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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CSkeletonWeight Class Reference</h1>A skeleton template is a set of couple value_name / float.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CSkeletonWeight-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td nowrap align=right valign=top>typedef std::vector&lt; <a class="el" href="classNL3D_1_1CSkeletonWeight_1_1CNode.html">CNode</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>A vector of template elements.</em> <a href="#s0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a0">getNumNode</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get number of node in this template.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a1">getNodeName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> node) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a node name.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a2">getNodeWeight</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> node) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a node weight.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a3">build</a> (const <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> &amp;array)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Build the template.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#a4">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Serial the template.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CSkeletonWeight.html#o0">_Elements</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A skeleton template is a set of couple value_name / float.
+<p>
+The value name is used to find a channel in the <a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a>. The float is a weight used on a slot of the channel mixer by the channel.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00051">51</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>.<hr><h2>Member Typedef Documentation</h2>
+<a name="s0" doxytag="NL3D::CSkeletonWeight::TNodeArray"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> typedef std::vector&lt;<a class="el" href="classNL3D_1_1CSkeletonWeight_1_1CNode.html">CNode</a>&gt; NL3D::CSkeletonWeight::TNodeArray
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+A vector of template elements.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00069">69</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::CSkeletonWeight::build"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::build </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>array</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Build the template.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00061">61</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
+<p>
+References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CSkeletonWeight::getNodeName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string &amp; NL3D::CSkeletonWeight::getNodeName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>node</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a node name.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00045">45</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
+<p>
+References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CSkeletonWeight::getNodeWeight"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CSkeletonWeight::getNodeWeight </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>node</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a node weight.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00053">53</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
+<p>
+References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CSkeletonWeight::getNumNode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CSkeletonWeight::getNumNode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get number of node in this template.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00038">38</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
+<p>
+References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CSkeletonWeight::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Serial the template.
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8cpp-source.html#l00069">69</a> of file <a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a>.
+<p>
+References <a class="el" href="skeleton__weight_8h-source.html#l00087">_Elements</a>, <a class="el" href="stream_8h-source.html#l00488">NLMISC::IStream::serialCheck</a>, <a class="el" href="stream_8h-source.html#l00312">NLMISC::IStream::serialCont</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CSkeletonWeight::_Elements"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CSkeletonWeight.html#s0">TNodeArray</a> NL3D::CSkeletonWeight::_Elements<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="skeleton__weight_8h-source.html#l00087">87</a> of file <a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a>.
+<p>
+Referenced by <a class="el" href="skeleton__weight_8cpp-source.html#l00061">build</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00045">getNodeName</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00053">getNodeWeight</a>, <a class="el" href="skeleton__weight_8cpp-source.html#l00038">getNumNode</a>, and <a class="el" href="skeleton__weight_8cpp-source.html#l00069">serial</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="skeleton__weight_8h-source.html">skeleton_weight.h</a><li><a class="el" href="skeleton__weight_8cpp-source.html">skeleton_weight.cpp</a></ul>
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