<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> <HTML> <HEAD> <TITLE>nevrax.org : docs</TITLE> <LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </HEAD> <BODY MARGINHEIGHT="0" MARGINWIDTH="0"> <!-- uplinks --> <TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>Home</B></FONT></A> </TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF='/'><b>nevrax.com</B></FONT></A> </TD> </TR> </TABLE> <!-- banner Nevrax --> <TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> <TR><TD BGCOLOR="#000000" BACKGROUND="/inc/img/black_banner.jpg"><A HREF=""><IMG SRC="/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> </TABLE> <!-- main table --> <TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> <TR> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> <!------ Begin Box ------> <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> <TABLE cellspacing=0 cellpadding=1 border=0> <tr><td ALIGN=middle><a class='linkbox' href="/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="/news/" TITLE="News">News</a></td></tr> <tr><td ALIGN=middle><a class='linkbox' href="/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> <tr><td ALIGN=middle><a class='linkbox' href="/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="/docs/" TITLE="Documentation">Documentation</a></td></tr> <tr><td ALIGN=middle><a class='linkbox' href="/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="/cvs/" TITLE="CVS Web">CVS</a></td></tr> <tr><td ALIGN=middle><a class='linkbox' href="/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> <tr><td ALIGN=middle><a class='linkbox' href="/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="/GPL.php3" TITLE="License">License</a></td></tr> </TABLE> </TD></TR></TABLE></TD></TR></TABLE> <!------ End Box ------> </TD> <TD WIDTH=15><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD ALIGN=left valign=top><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> <!-- title --> <TABLE background="/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> <A HREF="/docs/"><img src="/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> </td><td><IMG SRC="/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> </td></tr></table> <!-- block --> <TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD> <TD><B>Documentation</B></TD> <TD ALIGN=RIGHT> </td> </tr></table> <!-- Generated by Doxygen 1.2.14 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center> <hr><h1>u_scene.h</h1><a href="u__scene_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> 00008 <font class="comment"> *</font> 00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> 00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> 00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> 00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> 00013 <font class="comment"> * any later version.</font> 00014 <font class="comment"></font> 00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> 00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> 00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> 00018 <font class="comment"> * General Public License for more details.</font> 00019 <font class="comment"></font> 00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> 00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> 00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> 00023 <font class="comment"> * MA 02111-1307, USA.</font> 00024 <font class="comment"> */</font> 00025 00026 <font class="preprocessor">#ifndef NL_U_SCENE_H</font> 00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_U_SCENE_H</font> 00028 <font class="preprocessor"></font> 00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> 00030 <font class="preprocessor">#include "<a class="code" href="animation__time_8h.html">nel/3d/animation_time.h</a>"</font> 00031 00032 00033 <font class="keyword">namespace </font>NLMISC 00034 { 00035 <font class="keyword">class </font>CRGBA; 00036 <font class="keyword">class </font>CVector; 00037 }; 00038 00039 <font class="keyword">namespace </font>NL3D 00040 { 00041 00042 00043 <font class="keyword">class </font>UCamera; 00044 <font class="keyword">class </font>UInstance; 00045 <font class="keyword">class </font>ULandscape; 00046 <font class="keyword">class </font>UInstanceGroup; 00047 <font class="keyword">class </font>USkeleton; 00048 <font class="keyword">class </font>UTransform; 00049 <font class="keyword">class </font>UVisualCollisionManager; 00050 <font class="keyword">class </font>UAnimationSet; 00051 <font class="keyword">class </font>UPlayListManager; 00052 <font class="keyword">class </font>UPointLight; 00053 00054 00055 <font class="comment">//****************************************************************************</font> <a name="l00067"></a><a class="code" href="classNL3D_1_1UScene.html">00067</a> <font class="comment"></font><font class="keyword">class </font>UScene 00068 { 00069 <font class="keyword">protected</font>: 00070 00072 <font class="comment">// @{</font> <a name="l00073"></a><a class="code" href="classNL3D_1_1UScene.html#z65_0">00073</a> <a class="code" href="classNL3D_1_1UScene.html#z65_0">UScene</a>() {} <a name="l00074"></a><a class="code" href="classNL3D_1_1UScene.html#z65_1">00074</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UScene.html#z65_1">~UScene</a>() {} 00075 <font class="comment">// @}</font> 00076 00077 <font class="keyword">public</font>: 00078 00080 00081 00088 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z66_0">render</a>()=0; 00089 00093 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z66_1">animate</a> (<a class="code" href="namespaceNL3D.html#a2">TGlobalAnimationTime</a> time) =0; 00094 00096 00097 00099 00100 00101 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z67_0">setCam</a>(UCamera *cam)=0; 00103 <font class="keyword">virtual</font> UCamera *<a class="code" href="classNL3D_1_1UScene.html#z67_1">getCam</a>()=0; 00105 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z67_2">setViewport</a>(<font class="keyword">const</font> <font class="keyword">class</font> CViewport& viewport)=0; 00107 <font class="keyword">virtual</font> CViewport <a class="code" href="classNL3D_1_1UScene.html#z67_3">getViewport</a>()=0; 00109 00110 00112 00116 00118 <font class="keyword">virtual</font> UCamera *<a class="code" href="classNL3D_1_1UScene.html#z68_0">createCamera</a>()=0; 00120 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_1">deleteCamera</a>(UCamera *cam)=0; 00121 00126 <font class="keyword">virtual</font> UInstance *<a class="code" href="classNL3D_1_1UScene.html#z68_2">createInstance</a>(<font class="keyword">const</font> std::string &shapeName)=0; 00130 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_3">createInstanceAsync</a>(<font class="keyword">const</font> std::string &shapeName,UInstance**ppInstance)=0; 00131 00136 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_4">createInstanceGroupAndAddToSceneAsync</a> (<font class="keyword">const</font> std::string &instanceGroup, 00137 UInstanceGroup **pIG, 00138 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &offset 00139 ) = 0; 00140 00143 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_5">stopCreatingAndAddingIG</a>(UInstanceGroup **pIG) = 0; 00144 00145 00148 <font class="keyword">virtual</font> UTransform *<a class="code" href="classNL3D_1_1UScene.html#z68_6">createTransform</a>()=0; 00151 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_7">deleteInstance</a>(UInstance *inst)=0; 00152 00157 <font class="keyword">virtual</font> USkeleton *<a class="code" href="classNL3D_1_1UScene.html#z68_8">createSkeleton</a>(<font class="keyword">const</font> std::string &shapeName)=0; 00160 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_9">deleteSkeleton</a>(USkeleton *skel)=0; 00161 00163 <font class="keyword">virtual</font> ULandscape *<a class="code" href="classNL3D_1_1UScene.html#z68_10">createLandscape</a>()=0; 00165 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_11">deleteLandscape</a>(ULandscape *land)=0; 00166 00170 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_12">setToGlobalInstanceGroup</a>(UInstanceGroup *pIGU) = 0; 00171 <font class="comment">//virtual UInstanceGroup *createInstanceGroup(const std::string &instanceGroup) =0;</font> 00173 <font class="comment"> //virtual void deleteInstanceGroup(UInstanceGroup *group) =0;</font> 00174 00175 00177 <font class="keyword">virtual</font> UPointLight *<a class="code" href="classNL3D_1_1UScene.html#z68_13">createPointLight</a>()=0; 00179 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z68_14">deletePointLight</a>(UPointLight *light)=0; 00180 00181 00183 00185 <font class="comment">// @{</font> 00187 <font class="comment"> virtual UAnimationSet *createAnimationSet() =0;</font> 00189 <font class="comment"> virtual UAnimationSet *createAnimationSet(const std::string &animationSetFile) =0;</font> 00191 <font class="comment"> virtual void deleteAnimationSet(UAnimationSet *animationSet) =0;</font> 00193 <font class="comment"> virtual UPlayListManager *createPlayListManager() =0;</font> 00195 <font class="comment"> virtual void deletePlayListManager(UPlayListManager *playListManager) =0;</font> 00198 <font class="comment"></font> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z69_5">setAutomaticAnimationSet</a>(UAnimationSet *as) = 0; 00199 <font class="comment">// @}</font> 00200 00202 00203 <font class="keyword">virtual</font> UVisualCollisionManager *<a class="code" href="classNL3D_1_1UScene.html#z70_0">createVisualCollisionManager</a>() =0; 00204 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z70_1">deleteVisualCollisionManager</a>(UVisualCollisionManager *mgr) =0; 00206 00207 00209 00210 <a name="l00218"></a><a class="code" href="classNL3D_1_1UScene.html#z71_0">00218</a> <font class="keyword">enum</font> <a class="code" href="classNL3D_1_1UScene.html#z71_0">TPolygonBalancingMode</a> {<a class="code" href="classNL3D_1_1UScene.html#z71_0s0">PolygonBalancingOff</a>=0, <a class="code" href="classNL3D_1_1UScene.html#z71_0s1">PolygonBalancingOn</a>, <a class="code" href="classNL3D_1_1UScene.html#z71_0s2">PolygonBalancingClamp</a>, <a class="code" href="classNL3D_1_1UScene.html#z71_0s3">CountPolygonBalancing</a> }; 00219 00221 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z71_1">setPolygonBalancingMode</a>(<a class="code" href="classNL3D_1_1UScene.html#z71_0">TPolygonBalancingMode</a> polBalMode) =0; 00223 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UScene.html#z71_0">TPolygonBalancingMode</a> <a class="code" href="classNL3D_1_1UScene.html#z71_2">getPolygonBalancingMode</a>() <font class="keyword">const</font> =0; 00224 00225 00229 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z71_3">setLoadMaxPolygon</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> nFaces) =0; 00233 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1UScene.html#z71_4">getLoadMaxPolygon</a>() =0; 00237 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1UScene.html#z71_5">getNbFaceAsked</a> () <font class="keyword">const</font> =0; 00238 00239 00243 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z71_6">setGroupLoadMaxPolygon</a>(<font class="keyword">const</font> std::string &group, <a class="code" href="types__nl_8h.html#a13">uint</a> nFaces) =0; 00247 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1UScene.html#z71_7">getGroupLoadMaxPolygon</a>(<font class="keyword">const</font> std::string &group) =0; 00251 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1UScene.html#z71_8">getGroupNbFaceAsked</a> (<font class="keyword">const</font> std::string &group) <font class="keyword">const</font> =0; 00252 00254 00256 00257 00260 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z72_0">setStaticCoarseMeshManagerTexture</a> (<font class="keyword">const</font> <font class="keywordtype">char</font> *sPath) =0; 00261 00264 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z72_1">setDynamicCoarseMeshManagerTexture</a> (<font class="keyword">const</font> <font class="keywordtype">char</font> *sPath) =0; 00265 00269 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z72_2">setCoarseMeshLightingUpdate</a>(<a class="code" href="types__nl_8h.html#a5">uint8</a> period) =0; 00270 00272 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a5">uint8</a> <a class="code" href="classNL3D_1_1UScene.html#z72_3">getCoarseMeshLightingUpdate</a>() <font class="keyword">const</font> =0; 00273 00275 00276 00278 00279 00283 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_0">enableLightingSystem</a>(<font class="keywordtype">bool</font> enable) =0; 00284 00285 00287 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_1">setAmbientGlobal</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> ambient) =0; 00289 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_2">setSunAmbient</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> ambient) =0; 00291 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_3">setSunDiffuse</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> diffuse) =0; 00293 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_4">setSunSpecular</a>(<a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> specular) =0; 00295 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_5">setSunDirection</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &direction) =0; 00296 00297 00299 <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1UScene.html#z73_6">getAmbientGlobal</a>() <font class="keyword">const</font> =0; 00301 <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1UScene.html#z73_7">getSunAmbient</a>() <font class="keyword">const</font> =0; 00303 <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1UScene.html#z73_8">getSunDiffuse</a>() <font class="keyword">const</font> =0; 00305 <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1UScene.html#z73_9">getSunSpecular</a>() <font class="keyword">const</font> =0; 00307 <font class="keyword">virtual</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1UScene.html#z73_10">getSunDirection</a>() <font class="keyword">const</font> =0; 00308 00313 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_11">setMaxLightContribution</a>(<a class="code" href="types__nl_8h.html#a13">uint</a> nlights) =0; 00315 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a13">uint</a> <a class="code" href="classNL3D_1_1UScene.html#z73_12">getMaxLightContribution</a>() <font class="keyword">const</font> =0; 00316 00325 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z73_13">setLightTransitionThreshold</a>(<font class="keywordtype">float</font> lightTransitionThreshold) =0; 00327 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1UScene.html#z73_14">getLightTransitionThreshold</a>() <font class="keyword">const</font> =0; 00328 00329 00331 00332 00334 00335 00341 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z74_0">setLayersRenderingOrder</a>(<font class="keywordtype">bool</font> directOrder = <font class="keyword">true</font>) = 0; 00342 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1UScene.html#z74_1">getLayersRenderingOrder</a>() <font class="keyword">const</font> = 0; 00344 00345 00347 00348 00350 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z75_0">setGlobalWindPower</a>(<font class="keywordtype">float</font> gwp) =0; 00352 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1UScene.html#z75_1">getGlobalWindPower</a>() <font class="keyword">const</font> =0; 00353 00355 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z75_2">setGlobalWindDirection</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &gwd) =0; 00357 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &<a class="code" href="classNL3D_1_1UScene.html#z75_3">getGlobalWindDirection</a>() <font class="keyword">const</font> =0; 00358 00360 00361 00363 00364 00366 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z76_0">resetCLodManager</a>() =0; 00367 00375 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a9">uint32</a> <a class="code" href="classNL3D_1_1UScene.html#z76_1">loadCLodShapeBank</a>(<font class="keyword">const</font> std::string &fileName) =0; 00376 00378 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1UScene.html#z76_2">deleteCLodShapeBank</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> bankId) =0; 00379 00382 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a8">sint32</a> <a class="code" href="classNL3D_1_1UScene.html#z76_3">getCLodShapeIdByName</a>(<font class="keyword">const</font> std::string &name) <font class="keyword">const</font> =0; 00383 00386 <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a8">sint32</a> <a class="code" href="classNL3D_1_1UScene.html#z76_4">getCLodAnimIdByName</a>(<a class="code" href="types__nl_8h.html#a9">uint32</a> shapeId, <font class="keyword">const</font> std::string &name) <font class="keyword">const</font> =0; 00387 00389 00390 }; 00391 00392 00393 } <font class="comment">// NL3D</font> 00394 00395 00396 <font class="preprocessor">#endif // NL_U_SCENE_H</font> 00397 <font class="preprocessor"></font> 00398 <font class="comment">/* End of u_scene.h */</font> </pre></div> <!-- footer --> <BR><FONT Size=+5> </FONT> </TD> <TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> </TR> </TABLE> </BODY> </HTML>