Track count</font> +00165 uint trackCount=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.size(); +00166 +00167 <font class="comment">// Track count empty ?</font> +00168 <font class="keywordflow">if</font> (trackCount==0) +00169 <font class="keywordflow">return</font> 0.f; +00170 +00171 <font class="comment">// Look for the highest</font> +00172 <a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a>=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[0]->getEndTime (); +00173 +00174 <font class="comment">// Scan tracks keys</font> +00175 <font class="keywordflow">for</font> (uint <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=1; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><trackCount; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++) +00176 { +00177 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>]->getEndTime ()><a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a>) +00178 <a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a>=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>]->getEndTime (); +00179 } +00180 +00181 <font class="comment">// Check min end time</font> +00182 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a> < <a class="code" href="classNL3D_1_1CAnimation.html#o3">_MinEndTime</a>) +00183 <a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a> = <a class="code" href="classNL3D_1_1CAnimation.html#o3">_MinEndTime</a>; +00184 +00185 <a class="code" href="classNL3D_1_1CAnimation.html#z378_4">_EndTimeTouched</a> = <font class="keyword">false</font>; +00186 } +00187 +00188 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CAnimation.html#z378_1">_EndTime</a>; +00189 } +00190 +00191 <font class="comment">// ***************************************************************************</font> +<a name="l00192"></a><a class="code" href="classNL3D_1_1CAnimation.html#z377_4">00192</a> <font class="keywordtype">bool</font> CAnimation::allTrackLoop()<font class="keyword"> const</font> +00193 <font class="keyword"></font>{ +00194 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00195 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00196 +00197 <font class="keywordflow">if</font>(_AnimLoopTouched) +00198 { +00199 <font class="comment">// Track count</font> +00200 uint trackCount=<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>.size(); +00201 +00202 <font class="comment">// Default is true</font> +00203 <a class="code" href="classNL3D_1_1CAnimation.html#z378_2">_AnimLoop</a>= <font class="keyword">true</font>; +00204 +00205 <font class="comment">// Scan tracks keys</font> +00206 <font class="keywordflow">for</font> (uint <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>=0; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a><trackCount; <a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>++) +00207 { +00208 <font class="keywordflow">if</font> (!<a class="code" href="classNL3D_1_1CAnimation.html#o2">_TrackVector</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>]->getLoopMode()) +00209 { +00210 <a class="code" href="classNL3D_1_1CAnimation.html#z378_2">_AnimLoop</a>= <font class="keyword">false</font>; +00211 <font class="keywordflow">break</font>; +00212 } +00213 } +00214 <a class="code" href="classNL3D_1_1CAnimation.html#z378_5">_AnimLoopTouched</a> = <font class="keyword">false</font>; +00215 } +00216 +00217 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CAnimation.html#z378_2">_AnimLoop</a>; +00218 } +00219 +00220 <font class="comment">// ***************************************************************************</font> +00221 +<a name="l00222"></a><a class="code" href="classNL3D_1_1CAnimation.html#z377_0">00222</a> UTrack* CAnimation::getTrackByName (<font class="keyword">const</font> <font class="keywordtype">char</font>* name) +00223 { +00224 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00225 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00226 +00227 <font class="comment">// Get track id</font> +00228 uint <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>=<a class="code" href="classNL3D_1_1CAnimation.html#a2">getIdTrackByName</a> (name); +00229 +00230 <font class="comment">// Not found ?</font> +00231 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>==CAnimation::NotFound) +00232 <font class="comment">// Error, return NULL</font> +00233 <font class="keywordflow">return</font> NULL; +00234 <font class="keywordflow">else</font> +00235 <font class="comment">// No error, return the track</font> +00236 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CAnimation.html#a4">getTrack</a> (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>); +00237 } +00238 +00239 <font class="comment">// ***************************************************************************</font> +00240 +<a name="l00241"></a><a class="code" href="classNL3D_1_1CAnimation.html#z377_1">00241</a> <font class="keywordtype">void</font> CAnimation::releaseTrack (UTrack* track) +00242 { +00243 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00244 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00245 +00246 <font class="comment">// Nothing to do</font> +00247 } +00248 +00249 <font class="comment">// ***************************************************************************</font> +00250 +<a name="l00251"></a><a class="code" href="classNL3D_1_1CAnimation.html#a8">00251</a> <font class="keywordtype">void</font> CAnimation::setMinEndTime (<a class="code" href="namespaceNL3D.html#a1">TAnimationTime</a> minEndTime) +00252 { +00253 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00254 <a class="code" href="classNL3D_1_1CAnimation.html#o3">_MinEndTime</a> = minEndTime; +00255 } +00256 +00257 <font class="comment">// ***************************************************************************</font> +00258 +<a name="l00259"></a><a class="code" href="classNL3D_1_1UAnimation.html#z3_0">00259</a> UAnimation* UAnimation::createAnimation (<font class="keyword">const</font> <font class="keywordtype">char</font>* sPath) +00260 { +00261 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00262 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00263 +00264 <font class="comment">// Allocate an animation</font> +00265 std::auto_ptr<CAnimation> anim (<font class="keyword">new</font> CAnimation); +00266 +00267 <font class="comment">// Read it</font> +00268 <a class="code" href="classNLMISC_1_1CIFile.html">NLMISC::CIFile</a> <a class="code" href="cf__lexical_8cpp.html#a95">file</a>; +00269 <font class="keywordflow">if</font> (file.<a class="code" href="classNLMISC_1_1CIFile.html#a3">open</a> ( <a class="code" href="classNLMISC_1_1CPath.html#d6">NLMISC::CPath::lookup</a>( sPath ) ) ) +00270 { +00271 <font class="comment">// Serial the animation</font> +00272 file.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a> (*anim); +00273 +00274 <font class="comment">// Return pointer</font> +00275 CAnimation *ret=anim.release (); +00276 +00277 <font class="comment">// Return the animation interface</font> +00278 <font class="keywordflow">return</font> ret; +00279 } +00280 <font class="keywordflow">else</font> +00281 <font class="keywordflow">return</font> NULL; +00282 } +00283 +00284 <font class="comment">// ***************************************************************************</font> +00285 +<a name="l00286"></a><a class="code" href="classNL3D_1_1UAnimation.html#z3_1">00286</a> <font class="keywordtype">void</font> UAnimation::releaseAnimation (UAnimation* animation) +00287 { +00288 <a class="code" href="animation_8h.html#a0">NL3D_MEM_ANIMATION</a> +00289 <a class="code" href="animation_8cpp.html#a0">NL3D_HAUTO_UI_ANIMATION</a>; +00290 +00291 <font class="comment">// Cast the pointer</font> +00292 CAnimation* release=(CAnimation*)animation; +00293 +00294 <font class="comment">// Delete it</font> +00295 <font class="keyword">delete</font> release; +00296 } +00297 +00298 <font class="comment">// ***************************************************************************</font> +00299 +00300 } <font class="comment">// NL3D</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |