|
|
|
|
Documentation |
|
Main Page Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages Search
NL3D::SCloudTextureClamp Struct Reference#include <cloud_scape.h>
List of all members.
Constructor & Destructor Documentation
NL3D::SCloudTextureClamp::SCloudTextureClamp |
( |
|
) |
|
|
|
Definition at line 126 of file cloud_scape.cpp.
References NL3D::CMaterial::initUnlit, Mem, NL3D::CMaterial::setBlend, NL3D::CMaterial::setBlendFunc, NL3D::CMaterial::setColor, NL3D::CMaterial::setShader, NL3D::CMaterial::setZFunc, NL3D::CMaterial::setZWrite, NL3D::CMaterial::texEnvArg0Alpha, NL3D::CMaterial::texEnvArg1Alpha, NL3D::CMaterial::texEnvOpAlpha, and ToClamp. |
Member Function Documentation
void NL3D::SCloudTextureClamp::init |
( |
uint32 |
nWidth, |
|
|
uint32 |
nHeight, |
|
|
uint32 |
nDepth, |
|
|
const std::string & |
filename |
|
) |
|
|
|
Definition at line 143 of file cloud_scape.cpp.
References Depth, NLMISC::getPowerOf2, Height, NLAISCRIPT::l, Mem, NbH, NbW, r, NLMISC::raiseToNextPowerOf2, NL3D::CMaterial::setTexture, Tex, ToClamp, Width, x, y, and z. |
Member Data Documentation
uint32 NL3D::SCloudTextureClamp::Depth
|
|
uint32 NL3D::SCloudTextureClamp::Height
|
|
uint8* NL3D::SCloudTextureClamp::Mem
|
|
uint32 NL3D::SCloudTextureClamp::NbH
|
|
uint32 NL3D::SCloudTextureClamp::NbW
|
|
uint32 NL3D::SCloudTextureClamp::Width
|
|
The documentation for this struct was generated from the following files:
|
|