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driver_opengl.cpp File Reference

OpenGL driver implementation. More...

#include "stdopengl.h"
#include <GL/glx.h>
#include <vector>
#include <GL/gl.h>
#include "nel/3d/viewport.h"
#include "nel/3d/scissor.h"
#include "nel/3d/u_driver.h"
#include "3d/vertex_buffer.h"
#include "3d/light.h"
#include "3d/primitive_block.h"
#include "nel/misc/rect.h"
#include "nel/misc/di_event_emitter.h"
#include "driver_opengl_vertex_buffer_hard.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE   (16384*1024)


Detailed Description

OpenGL driver implementation.

Id:
driver_opengl.cpp,v 1.169 2002/11/14 17:41:20 vizerie Exp

Todo:
manage better the init/release system (if a throw occurs in the init, we must release correctly the driver)

Definition in file driver_opengl.cpp.


Define Documentation

#define NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE   (16384*1024)
 

Definition at line 65 of file driver_opengl.cpp.

Referenced by NL3D::CDriverGL::setDisplay.