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<hr><h1>env_effect.cpp</h1><a href="env__effect_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
00008 <font class="comment"> *</font>
00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
00013 <font class="comment"> * any later version.</font>
00014 <font class="comment"></font>
00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
00018 <font class="comment"> * General Public License for more details.</font>
00019 <font class="comment"></font>
00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
00023 <font class="comment"> * MA 02111-1307, USA.</font>
00024 <font class="comment"> */</font>
00025 
00026 <font class="preprocessor">#include "<a class="code" href="stdsound_8h.html">stdsound.h</a>"</font>
00027 
00028 <font class="preprocessor">#include "<a class="code" href="env__effect_8h.html">env_effect.h</a>"</font>
00029 
00030 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
00031 
00032 
00033 <font class="keyword">namespace </font>NLSOUND {
00034 
00035 
00036 <font class="comment">/*</font>
00037 <font class="comment"> * Constructor</font>
00038 <font class="comment"> */</font>
<a name="l00039"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">00039</a> CEnvEffect::CEnvEffect() : _Current(0), _BoundingShape(NULL)
00040 {
00041 }
00042 
00043 
00044 <font class="comment">/*</font>
00045 <font class="comment"> * Serialize file header</font>
00046 <font class="comment"> */</font>
<a name="l00047"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">00047</a> <font class="keywordtype">void</font>                    CEnvEffect::serialFileHeader( <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>, uint32&amp; nb )
00048 {
00049         s.<a class="code" href="classNLMISC_1_1IStream.html#a30">serialCheck</a>( (uint32)'FEN' ); <font class="comment">// NeL Environment FX</font>
00050         <font class="keywordflow">if</font> ( s.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a>( 2 ) &lt; 2 )
00051         {
00052                 <font class="keywordflow">throw</font> EOlderStream(s);
00053         }
00054         
00055         s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( nb );
00056 }
00057 
00058 
00059 <font class="comment">/*</font>
00060 <font class="comment"> * Load several EnvEffects</font>
00061 <font class="comment"> */</font>
<a name="l00062"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d1">00062</a> uint32                  CEnvEffect::load( std::vector&lt;CEnvEffect*&gt;&amp; container, <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a> )
00063 {
00064         <font class="keywordflow">if</font> ( s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>() )
00065         {
00066                 uint32 i, nb;
00067                 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">serialFileHeader</a>( s, nb );
00068                 <font class="keywordflow">for</font> ( i=0; i!=nb; i++ )
00069                 {
00070                         <a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">CEnvEffect</a> *enveffect = <font class="keyword">new</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">CEnvEffect</a>();
00071                         s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( *enveffect );
00072                         container.push_back( enveffect );
00073                 }
00074                 <font class="keywordflow">return</font> nb;
00075         }
00076         <font class="keywordflow">else</font>
00077         {
00078                 <a class="code" href="debug_8h.html#a12">nlstop</a>;
00079                 <font class="keywordflow">return</font> 0;
00080         }
00081 }
00082 
00083 
00084 <font class="comment">/*</font>
00085 <font class="comment"> * Set the environment type (EDIT)</font>
00086 <font class="comment"> */</font>
<a name="l00087"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a7">00087</a> <font class="keywordtype">void</font>                    CEnvEffect::addEnvNum( <a class="code" href="namespaceNLSOUND.html#a87">TEnvEffectPreset</a> <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keyword">const</font> std::string&amp; tag, <font class="keywordtype">float</font> customsize )
00088 {
00089         <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>.push_back( TEnvEffectRoom(<a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>,customsize) );
00090         <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>.push_back( tag );
00091 }
00092 
00093 
00094 <font class="comment">/*</font>
00095 <font class="comment"> * Return the environment size</font>
00096 <font class="comment"> */</font>
<a name="l00097"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a6">00097</a> <font class="keywordtype">float</font>                   CEnvEffect::getEnvSize()<font class="keyword"> const</font>
00098 <font class="keyword"></font>{
00099         <font class="keywordflow">if</font> ( <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>[<a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a>].Size &gt; 0 )
00100         {
00101                 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>[<a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a>].Size;
00102         }
00103         <font class="keywordflow">else</font>
00104         {
00105                 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o3">_BoundingShape</a>-&gt;getDiameter();
00106         }
00107 }
00108 
00109 
00110 <font class="comment">/*</font>
00111 <font class="comment"> * Select the current environment</font>
00112 <font class="comment"> */</font>
<a name="l00113"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a4">00113</a> <font class="keywordtype">void</font>                    CEnvEffect::selectEnv( <font class="keyword">const</font> std::string&amp; tag )
00114 {
00115         uint i;
00116         <font class="keywordflow">for</font> ( i=0; i!= <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>.size(); i++ )
00117         {
00118                 <font class="keywordflow">if</font> ( <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>[i] == tag )
00119                 {
00120                         <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a> = i;
00121                         <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"AM: EnvEffect: Environment changed to %s"</font>, tag.c_str() );
00122                         <font class="keywordflow">return</font>;
00123                 }
00124         }
00125         <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"AM: EnvEffect: Environment %s not found"</font>, tag.c_str() );
00126         <font class="comment">// Don't change _Current if not found</font>
00127 }
00128 
00129 
00130 <font class="comment">/*</font>
00131 <font class="comment"> * Save (output stream only) (EDIT)</font>
00132 <font class="comment"> */</font>
<a name="l00133"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d2">00133</a> <font class="keywordtype">void</font>                    CEnvEffect::save( <font class="keyword">const</font> std::vector&lt;CEnvEffect&gt;&amp; container, <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a> )
00134 {
00135         <a class="code" href="debug_8h.html#a6">nlassert</a>( ! s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>() );
00136 
00137         uint32 nb=container.size(), i;
00138         <a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">serialFileHeader</a>( s, nb );
00139         <font class="keywordflow">for</font> ( i=0; i!=nb; i++ )
00140         {
00141                 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( const_cast&lt;CEnvEffect&amp;&gt;(container[i]) );
00142         }
00143 }
00144 
00145 
00146 } <font class="comment">// NLSOUND</font>
</pre></div>

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