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NLAIAGENT::CFsmScript Class Reference

#include <fsm_script.h>

Inheritance diagram for NLAIAGENT::CFsmScript

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Collaboration diagram for NLAIAGENT::CFsmScript:

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List of all members.

Public Methods

 CFsmScript (IAgentManager *, bool activated = false)
 CFsmScript (const CFsmScript &)
 CFsmScript (IAgentManager *, IBasicAgent *, std::list<IObjectIA *> &, NLAISCRIPT::CFsmClass *)
virtual ~CFsmScript ()
virtual int getBaseMethodCount () const
 Priority of the operator. More...

virtual const NLAIC::IBasicTypeclone () const
 Inherited functions. More...

virtual const NLAIC::IBasicTypenewInstance () const
 This function allow a new instance, that mean that the class is a class factory. More...

virtual void getDebugString (char *t) const
 This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. More...

virtual bool isEqual (const IBasicObjectIA &a) const
 Implementation of the isEqual of the IBasicObjectIA. More...

virtual const CProcessResult& run ()
 The work of an agent. More...

virtual void runChildren ()
 Run all child. More...

virtual const NLAIC::CIdentTypegetType () const
 getType return a unique string how represente the class, it can be the name of the class. More...

virtual void save (NLMISC::IStream &os)
 Save the class in a stream. More...

virtual void load (NLMISC::IStream &is)
 Load the class from a stream. More...

virtual IObjectIA::CProcessResult runMethodBase (int index,IObjectIA *)
virtual tQueue isMember (const NLAIAGENT::IVarName *, const NLAIAGENT::IVarName *, const IObjectIA &) const
 The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. More...

virtual sint32 getMethodIndexSize () const
 getMethodIndexSize define the nomber of external method. More...

void getFatherComponent (IVarName &)
virtual void activate (IBasicAgent *)
virtual void unactivate (IBasicAgent *)

Static Public Methods

void initClass ()
void releaseClass ()

Static Public Attributes

NLAISCRIPT::COperandSimpleListOrParamIdSuccessMsg = NULL
NLAISCRIPT::CParamParamSuccessMsg = NULL
NLAISCRIPT::COperandSimpleListOrParamIdFailureMsg = NULL
NLAISCRIPT::CParamParamFailureMsg = NULL
const NLAIC::CIdentType IdFsmScript

Private Attributes

std::vector<NLAIAGENT::IObjectIA *> _VarValues
NLAILOGIC::CFactBase_FactBase
std::vector<IBasicAgent *> _ActiveChilds

Constructor & Destructor Documentation

NLAIAGENT::CFsmScript::CFsmScript ( IAgentManager * manager,
bool stay_alive = false )
 

Definition at line 63 of file fsm_script.cpp.

NLAIAGENT::CFsmScript::CFsmScript ( const CFsmScript & a )
 

Definition at line 44 of file fsm_script.cpp.

NLAIAGENT::CFsmScript::CFsmScript ( IAgentManager * manager,
IBasicAgent * father,
std::list< IObjectIA *>& components,
NLAISCRIPT::CFsmClass * actor_class )
 

Definition at line 55 of file fsm_script.cpp.

NLAIAGENT::CFsmScript::~CFsmScript ( ) [virtual]
 

Definition at line 67 of file fsm_script.cpp.


Member Function Documentation

void NLAIAGENT::CFsmScript::activate ( IBasicAgent * child ) [virtual]
 

Definition at line 232 of file fsm_script.cpp.

const NLAIC::IBasicType * NLAIAGENT::CFsmScript::clone ( void ) const [virtual]
 

Inherited functions.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 76 of file fsm_script.cpp.

int NLAIAGENT::CFsmScript::getBaseMethodCount ( ) const [virtual]
 

Priority of the operator.

Reimplemented from NLAIAGENT::CActorScript.

Definition at line 181 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::getDebugString ( char * t ) const [virtual]
 

This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 96 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::getFatherComponent ( IVarName & )
 

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

sint32 NLAIAGENT::CFsmScript::getMethodIndexSize ( ) const [virtual]
 

getMethodIndexSize define the nomber of external method.

Reimplemented from NLAIAGENT::CActorScript.

Definition at line 130 of file fsm_script.cpp.

const NLAIC::CIdentType & NLAIAGENT::CFsmScript::getType ( void ) const [virtual]
 

getType return a unique string how represente the class, it can be the name of the class.

This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 113 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::initClass ( ) [static]
 

Definition at line 23 of file fsm_script.cpp.

Referenced by NLAILINK::initIALib().

bool NLAIAGENT::CFsmScript::isEqual ( const IBasicObjectIA & a ) const [virtual]
 

Implementation of the isEqual of the IBasicObjectIA.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 108 of file fsm_script.cpp.

tQueue NLAIAGENT::CFsmScript::isMember ( const IVarName * className,
const IVarName * name,
const IObjectIA & param ) const [virtual]
 

The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search.

remember we use the overloadind method.

NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined.

methodName: is the name of the class.

param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 187 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::load ( NLMISC::IStream & is ) [virtual]
 

Load the class from a stream.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 124 of file fsm_script.cpp.

const NLAIC::IBasicType * NLAIAGENT::CFsmScript::newInstance ( void ) const [virtual]
 

This function allow a new instance, that mean that the class is a class factory.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 82 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::releaseClass ( ) [static]
 

Definition at line 35 of file fsm_script.cpp.

Referenced by NLAILINK::releaseIALib().

const IObjectIA::CProcessResult & NLAIAGENT::CFsmScript::run ( void ) [virtual]
 

The work of an agent.

Typically agent process child message, process its message and run its activity.

Reimplemented from NLAIAGENT::CActorScript.

Definition at line 227 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::runChildren ( ) [virtual]
 

Run all child.

Reimplemented from NLAIAGENT::CAgentScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 252 of file fsm_script.cpp.

IObjectIA::CProcessResult NLAIAGENT::CFsmScript::runMethodBase ( int index,
IObjectIA * params ) [virtual]
 

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 152 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::save ( NLMISC::IStream & os ) [virtual]
 

Save the class in a stream.

Reimplemented from NLAIAGENT::CActorScript.

Reimplemented in NLAIAGENT::CSeqFsmScript.

Definition at line 118 of file fsm_script.cpp.

void NLAIAGENT::CFsmScript::unactivate ( IBasicAgent * child ) [virtual]
 

Definition at line 237 of file fsm_script.cpp.


Member Data Documentation

const NLAIC::CIdentType NLAIAGENT::CFsmScript::IdFsmScript [static]
 

Definition at line 82 of file fsm_script.h.

NLAISCRIPT::CParam * NLAIAGENT::CFsmScript::ParamFailureMsg = NULL [static]
 

Definition at line 21 of file fsm_script.cpp.

NLAISCRIPT::COperandSimpleListOr * NLAIAGENT::CFsmScript::ParamIdFailureMsg = NULL [static]
 

Definition at line 20 of file fsm_script.cpp.

NLAISCRIPT::COperandSimpleListOr * NLAIAGENT::CFsmScript::ParamIdSuccessMsg = NULL [static]
 

Definition at line 18 of file fsm_script.cpp.

NLAISCRIPT::CParam * NLAIAGENT::CFsmScript::ParamSuccessMsg = NULL [static]
 

Definition at line 19 of file fsm_script.cpp.

std::vector< IBasicAgent *> NLAIAGENT::CFsmScript::_ActiveChilds [private]
 

Definition at line 53 of file fsm_script.h.

NLAILOGIC::CFactBase * NLAIAGENT::CFsmScript::_FactBase [private]
 

Definition at line 51 of file fsm_script.h.

std::vector< NLAIAGENT::IObjectIA *> NLAIAGENT::CFsmScript::_VarValues [private]
 

Definition at line 50 of file fsm_script.h.


The documentation for this class was generated from the following files: