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NLSOUND::CSoundProcess Class ReferenceA sound process plays a sound pattern.
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#include <sound_process.h>
List of all members.
Detailed Description
A sound process plays a sound pattern.
The process can be triggered explicitely by a client object. Alternatively, the process can be spawned and trigger itself according to the pattern's time intervals.
Definition at line 50 of file sound_process.h.
Constructor & Destructor Documentation
Member Function Documentation
void NLSOUND::CSoundProcess::play |
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void NLSOUND::CSoundProcess::trigger |
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void NLSOUND::CSoundProcess::update |
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time |
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The documentation for this class was generated from the following files:
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