shadow_map_manager.h File Reference


Detailed Description

Id
shadow_map_manager.h,v 1.3 2003/08/19 14:11:34 berenguier Exp

Definition in file shadow_map_manager.h.

#include "nel/misc/types_nl.h"
#include "3d/shadow_map.h"
#include "3d/quad_grid.h"
#include "3d/vertex_buffer.h"
#include "3d/material.h"
#include "3d/texture.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_SMM_FADE_SPEED   0.5f
#define NL3D_SMM_MAX_FREETEXT   20
#define NL3D_SMM_MAX_TEXTDEST_SIZE   512
#define NL3D_SMM_QUADCELL_SIZE   8.0f
#define NL3D_SMM_QUADGRID_SIZE   16


Define Documentation

#define NL3D_SMM_FADE_SPEED   0.5f
 

Definition at line 49 of file shadow_map_manager.h.

Referenced by NL3D::CClipTrav::clipSkeletonShadowMaps().

#define NL3D_SMM_MAX_FREETEXT   20
 

Definition at line 48 of file shadow_map_manager.h.

Referenced by NL3D::CShadowMapManager::garbageShadowTextures().

#define NL3D_SMM_MAX_TEXTDEST_SIZE   512
 

Definition at line 47 of file shadow_map_manager.h.

Referenced by NL3D::CShadowMapManager::renderGenerate().

#define NL3D_SMM_QUADCELL_SIZE   8.0f
 

Definition at line 46 of file shadow_map_manager.h.

Referenced by NL3D::CShadowMapManager::CShadowMapManager().

#define NL3D_SMM_QUADGRID_SIZE   16
 

Definition at line 45 of file shadow_map_manager.h.

Referenced by NL3D::CShadowMapManager::CShadowMapManager().


Generated on Tue Mar 16 06:43:17 2004 for NeL by doxygen 1.3.6