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<title>NeL: shadow_map_manager.h File Reference</title>
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<h1>shadow_map_manager.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04950.html">shadow_map_manager.h</a>,v 1.3 2003/08/19 14:11:34 berenguier Exp </dd></dl>
<p>
Definition in file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
<p>
<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="a06371.html">3d/shadow_map.h</a>"</code><br>
<code>#include "<a class="el" href="a06300.html">3d/quad_grid.h</a>"</code><br>
<code>#include "<a class="el" href="a06711.html">3d/vertex_buffer.h</a>"</code><br>
<code>#include "<a class="el" href="a05969.html">3d/material.h</a>"</code><br>
<code>#include "<a class="el" href="a06506.html">3d/texture.h</a>"</code><br>
<p>
<a href="a06373.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04950.html#a4">NL3D_SMM_FADE_SPEED</a> 0.5f</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04950.html#a3">NL3D_SMM_MAX_FREETEXT</a> 20</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04950.html#a2">NL3D_SMM_MAX_TEXTDEST_SIZE</a> 512</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04950.html#a1">NL3D_SMM_QUADCELL_SIZE</a> 8.0f</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04950.html#a0">NL3D_SMM_QUADGRID_SIZE</a> 16</td></tr>
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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a4" doxytag="shadow_map_manager.h::NL3D_SMM_FADE_SPEED" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<td class="md" nowrap valign="top"> #define NL3D_SMM_FADE_SPEED 0.5f
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<p>
Definition at line <a class="el" href="a06373.html#l00049">49</a> of file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
<p>
Referenced by <a class="el" href="a05555.html#l00532">NL3D::CClipTrav::clipSkeletonShadowMaps()</a>. </td>
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<a class="anchor" name="a3" doxytag="shadow_map_manager.h::NL3D_SMM_MAX_FREETEXT" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<td class="md" nowrap valign="top"> #define NL3D_SMM_MAX_FREETEXT 20
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<p>
Definition at line <a class="el" href="a06373.html#l00048">48</a> of file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
<p>
Referenced by <a class="el" href="a06372.html#l01013">NL3D::CShadowMapManager::garbageShadowTextures()</a>. </td>
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<a class="anchor" name="a2" doxytag="shadow_map_manager.h::NL3D_SMM_MAX_TEXTDEST_SIZE" ></a><p>
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<td class="md" nowrap valign="top"> #define NL3D_SMM_MAX_TEXTDEST_SIZE 512
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<p>
Definition at line <a class="el" href="a06373.html#l00047">47</a> of file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
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Referenced by <a class="el" href="a06372.html#l00234">NL3D::CShadowMapManager::renderGenerate()</a>. </td>
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<a class="anchor" name="a1" doxytag="shadow_map_manager.h::NL3D_SMM_QUADCELL_SIZE" ></a><p>
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<td class="md" nowrap valign="top"> #define NL3D_SMM_QUADCELL_SIZE 8.0f
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Definition at line <a class="el" href="a06373.html#l00046">46</a> of file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
<p>
Referenced by <a class="el" href="a06372.html#l00059">NL3D::CShadowMapManager::CShadowMapManager()</a>. </td>
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<a class="anchor" name="a0" doxytag="shadow_map_manager.h::NL3D_SMM_QUADGRID_SIZE" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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<td class="md" nowrap valign="top"> #define NL3D_SMM_QUADGRID_SIZE 16
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<p>
Definition at line <a class="el" href="a06373.html#l00045">45</a> of file <a class="el" href="a06373.html">shadow_map_manager.h</a>.
<p>
Referenced by <a class="el" href="a06372.html#l00059">NL3D::CShadowMapManager::CShadowMapManager()</a>. </td>
</tr>
</table>
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