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NL3D::UAnimationSet Class ReferenceAn animation Set is a set of animation, loaded from file.
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#include <u_animation_set.h>
Inheritance diagram for NL3D::UAnimationSet
[legend]List of all members.
Detailed Description
An animation Set is a set of animation, loaded from file.
It contains a set of Skeleton TempalteWeight too. -
Author(s):
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Lionel Berenguier , Nevrax France
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Date:
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2001
Definition at line 44 of file u_animation_set.h.
Member Enumeration Documentation
Constructor & Destructor Documentation
NL3D::UAnimationSet::UAnimationSet (
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) [inline, protected]
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NL3D::UAnimationSet::~UAnimationSet (
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) [inline, protected, virtual]
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Member Function Documentation
CAnimationTime NL3D::UAnimationSet::getAnimationBeginTime (
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uint animationId ) const [pure virtual]
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CAnimationTime NL3D::UAnimationSet::getAnimationEndTime (
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uint animationId ) const [pure virtual]
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uint NL3D::UAnimationSet::getAnimationIdByName (
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const std::string & name ) const [pure virtual]
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Get a animation ID by name.
If no animation is found, method returns NotFound.
Reimplemented in NL3D::CAnimationSetUser. |
const std::string & NL3D::UAnimationSet::getAnimationName (
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uint animationId ) const [pure virtual]
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uint NL3D::UAnimationSet::getNumAnimation (
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) const [pure virtual]
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uint NL3D::UAnimationSet::getNumSkeletonWeight (
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) const [pure virtual]
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uint NL3D::UAnimationSet::getSkeletonWeightIdByName (
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const std::string & name ) const [pure virtual]
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Get a SkeletonWeight ID by name.
If no SkeletonWeight is found, method returns NotFound.
Reimplemented in NL3D::CAnimationSetUser. |
const std::string & NL3D::UAnimationSet::getSkeletonWeightName (
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uint skeletonId ) const [pure virtual]
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The documentation for this class was generated from the following file:
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