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<h1>NL3D::CRadixSort< T > Class Template Reference</h1><code>#include <<a class="el" href="a06310.html">radix_sort.h</a>></code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<h3>template<class T><br>
class NL3D::CRadixSort< T ></h3>
A class which sort elements T with radix sort algorithm. T must follow the following interface:<ul>
<li>uint32 getRadixKey() const;</li><li>have a correct operator=()</li></ul>
<p>
getRadixKey() return the unsigned key for this element.<p>
<dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
<p>
<p>
Definition at line <a class="el" href="a06310.html#l00049">49</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSorta0">CRadixSort</a> (<a class="el" href="a04558.html#a15">uint</a> keyDepth=32, <a class="el" href="a04558.html#a15">uint</a> digitDepth=8)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>T * </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSorta1">reverse_sort</a> (T *array0, T *array1, <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a587">size</a>)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>T * </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSorta2">sort</a> (T *array0, T *array1, <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a587">size</a>)</td></tr>
<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>T * </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSortd0">doSort</a> (T *arraySrc, T *arrayDst, <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a587">size</a>, bool increasingOrder)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">radix sort algorithm <a href="#NL3D_1_1CRadixSortd0"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSortr2">_KeyDepth</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a03301.html">CSortDigit</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a></td></tr>
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<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="NL3D_1_1CRadixSorta0" doxytag="NL3D::CRadixSort::CRadixSort" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::<a class="el" href="a03300.html">CRadixSort</a> </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname" nowrap> <em>keyDepth</em> = 32, </td>
</tr>
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<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname" nowrap> <em>digitDepth</em> = 8</td>
</tr>
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<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [inline]</code></td>
</tr>
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</td>
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</td>
<td>
<p>
Constructor <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td valign=top><em>keyDepth</em> </td><td>default is 32 bits, but if as example you're sure that you just use 14 bits, you can set keyDepth=14. Clamped to 1,32. </td></tr>
<tr><td valign=top><em>digitDepth</em> </td><td>default is 8 bits. The sort will do ceil(keyDepth/digitDepth) pass in Sort. But be aware that a <a class="el" href="a03300.html">CRadixSort</a> object has a size of (1<<digitDepth) * 8 bytes. (2K for digitDepth=8). Be aware too that values>8 is not a really good idea because of cache, and random access... And this REALLY impact (eg: from 1 to 100 if you choose 16 instead than 8...) Clamped to 1,<a class="el" href="a04061.html#a0">min(16, keyDepth)</a>.</td></tr>
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</dl>
<p>
Definition at line <a class="el" href="a06310.html#l00062">62</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
<p>
References <a class="el" href="a06310.html#l00106">NL3D::CRadixSort< T >::_DigitDepth</a>, <a class="el" href="a06310.html#l00107">NL3D::CRadixSort< T >::_DigitSize</a>, <a class="el" href="a06310.html#l00105">NL3D::CRadixSort< T >::_KeyDepth</a>, <a class="el" href="a06310.html#l00109">NL3D::CRadixSort< T >::_SortDigits</a>, <a class="el" href="a05587.html#l00115">NLMISC::clamp()</a>, <a class="el" href="a05484.html#l00038">min</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
<p>
<div class="fragment"><pre>00063 {
00064 <span class="comment">// setup</span>
00065 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr2">_KeyDepth</a>= keyDepth;
00066 <a class="code" href="a05378.html#a374">NLMISC::clamp</a>(_KeyDepth, 1U, 32U);
00067 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a>= digitDepth;
00068 <a class="code" href="a05378.html#a374">NLMISC::clamp</a>(_DigitDepth, 1U, 16U);
00069 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a>= <a class="code" href="a04061.html#a0">std::min</a>(_DigitDepth, _KeyDepth);
00070
00071 <span class="comment">// resize the array of digits.</span>
00072 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a>= 1<<<a class="code" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a>;
00073 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>.resize(_DigitSize);
00074 }
</pre></div> </td>
</tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CRadixSortd0" doxytag="NL3D::CRadixSort::doSort" ></a><p>
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template<class T> </td>
</tr>
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<td class="md" nowrap valign="top"> T* <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::doSort </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">T * </td>
<td class="mdname" nowrap> <em>arraySrc</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>T * </td>
<td class="mdname" nowrap> <em>arrayDst</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname" nowrap> <em>size</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>bool </td>
<td class="mdname" nowrap> <em>increasingOrder</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [inline, private]</code></td>
</tr>
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</td>
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<p>
radix sort algorithm
<p>
<p>
Definition at line <a class="el" href="a06310.html#l00113">113</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
<p>
References <a class="el" href="a06310.html#l00106">NL3D::CRadixSort< T >::_DigitDepth</a>, <a class="el" href="a06310.html#l00107">NL3D::CRadixSort< T >::_DigitSize</a>, <a class="el" href="a06310.html#l00105">NL3D::CRadixSort< T >::_KeyDepth</a>, <a class="el" href="a06310.html#l00109">NL3D::CRadixSort< T >::_SortDigits</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05646.html#l00645">size</a>, <a class="el" href="a05981.html#l00105">uint</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
<p>
Referenced by <a class="el" href="a06310.html#l00090">NL3D::CRadixSort< T >::reverse_sort()</a>, and <a class="el" href="a06310.html#l00084">NL3D::CRadixSort< T >::sort()</a>.
<p>
<div class="fragment"><pre>00114 {
00115 <span class="keywordflow">if</span>(<a class="code" href="a04223.html#a587">size</a>==0)
00116 <span class="keywordflow">return</span> arraySrc;
00117
00118 <span class="comment">// for all digits.</span>
00119 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> digit=0; digit< <a class="code" href="a03300.html#NL3D_1_1CRadixSortr2">_KeyDepth</a>; digit+=<a class="code" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a> )
00120 {
00121 <a class="code" href="a04558.html#a14">sint</a> i;
00122 <span class="comment">// how many bits do we shift?</span>
00123 <a class="code" href="a04558.html#a15">uint</a> digitShift= digit;
00124 <a class="code" href="a04558.html#a15">uint</a> digitMask= <a class="code" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a> - 1;
00125
00126 <span class="comment">// Init digit count.</span>
00127 <span class="keywordflow">for</span>(i=0; i<(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a>; i++)
00128 {
00129 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[i].Count= 0;
00130 }
00131
00132 <span class="comment">// for all elements in array, count the usage of current digit.</span>
00133 T *srcPtr= arraySrc;
00134 <span class="keywordflow">for</span>(i=0; i<(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a04223.html#a587">size</a>; i++, srcPtr++)
00135 {
00136 <span class="comment">// get the key for this element</span>
00137 <a class="code" href="a04558.html#a11">uint32</a> key= srcPtr->getRadixKey();
00138 <span class="comment">// get the actual digit of interest</span>
00139 key>>= digitShift;
00140 key&= digitMask;
00141 <span class="comment">// increment the use of this digit.</span>
00142 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[key].Count++;
00143 }
00144
00145 <span class="comment">// for all digit, init start Ptr.</span>
00146 T *dstPtr= arrayDst;
00147 <span class="keywordflow">if</span>(increasingOrder)
00148 {
00149 <span class="keywordflow">for</span>(i=0; i<(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a>; i++)
00150 {
00151 <span class="comment">// setup the dest ptr for this digit.</span>
00152 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[i].Ptr= dstPtr;
00153 <span class="comment">// increment the ptr of digit usage</span>
00154 dstPtr+= <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[i].Count;
00155 }
00156 }
00157 <span class="keywordflow">else</span>
00158 {
00159 <span class="comment">// reverse order of copy for digits, so the biggest one will </span>
00160 <span class="comment">// copy in the beginning of the array</span>
00161 <span class="keywordflow">for</span>(i=<a class="code" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a>-1; i>=0; i--)
00162 {
00163 <span class="comment">// setup the dest ptr for this digit.</span>
00164 <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[i].Ptr= dstPtr;
00165 <span class="comment">// increment the ptr of digit usage</span>
00166 dstPtr+= <a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[i].Count;
00167 }
00168 }
00169
00170 <span class="comment">// for all elements, sort for this digit, by copying from src to dest.</span>
00171 srcPtr= arraySrc;
00172 <span class="keywordflow">for</span>(i=0; i<(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a04223.html#a587">size</a>; i++, srcPtr++)
00173 {
00174 <span class="comment">// get the key for this element</span>
00175 <a class="code" href="a04558.html#a11">uint32</a> key= srcPtr->getRadixKey();
00176 <span class="comment">// get the actual digit of interest</span>
00177 key>>= digitShift;
00178 key&= digitMask;
00179 <span class="comment">// copy to good digit dst, and increment dest ptr.</span>
00180 *(<a class="code" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a>[key].Ptr++)= *srcPtr;
00181 }
00182
00183 <span class="comment">// arraDst has now values of arraySrc sorted for the current digit.</span>
00184 <span class="comment">// now, restart with next digit, so swap src / dst</span>
00185 std::swap(arraySrc, arrayDst);
00186 }
00187
00188 <span class="comment">// return the array correctly sorted. because of last swap, this is arraySrc</span>
00189 <span class="keywordflow">return</span> arraySrc;
00190 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CRadixSorta1" doxytag="NL3D::CRadixSort::reverse_sort" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> T* <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::reverse_sort </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">T * </td>
<td class="mdname" nowrap> <em>array0</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>T * </td>
<td class="mdname" nowrap> <em>array1</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname" nowrap> <em>size</em></td>
</tr>
<tr>
<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [inline]</code></td>
</tr>
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<p>
same as <a class="el" href="a03300.html#NL3D_1_1CRadixSorta2">sort()</a>, but elements are reordered in decreasing order <dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a03300.html#NL3D_1_1CRadixSorta2">sort()</a></dd></dl>
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Definition at line <a class="el" href="a06310.html#l00090">90</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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References <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>, <a class="el" href="a05646.html#l00645">size</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
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<div class="fragment"><pre>00090 {<span class="keywordflow">return</span> <a class="code" href="a03300.html#NL3D_1_1CRadixSortd0">doSort</a>(array0, array1, size, <span class="keyword">false</span>);}
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<a class="anchor" name="NL3D_1_1CRadixSorta2" doxytag="NL3D::CRadixSort::sort" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> T* <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::sort </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">T * </td>
<td class="mdname" nowrap> <em>array0</em>, </td>
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<td class="md" nowrap>T * </td>
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<td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td>
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<td class="md">) </td>
<td class="md" colspan="2"><code> [inline]</code></td>
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Sort an array of T, in (keyDepth/digitSize)*O(size). Elements are reordered in increasing order. <dl compact><dt><b>Parameters:</b></dt><dd>
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<tr><td valign=top><em>array0</em> </td><td>ptr on elements to be sorted. </td></tr>
<tr><td valign=top><em>array1</em> </td><td>an array of T which must be allocated with same size. </td></tr>
<tr><td valign=top><em>size</em> </td><td>the number of elements. </td></tr>
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<dl compact><dt><b>Returns:</b></dt><dd>the array which have sorted elements. Actually return array0 if ceil(keyDepth/digitDepth) is pair, else return array1. The other array has elements in undefined order.</dd></dl>
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Definition at line <a class="el" href="a06310.html#l00084">84</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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References <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>, <a class="el" href="a05646.html#l00645">size</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
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<div class="fragment"><pre>00084 {<span class="keywordflow">return</span> <a class="code" href="a03300.html#NL3D_1_1CRadixSortd0">doSort</a>(array0, array1, size, <span class="keyword">true</span>);}
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CRadixSortr0" doxytag="NL3D::CRadixSort::_DigitDepth" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::<a class="el" href="a03300.html#NL3D_1_1CRadixSortr0">_DigitDepth</a><code> [private]</code>
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Definition at line <a class="el" href="a06310.html#l00106">106</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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Referenced by <a class="el" href="a06310.html#l00062">NL3D::CRadixSort< T >::CRadixSort()</a>, and <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>. </td>
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<a class="anchor" name="NL3D_1_1CRadixSortr1" doxytag="NL3D::CRadixSort::_DigitSize" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::<a class="el" href="a03300.html#NL3D_1_1CRadixSortr1">_DigitSize</a><code> [private]</code>
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Definition at line <a class="el" href="a06310.html#l00107">107</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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Referenced by <a class="el" href="a06310.html#l00062">NL3D::CRadixSort< T >::CRadixSort()</a>, and <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>. </td>
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<a class="anchor" name="NL3D_1_1CRadixSortr2" doxytag="NL3D::CRadixSort::_KeyDepth" ></a><p>
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template<class T> </td>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::<a class="el" href="a03300.html#NL3D_1_1CRadixSortr2">_KeyDepth</a><code> [private]</code>
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Definition at line <a class="el" href="a06310.html#l00105">105</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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Referenced by <a class="el" href="a06310.html#l00062">NL3D::CRadixSort< T >::CRadixSort()</a>, and <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>. </td>
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<a class="anchor" name="NL3D_1_1CRadixSortr3" doxytag="NL3D::CRadixSort::_SortDigits" ></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="a03301.html">CSortDigit</a>> <a class="el" href="a03300.html">NL3D::CRadixSort</a>< T >::<a class="el" href="a03300.html#NL3D_1_1CRadixSortr3">_SortDigits</a><code> [private]</code>
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Definition at line <a class="el" href="a06310.html#l00109">109</a> of file <a class="el" href="a06310.html">radix_sort.h</a>.
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Referenced by <a class="el" href="a06310.html#l00062">NL3D::CRadixSort< T >::CRadixSort()</a>, and <a class="el" href="a06310.html#l00113">NL3D::CRadixSort< T >::doSort()</a>. </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="a06310.html">radix_sort.h</a></ul>
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