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shape_bank_user.h

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00001 
00007 /* Copyright, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #ifndef NL_SHAPE_BANK_USER_H
00027 #define NL_SHAPE_BANK_USER_H
00028 
00029 #include "nel/misc/types_nl.h"
00030 #include "nel/3d/u_shape_bank.h"
00031 #include "3d/shape_bank.h"
00032 
00033 #define NL3D_MEM_SHAPE_BANK                                     NL_ALLOC_CONTEXT( 3dShpBk )
00034 
00035 namespace NL3D 
00036 {
00037 
00045 class CShapeBankUser : public UShapeBank
00046 {
00047 public:
00048         virtual ~CShapeBankUser() 
00049         {
00050                 NL3D_MEM_SHAPE_BANK
00051         }
00052 
00053         virtual void addShapeCache(const std::string &shapeCacheName);
00054         virtual void removeShapeCache(const std::string &shapeCacheName);
00055         virtual void reset();
00056         virtual void setShapeCacheSize(const std::string &shapeCacheName, sint32 maxSize);
00057         virtual void linkShapeToShapeCache(const std::string &shapeName, const std::string &shapeCacheName);
00058         virtual void    preLoadShapesFromDirectory(const std::string &shapeCacheName, 
00059                 const std::string &path, const std::string &wildCard, bool recurs);
00060         virtual void    preLoadShapesFromBNP(const std::string &shapeCacheName, 
00061                 const std::string &bnpName, const std::string &wildCard);
00062 
00063         // The real shape bank
00064         CShapeBank _ShapeBank;
00065 };
00066 
00067 
00068 } // NL3D
00069 
00070 
00071 #endif // NL_SHAPE_BANK_USER_H
00072 
00073 /* End of shape_bank_user.h */