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NL3D::UTextureFile Class Reference

Game interface for manipulating texture File. More...

#include <u_texture.h>

Inheritance diagram for NL3D::UTextureFile

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List of all members.

Public Methods

virtual void setFileName (std::string s) = 0
 Set the name of the file containing the texture. More...

virtual std::string getFileName () const = 0
 get the name of the file containing the texture. More...


Detailed Description

Game interface for manipulating texture File.

Author(s):
Lionel Berenguier , Nevrax France
Date:
2001

Definition at line 158 of file u_texture.h.


Member Function Documentation

std::string NL3D::UTextureFile::getFileName ( ) const [pure virtual]
 

get the name of the file containing the texture.

Returns:
name of the file
Author(s):
Stephane Coutelas
Date:
2000

Reimplemented in NL3D::CTextureFileUser.

void NL3D::UTextureFile::setFileName ( std::string s ) [pure virtual]
 

Set the name of the file containing the texture.

Parameters:
name   of the file
Author(s):
Stephane Coutelas
Date:
2000

Reimplemented in NL3D::CTextureFileUser.


The documentation for this class was generated from the following file: