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+<hr><h1>env_effect.cpp</h1><a href="env__effect_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="stdsound_8h.html">stdsound.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="env__effect_8h.html">env_effect.h</a>"</font>
+00029
+00030 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00031
+00032
+00033 <font class="keyword">namespace </font>NLSOUND {
+00034
+00035
+00036 <font class="comment">/*</font>
+00037 <font class="comment"> * Constructor</font>
+00038 <font class="comment"> */</font>
+<a name="l00039"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">00039</a> CEnvEffect::CEnvEffect() : _Current(0), _BoundingShape(NULL)
+00040 {
+00041 }
+00042
+00043
+00044 <font class="comment">/*</font>
+00045 <font class="comment"> * Serialize file header</font>
+00046 <font class="comment"> */</font>
+<a name="l00047"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">00047</a> <font class="keywordtype">void</font> CEnvEffect::serialFileHeader( <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a>, uint32&amp; nb )
+00048 {
+00049 s.<a class="code" href="classNLMISC_1_1IStream.html#a30">serialCheck</a>( (uint32)'FEN' ); <font class="comment">// NeL Environment FX</font>
+00050 <font class="keywordflow">if</font> ( s.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a>( 2 ) &lt; 2 )
+00051 {
+00052 <font class="keywordflow">throw</font> EOlderStream(s);
+00053 }
+00054
+00055 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( nb );
+00056 }
+00057
+00058
+00059 <font class="comment">/*</font>
+00060 <font class="comment"> * Load several EnvEffects</font>
+00061 <font class="comment"> */</font>
+<a name="l00062"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d1">00062</a> uint32 CEnvEffect::load( std::vector&lt;CEnvEffect*&gt;&amp; container, <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a> )
+00063 {
+00064 <font class="keywordflow">if</font> ( s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>() )
+00065 {
+00066 uint32 i, nb;
+00067 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">serialFileHeader</a>( s, nb );
+00068 <font class="keywordflow">for</font> ( i=0; i!=nb; i++ )
+00069 {
+00070 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">CEnvEffect</a> *enveffect = <font class="keyword">new</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#a0">CEnvEffect</a>();
+00071 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( *enveffect );
+00072 container.push_back( enveffect );
+00073 }
+00074 <font class="keywordflow">return</font> nb;
+00075 }
+00076 <font class="keywordflow">else</font>
+00077 {
+00078 <a class="code" href="debug_8h.html#a12">nlstop</a>;
+00079 <font class="keywordflow">return</font> 0;
+00080 }
+00081 }
+00082
+00083
+00084 <font class="comment">/*</font>
+00085 <font class="comment"> * Set the environment type (EDIT)</font>
+00086 <font class="comment"> */</font>
+<a name="l00087"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a7">00087</a> <font class="keywordtype">void</font> CEnvEffect::addEnvNum( <a class="code" href="namespaceNLSOUND.html#a87">TEnvEffectPreset</a> <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keyword">const</font> std::string&amp; tag, <font class="keywordtype">float</font> customsize )
+00088 {
+00089 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>.push_back( TEnvEffectRoom(<a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>,customsize) );
+00090 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>.push_back( tag );
+00091 }
+00092
+00093
+00094 <font class="comment">/*</font>
+00095 <font class="comment"> * Return the environment size</font>
+00096 <font class="comment"> */</font>
+<a name="l00097"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a6">00097</a> <font class="keywordtype">float</font> CEnvEffect::getEnvSize()<font class="keyword"> const</font>
+00098 <font class="keyword"></font>{
+00099 <font class="keywordflow">if</font> ( <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>[<a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a>].Size &gt; 0 )
+00100 {
+00101 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o1">_EnvNums</a>[<a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a>].Size;
+00102 }
+00103 <font class="keywordflow">else</font>
+00104 {
+00105 <font class="keywordflow">return</font> <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o3">_BoundingShape</a>-&gt;getDiameter();
+00106 }
+00107 }
+00108
+00109
+00110 <font class="comment">/*</font>
+00111 <font class="comment"> * Select the current environment</font>
+00112 <font class="comment"> */</font>
+<a name="l00113"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#a4">00113</a> <font class="keywordtype">void</font> CEnvEffect::selectEnv( <font class="keyword">const</font> std::string&amp; tag )
+00114 {
+00115 uint i;
+00116 <font class="keywordflow">for</font> ( i=0; i!= <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>.size(); i++ )
+00117 {
+00118 <font class="keywordflow">if</font> ( <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o2">_Tags</a>[i] == tag )
+00119 {
+00120 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#o0">_Current</a> = i;
+00121 <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"AM: EnvEffect: Environment changed to %s"</font>, tag.c_str() );
+00122 <font class="keywordflow">return</font>;
+00123 }
+00124 }
+00125 <a class="code" href="debug_8h.html#a0">nldebug</a>( <font class="stringliteral">"AM: EnvEffect: Environment %s not found"</font>, tag.c_str() );
+00126 <font class="comment">// Don't change _Current if not found</font>
+00127 }
+00128
+00129
+00130 <font class="comment">/*</font>
+00131 <font class="comment"> * Save (output stream only) (EDIT)</font>
+00132 <font class="comment"> */</font>
+<a name="l00133"></a><a class="code" href="classNLSOUND_1_1CEnvEffect.html#d2">00133</a> <font class="keywordtype">void</font> CEnvEffect::save( <font class="keyword">const</font> std::vector&lt;CEnvEffect&gt;&amp; container, <a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a>&amp; <a class="code" href="driver__opengl__extension__def_8h.html#a383">s</a> )
+00134 {
+00135 <a class="code" href="debug_8h.html#a6">nlassert</a>( ! s.<a class="code" href="classNLMISC_1_1IStream.html#a4">isReading</a>() );
+00136
+00137 uint32 nb=container.size(), i;
+00138 <a class="code" href="classNLSOUND_1_1CEnvEffect.html#d0">serialFileHeader</a>( s, nb );
+00139 <font class="keywordflow">for</font> ( i=0; i!=nb; i++ )
+00140 {
+00141 s.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>( const_cast&lt;CEnvEffect&amp;&gt;(container[i]) );
+00142 }
+00143 }
+00144
+00145
+00146 } <font class="comment">// NLSOUND</font>
+</pre></div>
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