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NL3D::UTextureFile Class ReferenceGame interface for manipulating texture File.
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#include <u_texture.h>
Inheritance diagram for NL3D::UTextureFile
[legend]Collaboration diagram for NL3D::UTextureFile:
[legend]List of all members.
Public Methods |
virtual void | setFileName (std::string s) = 0 |
| Set the name of the file containing the texture. More...
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virtual std::string | getFileName () const = 0 |
| get the name of the file containing the texture. More...
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Detailed Description
Game interface for manipulating texture File.
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Author(s):
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Lionel Berenguier , Nevrax France
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Date:
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2001
Definition at line 158 of file u_texture.h.
Member Function Documentation
std::string NL3D::UTextureFile::getFileName (
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) const [pure virtual]
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get the name of the file containing the texture.
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Returns:
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name of the file
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Author(s):
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Stephane Coutelas
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Date:
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2000
Reimplemented in NL3D::CTextureFileUser. |
void NL3D::UTextureFile::setFileName (
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std::string s ) [pure virtual]
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Set the name of the file containing the texture.
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Parameters:
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Author(s):
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Stephane Coutelas
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Date:
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2000
Reimplemented in NL3D::CTextureFileUser. |
The documentation for this class was generated from the following file:
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