aboutsummaryrefslogtreecommitdiff
path: root/cvs/cvsweb.cgi/~checkout~/code/nel/INSTALL?rev=1.18&sortby=date
blob: bdbc2488969491cad0aa0ce658d6f202f976c2b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
Requirements
============

   The NeL library need the following libraries :

      - STLPort 4.0    <URL:http://www.stlport.org/>            (Mandatory)
      - FreeType 2     <URL:http://freetype.sourceforge.net/>   (NeL 3D)
      - OpenAL         <URL:http://www.openal.org/>             (NeL Sound)
      - Python 1.5     <URL:http://www.python.org/>             (NeL AI)

   STLPort need to be compiled. NeL is using the SGI iostreams and it require
   the STLPort compilation and a linking of NeL with the STLPort library.

   On a GNU/Linux platform you will need the following libraries and
   softwares :

      - Autoconf       <URL:http://www.gnu.org/software/autoconf/autoconf.html>
      - Automake       <URL:http://www.gnu.org/software/automake/automake.html>
      - Libtool        <URL:http://www.gnu.org/software/libtool/libtool.html>
      - Lex / Flex     <URL:http://www.gnu.org/software/flex/flex.html>
      - Yacc / Bison   <URL:http://www.gnu.org/software/bison/bison.html>

      - Mesa  3.3      <URL:http://www.mesa3d.org/>             (NeL 3D)

   On some OpenGL implementations, you migth have some troubles, coming from
   the <GL/glext.h> file, to get NeL to compile. This file could be missing
   or not up to date. You will find the latest version of this file on SGI's
   website :

      - glext.h        <URL:http://oss.sgi.com/projects/ogl-sample/ABI/glext.h>

   Most of our documentation is done using Doxygen, so you might need it
   to read our prose and our code documentation. If you want have nice
   graphs like dependency graphs, collaboration diagrams, or graphical
   class hierarchy graphs you will need Graphviz :

      - Doxygen        <URL:http://www.stack.nl/~dimitri/doxygen/>
      - Graphviz       <URL:http://www.research.att.com/sw/tools/graphviz/>
   
   Most of these softwares should be already installed on your system or
   provided on your installation disk. 

   The given sofware or library version numbers are the ones that we are
   using. We don't know if it working with other (older or more recent)
   versions of these softwares or libraries. You are welcome to help us
   to define more precisely these informations ;-)


Compilation
===========

   1. Windows compilation
   ----------------------

      The compilation on Windows has been done only with Visual C++ 6.0 SP4.

      You first need to compile STLport and FreeType libraries. It's a quite
      long compilation process, and you should carefully read these libraries
      documentation (at least the README and INSTALL files) before compiling
      and installing them. 

      STLport Compilation :

         - Open a Dos window and go in the STLPort's src directory.

         - Rename or copy the "vc6-unicode.mak" to "Makefile".

         - Execute `nmake clean all` followed by `nmake install`.

      FreeType compilation, by using GNU Make :

         - You need to intall GNU make and to place it in the PATH.

           <URL:http://ftpsearch.lycos.com/swadv/AdvResults.asp?query=gnumake-win32>

         - Open a Dos window and go in the FreeType's directory.

         - Execute `make setup visualc' followed by `make`.

      FreeType compilation, by using an IDE :

         - Compile every (base and optionnal) library components listed
           at the end of the FreeType's INSTALL file.

      Set up Visual C++ to find the STLPort and FreeType libraries. This
      is done in the [Tools -> Options -> Directories] menu :

         - Add the STLPort include directory to the "Library Files" category.
           The STLPort include *must* be inserted before the microsoft one or
           the compiler will take microsoft STL instead of STLPort STL.
           (use the arrow button to put the STLPort include at the top)
           ex: D:/stlport-4.0/stlport

         - Add the STLPort library directory to the "Library Files" category.
           ex: D:/stlport-4.0/lib

         - Add the FreeType include directory to the "Include Files" category.
           ex: D:/freetype-2.0/include

         - Add the FreeType library directory to the "Library Files" category.
           ex: D:/freetype-2.0/obj

      Open the workspace file "nel.dsw" (in the menu [File -> Workspace]).

      Setup Visual C++ to find the NeL include and library files :

         - Add the NEL include directory to the "Library Files" category.
           ex: D:/test/code/nel/include

         - Add the STLPort library directory to the "Library Files" category.
           ex: D:/test/code/nel/lib


   2. GNU/Linux compilation
   ------------------------

      In the NeL directory do :

       In the case (ex: after a cvs checkout) that you need to rebuild the
       "configure" script and/or the "Makefile.in" files, execute the
       "bootstrap" script in the NeL directory :
 
         % ./bootstrap

         % ./configure --with-stlport=<Path_to_the_stlport_install_directory>

         % make

      The "configure" script must be call with the "--with-stlport".
      The option "--with-stlport" allow to override the default STL headers

      It is possible to compile and install only the needed part of NeL.
      So you may, by using --disable-<net|3d|pacs> and --enable-<sound|ai> :

         - misc
              default: Mandatory
         - net
              default: Enables
              desativate with: --disable-net
         - 3d
              default: Enable
              desativate with: --disable-3d 
         - pacs
              default: Enable
              desativate with: --disable-pacs
         - sound
              default: Disable
              ativate with: --enable-sound
         - ai
              default: Disable
              ativate with: --enable-ai 

      To pass additional arguments to the C++ compiler, use the command line :

         % CXXFLAGS=-pipe ./configure --with-stlport=<STLPort_headers_path>

      To get the complete list of arguments of the "configure" script use the
      following command :

         % ./configure --help


Installation
============

   1. Windows installation
   -----------------------

      Not done yet.


   2. GNU/Linux installation
   --------------------------

      % make install


Contact us
==========

   If you find any bugs use the Nevrax Bug Tracking System :
   
      <URL:/bugs/>

   If you need any help contact us on the NeL mailing-list :
      
      <URL:/mail/>