1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
|
<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
<HTML>
<HEAD>
<TITLE>nevrax.org : docs</TITLE>
<LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</HEAD>
<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
<!-- uplinks -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
<TR>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD>
<TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD>
</TR>
</TABLE>
<!-- banner Nevrax -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
<TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
</TABLE>
<!-- main table -->
<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
<TR>
<TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
<TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!------ Begin Box ------>
<TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
<FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
<TABLE cellspacing=0 cellpadding=1 border=0>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
<tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
</TABLE>
</TD></TR></TABLE></TD></TR></TABLE>
<!------ End Box ------>
</TD>
<TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
<TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
<!-- title -->
<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
</td></tr></table>
<!-- block -->
<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
<TD><B>Documentation</B></TD>
<TD ALIGN=RIGHT> </td>
</tr></table>
<!-- Generated by Doxygen 1.2.14 -->
<center>
<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center>
<hr><h1>NL3D::CTileSet Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a>, including all inherited members.<table>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s27">_0000</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s25">_0001</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s23">_0111</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s26">_1000</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s24">_1110</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s22">_1111</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o6">_Border128</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o7">_Border256</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o8">_BorderTransition</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o5">_ChildName</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o9">_DisplacementBitmap</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#r1">_ErrorMessage</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o0">_Name</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o1">_Oriented</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o2">_Tile128</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o3">_Tile256</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o4">_TileTransition</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o10">_TileVegetableDesc</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#o11">_TileVegetableDescFileName</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#r2">_TransitionFlags</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#r0">_Version</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a39">addChild</a>(const std::string &name)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s5">addFirstA128128</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a1">addTile128</a>(int &indexInTileSet, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a2">addTile256</a>(int &indexInTileSet, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32s21">borderCount</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32s18">bottom</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s2">bottomInterfaceProblem</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a20">checkTile128</a>(CTile::TBitmap type, const CTileBorder &border, int &pixel, int &composante)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a21">checkTile256</a>(CTile::TBitmap type, const CTileBorder &border, int &pixel, int &composante)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a22">checkTileTransition</a>(TTransition transition, CTile::TBitmap type, const CTileBorder &border, int &indexError, int &pixel, int &composante)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a38">cleanUnusedData</a>()</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a8">clearDisplacement</a>(TDisplacement displacement, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a5">clearTile128</a>(int indexInTileSet, CTile::TBitmap type, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a6">clearTile256</a>(int indexInTileSet, CTile::TBitmap type, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a7">clearTransition</a>(TTransition transition, CTile::TBitmap type, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s30s12">count</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s31s16">CountDisplace</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#l0">CTileBank</a> class</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [friend]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a0">CTileSet</a>()</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#c0">deleteBordersIfLast</a>(const CTileBank &bank, CTile::TBitmap type)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33s28">dontcare</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s9">errorCount</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s30s10">first</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s31s14">FirstDisplace</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a31">getBorder128</a>(CTile::TBitmap bitmapType) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a32">getBorder256</a>(CTile::TBitmap bitmapType) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#f0">getComplementaryBorder</a>(TFlagBorder border)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [private, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d2">getComplementaryTransition</a>(TTransition transition)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a34">getDisplacementTile</a>(TDisplacement displacement) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d5">getEdgeType</a>(TTransition _what, TBorder _where)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d0">getErrorMessage</a>(TError error)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline, static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a37">getExistingTransitionTile</a>(TFlagBorder _top, TFlagBorder _bottom, TFlagBorder _left, TFlagBorder _right, int reject, CTile::TBitmap type)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d3">getInvertBorder</a>(TFlagBorder border)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a23">getName</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a25">getNumTile128</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a26">getNumTile256</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a24">getOriented</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d4">getOrientedBorder</a>(TBorder where, TFlagBorder border)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a27">getTile128</a>(sint index) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a28">getTile256</a>(sint index) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a35">getTileVegetableDesc</a>()</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a36">getTileVegetableDesc</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a33">getTileVegetableDescFileName</a>() const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a29">getTransition</a>(sint index)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a30">getTransition</a>(sint index) const</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d1">getTransitionTile</a>(TFlagBorder top, TFlagBorder bottom, TFlagBorder left, TFlagBorder right)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a41">isChild</a>(const std::string &name)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s30s11">last</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s31s15">LastDisplace</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32s19">left</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s3">leftInterfaceProblem</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a19">loadTileVegetableDesc</a>()</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s30s13">notfound</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s0">ok</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a40">removeChild</a>(const std::string &name)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a3">removeTile128</a>(int indexInTileSet, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a4">removeTile256</a>(int indexInTileSet, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32s20">right</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s4">rightInterfaceProblem</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s7">rightLeftNotTheSame</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#d6">rotateTransition</a>(TTransition transition)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [static]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a42">serial</a>(NLMISC::IStream &f)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a15">setBorder</a>(CTile::TBitmap type, const CTileBorder &border)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a16">setDisplacement</a>(TDisplacement displacement, const std::string &fileName, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a9">setName</a>(const std::string &name)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a10">setOriented</a>(bool oriented)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td><code> [inline]</code></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a11">setTile128</a>(int indexInTileSet, const std::string &name, CTile::TBitmap type, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a12">setTile256</a>(int indexInTileSet, const std::string &name, CTile::TBitmap type, CTileBank &bank)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a13">setTileTransition</a>(TTransition transition, const std::string &name, CTile::TBitmap type, CTileBank &bank, const CTileBorder &border)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a14">setTileTransitionAlpha</a>(TTransition transition, const std::string &name, CTileBank &bank, const CTileBorder &border, uint8 rotAlpha)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a18">setTileVegetableDesc</a>(const CTileVegetableDesc &tvd)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#a17">setTileVegetableDescFileName</a>(const std::string &fileName)</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s8">sizeInvalide</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#m0">SurfaceData</a></td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32">TBorder</a> enum name</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s31">TDisplacement</a> enum name</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29">TError</a> enum name</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s33">TFlagBorder</a> enum name</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s32s17">top</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s6">topBottomNotTheSame</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s29s1">topInterfaceProblem</a> enum value</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
<tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTileSet.html#s30">TTransition</a> enum name</td><td><a class="el" href="classNL3D_1_1CTileSet.html">NL3D::CTileSet</a></td><td></td></tr>
</table>
<!-- footer -->
<BR><FONT Size=+5> </FONT>
</TD>
<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
</TR>
</TABLE>
</BODY>
</HTML>
|