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NL3D::CDefaultLightObs Class Reference

The base interface for clip traversal. More...

#include <light_trav.h>

Inheritance diagram for NL3D::CDefaultLightObs

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Collaboration diagram for NL3D::CDefaultLightObs:

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List of all members.

Public Methods

void traverse (IObs * caller)
 Traverse this observer. More...


Detailed Description

The base interface for clip traversal.

Clip observers MUST derive from IBaseLightObs. This observer:

  • leave the notification system to DO NOTHING.
  • implement the traverse() method to DO NOTHING (but traverseSons()).
See also:
CLightTrav
Author(s):
Lionel Berenguier , Nevrax France
Date:
2000

Definition at line 137 of file light_trav.h.


Member Function Documentation

void NL3D::CDefaultLightObs::traverse ( IObs * caller ) [inline, virtual]
 

Traverse this observer.

This function "justdoit" must do all the traversal thing:

  • Get info from caller, and DoIt the observer (completly observer depedent).
  • should traverse() his sons (or simply call traverseSons()).
    Parameters:
    caller   the father of the observer which have called traverse(). WARNING: this is NULL, for the ROOT.

    Reimplemented from NL3D::IObs.

    Definition at line 140 of file light_trav.h.


The documentation for this class was generated from the following file: