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NL3D::CBoneUser Member ListThis is the complete list of members for NL3D::CBoneUser, including all inherited members.
- _Transformable
[protected] - CBoneUser(CBone *bone)
[inline] - CTransformableUser(ITransformable *trans)
[inline] - DirectMatrix enum value
- NL3D::getMatrix() const = 0
[pure virtual] - NL3D::CTransformableUser::getMatrix() const
[inline, virtual] - NL3D::getPivot(CVector &pivot) = 0
[pure virtual] - NL3D::getPivot() = 0
[pure virtual] - NL3D::CTransformableUser::getPivot(CVector &pivot)
[inline, virtual] - NL3D::CTransformableUser::getPivot()
[inline, virtual] - NL3D::getPos(CVector &pos) = 0
[pure virtual] - NL3D::getPos() = 0
[pure virtual] - NL3D::CTransformableUser::getPos(CVector &pos)
[inline, virtual] - NL3D::CTransformableUser::getPos()
[inline, virtual] - NL3D::getRotEuler(CVector &rot) = 0
[pure virtual] - NL3D::getRotEuler() = 0
[pure virtual] - NL3D::CTransformableUser::getRotEuler(CVector &rot)
[inline, virtual] - NL3D::CTransformableUser::getRotEuler()
[inline, virtual] - NL3D::getRotOrder() = 0
[pure virtual] - NL3D::CTransformableUser::getRotOrder()
[inline, virtual] - NL3D::getRotQuat(CQuat &quat) = 0
[pure virtual] - NL3D::getRotQuat() = 0
[pure virtual] - NL3D::CTransformableUser::getRotQuat(CQuat &quat)
[inline, virtual] - NL3D::CTransformableUser::getRotQuat()
[inline, virtual] - NL3D::getScale(CVector &scale) = 0
[pure virtual] - NL3D::getScale() = 0
[pure virtual] - NL3D::CTransformableUser::getScale(CVector &scale)
[inline, virtual] - NL3D::CTransformableUser::getScale()
[inline, virtual] - NL3D::getTransformMode() = 0
[pure virtual] - NL3D::CTransformableUser::getTransformMode()
[inline, virtual] - NL3D::lookAt(const CVector& eye, const CVector& target, float roll=0.f) = 0
[pure virtual] - NL3D::CTransformableUser::lookAt(const CVector& eye, const CVector& target, float roll=0.f)
[inline, virtual] - RotEuler enum value
- RotQuat enum value
- NL3D::setMatrix(const CMatrix &mat) = 0
[pure virtual] - NL3D::CTransformableUser::setMatrix(const CMatrix &mat)
[inline, virtual] - NL3D::setPivot(const CVector &pivot) = 0
[pure virtual] - NL3D::CTransformableUser::setPivot(const CVector &pivot)
[inline, virtual] - NL3D::setPos(const CVector &pos) = 0
[pure virtual] - NL3D::CTransformableUser::setPos(const CVector &pos)
[inline, virtual] - NL3D::setRotEuler(const CVector &rot) = 0
[pure virtual] - NL3D::CTransformableUser::setRotEuler(const CVector &rot)
[inline, virtual] - NL3D::setRotQuat(const CQuat &quat) = 0
[pure virtual] - NL3D::setRotQuat(const CVector &jdir) = 0
[pure virtual] - NL3D::setRotQuat(const CVector &jdir, const CVector &vup) = 0
[pure virtual] - NL3D::CTransformableUser::setRotQuat(const CQuat &quat)
[inline, virtual] - NL3D::CTransformableUser::setRotQuat(const CVector &jdir)
[inline, virtual] - NL3D::CTransformableUser::setRotQuat(const CVector &jdir, const CVector &vup)
[inline, virtual] - NL3D::setScale(const CVector &scale) = 0
[pure virtual] - NL3D::CTransformableUser::setScale(const CVector &scale)
[inline, virtual] - NL3D::setTransformMode(TTransformMode mode, CMatrix::TRotOrder ro= CMatrix::ZXY) = 0
[pure virtual] - NL3D::CTransformableUser::setTransformMode(TTransformMode mode, CMatrix::TRotOrder ro= CMatrix::ZXY)
[inline, virtual] - TransformModeCount enum value
- TTransformMode enum name
- UBone()
[inline, protected] - UTransformable()
[inline, protected] - ~CBoneUser()
[inline, virtual] - ~CTransformableUser()
[inline, virtual] - ~UBone()
[inline, protected, virtual] - ~UTransformable()
[inline, protected, virtual]
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