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patch_lightmap.cpp File ReferencePatch implementation related to lightmaping (texture Near/Far).
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#include "std3d.h"
#include "3d/patch.h"
#include "3d/tessellation.h"
#include "3d/bezier_patch.h"
#include "3d/zone.h"
#include "3d/landscape.h"
#include "nel/misc/vector.h"
#include "nel/misc/common.h"
#include "3d/patchuv_locator.h"
#include "3d/vegetable_manager.h"
#include "3d/fast_floor.h"
#include "3d/light_influence_interpolator.h"
#include "3d/patchdlm_context.h"
Go to the source code of this file.
Namespaces |
namespace | NL3D |
Defines |
#define | a00 tex[0] |
#define | a10 tex[1] |
#define | a20 tex[2] |
#define | a30 tex[3] |
#define | a40 tex[4] |
#define | a01 tex[5] |
#define | a11 tex[6] |
#define | a21 tex[7] |
#define | a31 tex[8] |
#define | a41 tex[9] |
#define | a02 tex[10] |
#define | a12 tex[11] |
#define | a22 tex[12] |
#define | a32 tex[13] |
#define | a42 tex[14] |
#define | a03 tex[15] |
#define | a13 tex[16] |
#define | a23 tex[17] |
#define | a33 tex[18] |
#define | a43 tex[19] |
#define | a04 tex[20] |
#define | a14 tex[21] |
#define | a24 tex[22] |
#define | a34 tex[23] |
#define | a44 tex[24] |
Detailed Description
Patch implementation related to lightmaping (texture Near/Far).
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Id:
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patch_lightmap.cpp,v 1.6 2002/04/23 15:15:22 berenguier Exp
Definition in file patch_lightmap.cpp.
Define Documentation
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