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<hr><h1>NL3D::CSkeletonWeight  Class Reference</h1>A skeleton template is a set of couple value_name / float. 
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>&gt;</code>
<p>
<a href="classNL3D_1_1CSkeletonWeight-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classNL3D_1_1CSkeletonWeight_1_1CNode.html">CNode</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a></td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>A vector of template elements.</em> <a href="#s0">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a0">getNumNode</a> () const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get number of node in this template.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a1">getNodeName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> node) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get a node name.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a2">getNodeWeight</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> node) const</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Get a node weight.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a3">build</a> (const <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> &amp;array)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Build the template.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a4">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
<tr><td>&nbsp;</td><td><font size=-1><em>Serial the template.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#o0">_Elements</a></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A skeleton template is a set of couple value_name / float.
<p>
The value name is used to find a channel in the <a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a>. The float is a weight used on a slot of the channel mixer by  the channel.
<p>
<dl compact><dt><b>
Author: </b><dd>
Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b>
Date: </b><dd>
2001 </dl>
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00051">51</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>.<hr><h2>Member Typedef Documentation</h2>
<a name="s0" doxytag="NL3D::CSkeletonWeight::TNodeArray"></a><p>
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  <tr>
    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classNL3D_1_1CSkeletonWeight_1_1CNode.html">CNode</a>&gt; NL3D::CSkeletonWeight::TNodeArray
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    <td>
      &nbsp;
    </td>
    <td>

<p>
A vector of template elements.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00069">69</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>.    </td>
  </tr>
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<hr><h2>Member Function Documentation</h2>
<a name="a3" doxytag="NL3D::CSkeletonWeight::build"></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::build </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>array</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>
Build the template.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00061">61</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>.    </td>
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<a name="a1" doxytag="NL3D::CSkeletonWeight::getNodeName"></a><p>
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          <td class="md" nowrap valign="top"> const std::string &amp; NL3D::CSkeletonWeight::getNodeName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>node</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const</td>
        </tr>

      </table>
    </td>
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      &nbsp;
    </td>
    <td>

<p>
Get a node name.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00045">45</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>.    </td>
  </tr>
</table>
<a name="a2" doxytag="NL3D::CSkeletonWeight::getNodeWeight"></a><p>
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    <td class="md">
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          <td class="md" nowrap valign="top"> float NL3D::CSkeletonWeight::getNodeWeight </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>node</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const</td>
        </tr>

      </table>
    </td>
  </tr>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
Get a node weight.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00053">53</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>.    </td>
  </tr>
</table>
<a name="a0" doxytag="NL3D::CSkeletonWeight::getNumNode"></a><p>
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    <td class="md">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CSkeletonWeight::getNumNode </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp;          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap> const</td>
        </tr>

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    </td>
  </tr>
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  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Get number of node in this template.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00038">38</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>.    </td>
  </tr>
</table>
<a name="a4" doxytag="NL3D::CSkeletonWeight::serial"></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em>          </td>
          <td class="md" valign="top">)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    </td>
  </tr>
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      &nbsp;
    </td>
    <td>

<p>
Serial the template.
<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00069">69</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>, <a class="el" href="stream_8h-source.html#l00488">NLMISC::IStream::serialCheck</a>, <a class="el" href="stream_8h-source.html#l00312">NLMISC::IStream::serialCont</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>.    </td>
  </tr>
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<hr><h2>Member Data Documentation</h2>
<a name="o0" doxytag="NL3D::CSkeletonWeight::_Elements"></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> NL3D::CSkeletonWeight::_Elements<code> [private]</code>
      </table>
    </td>
  </tr>
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    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00087">87</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>.
<p>
Referenced by <a class="el" href="skeleton__weight_8cpp-source.html#l00061">build</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00045">getNodeName</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00053">getNodeWeight</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00038">getNumNode</a>, and <a class="el" href="skeleton__weight_8cpp-source.html#l00069">serial</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a><li><a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a></ul>


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